Player Matchup

Ra
Ra
JesHX11
Ra
Level 157
God Stats
8W - 13L
1,308 SR
Queue Stats
460W - 467L
1,488 Elo+
Party 3
Ymir
Ymir
Ladoles
Ymir
Level 124
God Stats
8W - 1L
1,771 SR
Queue Stats
364W - 361L
1,481 Elo+
Party 3
Achilles
Achilles
Skinner92
Achilles
Level 53
God Stats
2W - 3L
1,276 SR
Queue Stats
10W - 22L
1,311 Elo+
Solo
Ne Zha
Ne Zha
Sommarjakob
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,498 Elo+
Party 1
Izanami
Izanami
magicsnakehs
Izanami
Level 45
God Stats
6W - 5L
1,639 SR
Queue Stats
28W - 28L
1,406 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,437 Elo+

VS

Team Averages
Level 37
1,629 SR
1,215 Elo+
Poseidon
Poseidon
Goodfearr
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,216 Elo+
Party 2
Nemesis
Nemesis
KuKasz
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 2
Danzaburou
Danzaburou
knocik
Danzaburou
Level 22
God Stats
0W - 1L
1,758 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Ymir
Ymir
mrspectres
Ymir
Level 39
God Stats
2W - 2L
1,887 SR
Queue Stats
49W - 83L
1,210 Elo+
Solo
Hercules
Hercules
xSzminfiros
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
11,705
585
19,682
11,923
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Ladoles
Ymir
15
2 / 4 / 20
10,873
544
4,526
19,442
22,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Skinner92
Achilles
16
4 / 1 / 6
10,483
524
9,161
11,952
12,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
19
14 / 1 / 10
12,532
627
19,737
16,091
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
magicsnakehs
Izanami
16
5 / 7 / 5
10,510
526
9,016
14,218
5,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Goodfearr
Poseidon
13
2 / 10 / 2
8,607
430
6,776
13,042
4,988
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
KuKasz
Nemesis
15
3 / 6 / 2
9,429
471
5,965
18,154
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
knocik
Danzaburou
15
8 / 8 / 2
10,366
518
18,451
19,775
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 6
8,801
440
4,166
16,833
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
xSzminfiros
Hercules
14
1 / 4 / 4
8,607
430
7,594
17,618
17,889
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
33
Kills
15
15
Deaths
33
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Goodfearr
Poseidon
2
10
2
0.3
W
8
2
12
7
L
Nemesis
KuKasz
Nemesis
3
6
2
0.67
W
Ymir
Ladoles
Ymir
2
4
20
3
W
Achilles
Skinner92
Achilles
4
1
6
7
W
Ne Zha
14
1
10
19
L
Danzaburou
knocik
Danzaburou
8
8
2
1.13
W
Izanami
magicsnakehs
Izanami
5
7
5
1.07
L
1
5
6
0.8
L
Hercules
xSzminfiros
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
42,952
73,626
Taken
85,422
55,479
Mitigated
54,404
26,684
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Goodfearr
Poseidon
6,776
1,164
0
90
13,042
4,988
0
6,913
5,821
41,456
0
W
19,682
2,028
1,822
4,788
11,923
6,541
878
2,928
8,995
120,566
0
L
Nemesis
KuKasz
Nemesis
5,965
2,378
0
889
18,154
7,246
0
2,747
15,299
0
73,777
W
Ymir
Ladoles
Ymir
4,526
468
0
3,467
19,442
22,861
120
4,116
15,326
23,369
0
W
Achilles
Skinner92
Achilles
9,161
1,843
418
2,972
11,952
12,662
1,072
1,511
10,441
0
53,974
W
Ne Zha
19,737
8,342
0
9,625
16,091
7,688
3,620
1,351
14,740
0
91,881
L
Danzaburou
knocik
Danzaburou
18,451
9,071
0
4,479
19,775
7,707
252
4,351
15,272
0
70,542
W
Izanami
magicsnakehs
Izanami
9,016
5,728
0
3,592
14,218
5,727
2,548
1,132
13,086
0
65,442
L
4,166
859
0
1,443
16,833
16,574
0
6,353
10,267
31,548
0
L
Hercules
xSzminfiros
Hercules
7,594
2,322
627
4,599
17,618
17,889
0
2,912
14,555
0
39,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,103
Gold Earned
45,810
538
Minions Killed
377
0
Camps Cleared
0
1,938,474
Distance Traveled
1,702,640
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,607
430
67
3
0
307,303
0
W
Ra
11,705
585
192
10
0
371,480
9
L
Nemesis
9,429
471
92
5
0
353,727
1
W
Ymir
10,873
544
27
1
0
371,599
6
W
Achilles
10,483
524
84
4
0
396,143
4
W
Ne Zha
12,532
627
110
6
0
449,982
7
L
Danzaburou
10,366
518
103
5
0
340,476
2
W
Izanami
10,510
526
125
6
0
349,270
3
L
Ymir
8,801
440
58
3
0
308,570
5
L
Hercules
8,607
430
57
3
0
392,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role