Player Matchup

Awilix
Awilix
Gold II
Dodo-Daniel94
Awilix
Gold II
Level 147
God Stats
2W - 2L
1,576 SR
Queue Stats
114W - 107L
1,578 MMR
Solo
Neith
Neith
Gold III
LaKinOdu83
Neith
Gold III
Level 147
God Stats
32W - 42L
1,450 SR
Queue Stats
249W - 249L
1,643 MMR
Solo
Kukulkan
Kukulkan
Gold I
LiF3 x IS P4iN
Kukulkan
Gold I
Level 148
God Stats
14W - 26L
1,534 SR
Queue Stats
323W - 329L
1,647 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
StarkkyyBoyy
Cu Chulainn
Silver IV
Level 158
God Stats
0W - 1L
1,241 SR
Queue Stats
14W - 14L
1,626 MMR
Solo
Ymir
Ymir
Gold II
torles53
Ymir
Gold II
Level 136
God Stats
0W - 2L
1,287 SR
Queue Stats
242W - 237L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,418 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,578 SR
1,602 MMR
Hera
Hera
Gold II
Asapalhsxx492xx
Hera
Gold II
Level 128
God Stats
79W - 63L
1,587 SR
Queue Stats
387W - 375L
1,602 MMR
Solo
Pele
Pele
Gold III
DeCoY x ReLoADZ
Pele
Gold III
Level 134
God Stats
16W - 7L
1,644 SR
Queue Stats
151W - 146L
1,525 MMR
Party 1
Apollo
Apollo
Gold V
TheRealCaste
Apollo
Gold V
Level 109
God Stats
3W - 9L
1,259 SR
Queue Stats
93W - 98L
1,453 MMR
Solo
Osiris
Osiris
Platinum III
VirtuousBook519
Osiris
Platinum III
Level 128
God Stats
4W - 1L
1,778 SR
Queue Stats
249W - 248L
1,838 MMR
Party 1
Atlas
Atlas
Platinum IV
sualen_10
Atlas
Platinum IV
Level 107
God Stats
18W - 18L
1,623 SR
Queue Stats
203W - 194L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
11,298
491
11,704
21,111
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
3 / 9 / 1
9,981
434
14,754
22,227
9,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
1 / 4 / 2
9,047
393
9,320
10,271
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
StarkkyyBoyy
Cu Chulainn
18
0 / 3 / 1
11,754
511
9,750
19,291
25,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
0 / 6 / 3
8,601
374
6,055
23,077
18,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MercuryCliodhnaLancelotKali

VS

Bans
King ArthurBakasuraEsetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
13,476
586
15,829
13,874
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 0 / 7
14,021
610
19,741
20,284
11,299
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
9 / 1 / 5
13,721
597
16,841
19,418
10,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 1 / 4
13,422
584
9,304
20,175
33,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
sualen_10
Atlas
16
3 / 1 / 13
12,466
542
14,194
24,110
27,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
8
Kills
26
26
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
8
0
7
11.5
L
4
4
3
1.38
L
Neith
3
9
1
0.39
L
Kukulkan
1
4
2
0.5
L
Cu Chulainn
StarkkyyBoyy
Cu Chulainn
0
3
1
0.17
W
Apollo
9
1
5
11.5
W
0
1
4
2
W
Atlas
sualen_10
Atlas
3
1
13
9.5
L
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,583
Damage
75,909
95,977
Taken
97,861
66,657
Mitigated
90,813
19,464
Healing
36,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,829
6,042
0
4,004
13,874
7,575
1,456
3,446
10,428
108,232
0
W
19,741
6,612
0
8,623
20,284
11,299
1,704
2,835
17,449
0
153,574
L
11,704
3,085
0
5,672
21,111
8,846
0
6,226
14,885
0
87,009
L
Neith
14,754
7,572
0
7,895
22,227
9,135
210
6,025
16,202
0
65,053
L
Kukulkan
9,320
581
0
1,190
10,271
4,126
0
5,051
5,220
77,165
0
L
Cu Chulainn
StarkkyyBoyy
Cu Chulainn
9,750
929
0
3,018
19,291
25,670
0
3,417
15,874
0
107,861
W
Apollo
16,841
9,984
0
7,760
19,418
10,672
10,726
3,812
15,606
0
114,409
W
9,304
2,604
0
8,785
20,175
33,828
286
478
19,697
0
100,108
W
Atlas
sualen_10
Atlas
14,194
3,855
0
7,439
24,110
27,439
279
8,006
16,104
35,382
0
L
Ymir
6,055
859
0
1,689
23,077
18,880
0
9,304
13,773
25,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
67,106
593
Minions Killed
723
0
Camps Cleared
0
1,900,852
Distance Traveled
2,335,813
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,476
586
193
8
0
411,504
8
W
Pele
14,021
610
170
7
0
539,548
2
L
Awilix
11,298
491
132
6
0
462,258
2
L
Neith
9,981
434
89
4
0
370,941
6
L
Kukulkan
9,047
393
124
5
0
304,951
6
L
Cu Chulainn
11,754
511
217
9
0
410,163
4
W
Apollo
13,721
597
143
6
0
480,837
4
W
Osiris
13,422
584
185
8
0
425,670
8
W
Atlas
12,466
542
32
1
0
478,254
4
L
Ymir
8,601
374
31
1
0
352,539
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role