Player Matchup

Cupid
Cupid
 
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BigC_El_Tanke
Baba Yaga
Level 153
God Stats
2W - 0L
1,445 SR
Queue Stats
277W - 243L
1,530 Elo+
Party 2
Odin
Odin
DANIELTROL_1997
Odin
Level 25
God Stats
9W - 2L
1,647 SR
Queue Stats
12W - 10L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
KRwN_iTACHi
Ratatoskr
Level 126
God Stats
9W - 9L
1,634 SR
Queue Stats
165W - 185L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
Suaatic
Heimdallr
Level 87
God Stats
3W - 3L
1,434 SR
Queue Stats
82W - 90L
1,375 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,444 Elo+

VS

Team Averages
Level 113
1,536 SR
1,411 Elo+
Baron Samedi
Baron Samedi
Barron_WasteIand
Baron Samedi
Level 84
God Stats
30W - 20L
1,602 SR
Queue Stats
295W - 344L
1,399 Elo+
Solo
Artemis
Artemis
Morgathune
Artemis
Level 122
God Stats
0W - 1L
1,533 SR
Queue Stats
42W - 52L
1,438 Elo+
Solo
Fenrir
Fenrir
Shadic20
Fenrir
Level 149
God Stats
10W - 8L
1,557 SR
Queue Stats
156W - 140L
1,429 Elo+
Solo
Ganesha
Ganesha
Wired4warfare
Ganesha
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 204L
1,349 Elo+
Solo
Chang'e
Chang'e
xKyngRocky96x
Chang'e
Level 119
God Stats
0W - 1L
1,486 SR
Queue Stats
153W - 156L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 3 / 2
7,430
495
5,179
8,543
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
BigC_El_Tanke
Baba Yaga
14
3 / 1 / 1
8,507
567
7,154
10,062
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 2
6,087
406
3,102
8,431
3,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
KRwN_iTACHi
Ratatoskr
12
1 / 3 / 1
7,351
490
2,747
10,484
3,580
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Suaatic
Heimdallr
14
1 / 2 / 0
8,353
557
4,306
8,682
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barron_WasteIand
Baron Samedi
11
1 / 3 / 4
7,343
490
10,157
7,640
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Morgathune
Artemis
1
0 / 0 / 0
2,846
190
0
0
0
Fenrir
Shadic20
Fenrir
13
8 / 2 / 1
8,464
564
6,529
11,274
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
10
0 / 1 / 5
6,419
428
2,913
9,827
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
14
1 / 1 / 1
8,123
542
3,408
7,309
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
10
11
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
2
1
L
Baron Samedi
Barron_WasteIand
Baron Samedi
1
3
4
1
W
Baba Yaga
BigC_El_Tanke
Baba Yaga
3
1
1
3.5
W
0
2
2
0.5
W
Ratatoskr
KRwN_iTACHi
Ratatoskr
1
3
1
0.5
L
Artemis
Morgathune
Artemis
0
0
0
0
L
Fenrir
Shadic20
Fenrir
8
2
1
4.25
W
Heimdallr
Suaatic
Heimdallr
1
2
0
0.5
L
Ganesha
0
1
5
2.5
L
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
23,007
46,202
Taken
36,050
17,984
Mitigated
18,783
11,693
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,179
3,049
245
1,321
8,543
2,899
2,118
4,202
4,341
0
34,904
L
Baron Samedi
Barron_WasteIand
Baron Samedi
10,157
810
585
2,046
7,640
3,515
38
2,859
4,781
47,375
0
W
Baba Yaga
BigC_El_Tanke
Baba Yaga
7,154
808
0
2,248
10,062
3,802
130
3,901
6,161
66,422
0
W
3,102
594
0
250
8,431
3,950
341
3,179
5,252
0
21,628
W
Ratatoskr
KRwN_iTACHi
Ratatoskr
2,747
506
0
4,257
10,484
3,580
0
1,788
8,696
0
56,022
L
Artemis
Morgathune
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Shadic20
Fenrir
6,529
1,687
0
1,947
11,274
5,135
0
2,622
8,652
0
51,632
W
Heimdallr
Suaatic
Heimdallr
4,306
2,063
0
3,372
8,682
3,753
966
3,128
5,274
0
60,698
L
Ganesha
2,913
262
0
2,366
9,827
7,130
0
1,673
8,154
19,743
0
L
Chang'e
3,408
497
0
3,741
7,309
3,003
1,350
0
7,309
50,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
33,195
421
Minions Killed
306
0
Camps Cleared
0
1,408,394
Distance Traveled
1,144,260
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,430
495
63
4
0
260,466
0
L
Baron Samedi
7,343
490
85
6
0
262,259
3
W
Baba Yaga
8,507
567
111
7
0
271,826
3
W
Odin
6,087
406
33
2
0
304,218
1
W
Ratatoskr
7,351
490
106
7
0
328,610
0
L
Artemis
2,846
190
0
0
0
0
0
L
Fenrir
8,464
564
98
7
0
316,755
2
W
Heimdallr
8,353
557
108
7
0
243,274
2
L
Ganesha
6,419
428
16
1
0
277,590
0
L
Chang'e
8,123
542
107
7
0
287,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role