Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EetuRauhanen
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,351 Elo+
Solo
Hercules
Hercules
MochizouOoji
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Solo
Hera
Hera
gRâssL
Hera
Level 142
God Stats
2W - 0L
1,702 SR
Queue Stats
85W - 67L
1,507 Elo+
Solo
Bastet
Bastet
Ødegård
Bastet
Level 121
God Stats
3W - 0L
1,582 SR
Queue Stats
53W - 60L
1,469 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,462 Elo+

VS

Team Averages
Level 114
1,633 SR
1,468 Elo+
Cthulhu
Cthulhu
ArGuz_aNdy
Cthulhu
Level 137
God Stats
12W - 6L
2,015 SR
Queue Stats
391W - 423L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
BlackKyurem
Jing Wei
Level 80
God Stats
4W - 5L
1,379 SR
Queue Stats
155W - 161L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Mashcolloss
Zhong Kui
Level 140
God Stats
5W - 4L
1,549 SR
Queue Stats
161W - 152L
1,531 Elo+
Solo
Nemesis
Nemesis
gooders901
Nemesis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 169L
1,491 Elo+
Solo
Cabrakan
Cabrakan
mendru069
Cabrakan
Level 107
God Stats
2W - 1L
1,721 SR
Queue Stats
283W - 319L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 4 / 21
15,232
662
39,184
24,057
13,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
EetuRauhanen
Ah Muzen Cab
20
9 / 6 / 15
15,361
668
27,449
30,185
16,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MochizouOoji
Hercules
20
5 / 6 / 20
14,591
634
14,953
46,395
57,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
gRâssL
Hera
20
5 / 4 / 27
15,356
668
43,547
23,388
13,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Ødegård
Bastet
20
11 / 4 / 13
15,608
679
29,102
36,015
20,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArGuz_aNdy
Cthulhu
20
5 / 6 / 13
17,714
770
36,018
36,564
50,029
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
BlackKyurem
Jing Wei
20
7 / 6 / 6
14,853
646
28,967
26,456
13,817
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Mashcolloss
Zhong Kui
20
5 / 9 / 9
14,315
622
39,314
35,555
33,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
gooders901
Nemesis
20
4 / 6 / 8
14,599
635
16,487
29,852
25,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
mendru069
Cabrakan
19
2 / 8 / 10
12,795
556
6,643
36,775
58,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
69
35
Kills
23
24
Deaths
35
96
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
4
21
3.88
L
Cthulhu
ArGuz_aNdy
Cthulhu
5
6
13
1.92
L
Jing Wei
BlackKyurem
Jing Wei
7
6
6
1.67
W
Ah Muzen Cab
EetuRauhanen
Ah Muzen Cab
9
6
15
2.75
L
Zhong Kui
Mashcolloss
Zhong Kui
5
9
9
1.06
W
Hercules
MochizouOoji
Hercules
5
6
20
2.5
W
Hera
gRâssL
Hera
5
4
27
4.63
L
Nemesis
gooders901
Nemesis
4
6
8
1.33
L
Cabrakan
mendru069
Cabrakan
2
8
10
0.88
W
Bastet
Ødegård
Bastet
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,235
Damage
127,429
160,040
Taken
165,202
120,768
Mitigated
181,449
57,455
Healing
53,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
39,184
21,882
2,210
5,789
24,057
13,097
1,458
18,399
5,658
78,245
0
L
Cthulhu
ArGuz_aNdy
Cthulhu
36,018
916
7,053
9,707
36,564
50,029
0
18,545
18,019
99,330
0
L
Jing Wei
BlackKyurem
Jing Wei
28,967
25,030
461
3,970
26,456
13,817
2,873
10,935
15,521
0
69,852
W
Ah Muzen Cab
EetuRauhanen
Ah Muzen Cab
27,449
12,468
3,349
8,160
30,185
16,410
4,399
21,115
9,070
0
52,186
L
Zhong Kui
Mashcolloss
Zhong Kui
39,314
696
2,947
8,885
35,555
33,930
1,102
19,948
15,607
72,621
0
W
Hercules
MochizouOoji
Hercules
14,953
3,594
1,656
14,585
46,395
57,494
1,008
15,788
30,607
0
30,720
W
Hera
gRâssL
Hera
43,547
9,459
383
1,774
23,388
13,361
2,926
11,661
11,727
80,072
0
L
Nemesis
gooders901
Nemesis
16,487
2,036
4,797
8,125
29,852
25,544
516
14,928
14,924
1,056
31,006
L
Cabrakan
mendru069
Cabrakan
6,643
674
3,358
4,118
36,775
58,129
0
18,375
18,400
13,684
0
W
Bastet
Ødegård
Bastet
29,102
5,047
4,946
14,603
36,015
20,406
316
15,321
20,694
0
54,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,148
Gold Earned
74,276
264
Minions Killed
375
0
Camps Cleared
0
2,185,240
Distance Traveled
1,933,742
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,232
662
82
4
0
448,709
0
L
Cthulhu
17,714
770
128
6
0
434,385
1
L
Jing Wei
14,853
646
102
4
0
360,817
1
W
Ah Muzen Cab
15,361
668
49
2
0
428,133
1
L
Zhong Kui
14,315
622
93
4
0
361,171
1
W
Hercules
14,591
634
23
1
0
423,756
4
W
Hera
15,356
668
46
2
0
429,172
0
L
Nemesis
14,599
635
37
2
0
400,713
0
L
Cabrakan
12,795
556
15
1
0
376,656
1
W
Bastet
15,608
679
64
3
0
455,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role