Player Matchup

Discordia
Discordia
Diamond IV
CAPSMOKER
Discordia
Diamond IV
Level 141
God Stats
16W - 28L
1,472 SR
Queue Stats
231W - 283L
2,167 MMR
Solo
Terra
Terra
Platinum IV
reportSMLgldfish
Terra
Platinum IV
Level 69
God Stats
11W - 7L
1,602 SR
Queue Stats
76W - 63L
1,701 MMR
Party 1
Mulan
Mulan
Platinum V
weregonnalose1
Mulan
Platinum V
Level 52
God Stats
14W - 12L
1,717 SR
Queue Stats
56W - 53L
1,897 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,597 SR
1,922 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,684 SR
1,801 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Olvatar
Baron Samedi
Diamond V
Level 155
God Stats
4W - 2L
1,651 SR
Queue Stats
201W - 201L
1,701 MMR
Solo
Chiron
Chiron
Platinum II
firststory
Chiron
Platinum II
Level 84
God Stats
1W - 0L
1,902 SR
Queue Stats
16W - 2L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CAPSMOKER
Discordia
12
1 / 3 / 0
7,570
631
9,914
10,300
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 1
7,800
650
6,027
17,645
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,917
576
6,496
16,596
15,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bans
Ah Muzen CabThothAtlasFenrirAchilles

VS

Bans
PersephoneAresSobekGebUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 7
8,839
737
8,115
16,410
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Olvatar
Baron Samedi
14
3 / 0 / 4
8,493
708
14,061
8,664
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
firststory
Chiron
15
5 / 0 / 3
9,311
776
18,747
9,408
4,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
7
3.5
L
Discordia
CAPSMOKER
Discordia
1
3
0
0.33
W
Baron Samedi
Olvatar
Baron Samedi
3
0
4
5
W
Chiron
firststory
Chiron
5
0
3
6.5
L
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,437
Damage
40,923
44,541
Taken
34,482
39,265
Mitigated
25,606
12,846
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,115
1,792
517
6,374
16,410
17,061
342
5,862
10,548
0
21,198
L
Discordia
CAPSMOKER
Discordia
9,914
352
0
500
10,300
4,356
0
2,617
7,683
42,876
0
W
Baron Samedi
Olvatar
Baron Samedi
14,061
781
4,229
4,957
8,664
4,086
638
5,284
3,380
29,182
0
W
Chiron
firststory
Chiron
18,747
9,143
1,086
4,212
9,408
4,459
1,665
4,949
4,459
0
64,033
L
6,027
635
2,844
5,931
17,645
19,587
0
6,738
10,907
12,931
0
L
6,496
1,186
0
3,571
16,596
15,322
0
4,937
11,659
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
26,643
120
Minions Killed
153
4
Camps Cleared
7
709,001
Distance Traveled
721,706
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,839
737
25
2
1
260,257
6
L
Discordia
7,570
631
86
7
0
220,252
4
W
Baron Samedi
8,493
708
34
3
2
233,325
1
W
Chiron
9,311
776
94
8
4
228,124
3
L
Terra
7,800
650
13
1
1
242,241
5
L
Mulan
6,917
576
21
2
3
246,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role