Player Matchup

He Bo
He Bo
 
He Bo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Monekirie
Geb
Level 89
God Stats
5W - 2L
1,900 SR
Queue Stats
27W - 39L
1,425 Elo+
Party 3
Merlin
Merlin
Zeenec
Merlin
Level 117
God Stats
2W - 1L
1,478 SR
Queue Stats
48W - 50L
1,506 Elo+
Party 3
Ah Puch
Ah Puch
ZzYUGOzZ
Ah Puch
Level 143
God Stats
15W - 9L
1,522 SR
Queue Stats
571W - 597L
1,414 Elo+
Solo
Team Averages
Level 109
1,580 SR
1,469 Elo+

VS

Team Averages
Level 103
1,438 SR
1,439 Elo+
Khepri
Khepri
Cblpok
Khepri
Level 124
God Stats
6W - 3L
1,815 SR
Queue Stats
137W - 157L
1,384 Elo+
Party 2
Loki
Loki
NanaNiash
Loki
Level 123
God Stats
0W - 4L
1,138 SR
Queue Stats
147W - 118L
1,488 Elo+
Solo
Yemoja
Yemoja
Nordvegen
Yemoja
Level 100
God Stats
2W - 3L
1,300 SR
Queue Stats
240W - 232L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RudeFox
Morgan Le Fay
Level 122
God Stats
4W - 7L
1,439 SR
Queue Stats
176W - 189L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
opyskayaveki
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
7 / 2 / 10
12,871
715
23,840
17,466
9,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
16
0 / 2 / 14
10,563
587
2,152
14,877
17,228
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 9 / 8
10,714
595
10,303
30,844
39,096
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Zeenec
Merlin
20
9 / 5 / 9
13,287
738
30,734
21,321
12,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
ZzYUGOzZ
Ah Puch
20
5 / 1 / 10
13,011
723
28,965
17,783
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cblpok
Khepri
18
0 / 4 / 16
11,276
626
9,078
21,506
28,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
19
7 / 6 / 8
11,549
642
14,838
19,345
10,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Yemoja
Nordvegen
Yemoja
16
2 / 5 / 9
9,853
547
6,758
26,657
23,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
RudeFox
Morgan Le Fay
17
6 / 5 / 6
10,530
585
18,021
18,831
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
opyskayaveki
Kukulkan
19
3 / 3 / 12
11,543
641
19,412
13,496
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
69
23
Kills
18
19
Deaths
23
51
Assists
51
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
10
6
W
Yemoja
 
Yemoja
0
2
14
3.5
L
Khepri
Cblpok
Khepri
0
4
16
2
W
2
9
8
0.67
L
Loki
7
6
8
1.83
L
Yemoja
Nordvegen
Yemoja
2
5
9
1.3
L
Morgan Le Fay
RudeFox
Morgan Le Fay
6
5
6
1.8
W
Merlin
Zeenec
Merlin
9
5
9
2.7
W
Ah Puch
ZzYUGOzZ
Ah Puch
5
1
10
10
L
Kukulkan
opyskayaveki
Kukulkan
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,994
Damage
68,107
102,291
Taken
99,835
88,255
Mitigated
79,054
44,782
Healing
41,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
23,840
2,924
3,165
3,027
17,466
9,200
2,715
10,991
5,516
38,235
0
W
Yemoja
 
Yemoja
2,152
999
12,393
4,041
14,877
17,228
1,449
7,960
6,917
7,063
0
L
Khepri
Cblpok
Khepri
9,078
219
3,520
4,477
21,506
28,946
0
20,174
1,332
16,531
0
W
10,303
1,084
2,094
1,638
30,844
39,096
212
14,795
16,049
16,087
0
L
Loki
14,838
2,346
3,619
3,423
19,345
10,000
0
18,518
827
0
27,936
L
Yemoja
Nordvegen
Yemoja
6,758
1,768
11,825
7,784
26,657
23,452
30
25,652
1,005
16,520
0
L
Morgan Le Fay
RudeFox
Morgan Le Fay
18,021
1,771
2,296
3,124
18,831
9,663
0
18,454
377
29,043
0
W
Merlin
Zeenec
Merlin
30,734
1,464
3,579
4,199
21,321
12,843
2,967
11,420
9,901
60,537
0
W
Ah Puch
ZzYUGOzZ
Ah Puch
28,965
738
2,658
7,988
17,783
9,888
730
8,103
9,680
53,691
0
L
Kukulkan
opyskayaveki
Kukulkan
19,412
1,479
915
695
13,496
6,993
0
13,196
300
49,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,446
Gold Earned
54,751
173
Minions Killed
183
0
Camps Cleared
0
1,663,865
Distance Traveled
1,621,511
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,871
715
57
3
0
334,253
0
W
Yemoja
10,563
587
9
1
0
329,614
0
L
Khepri
11,276
626
19
1
0
361,418
1
W
Geb
10,714
595
1
0
0
305,555
0
L
Loki
11,549
642
22
1
0
322,382
0
L
Yemoja
9,853
547
23
1
0
259,356
3
L
Morgan Le Fay
10,530
585
32
2
0
335,510
2
W
Merlin
13,287
738
61
3
0
317,628
1
W
Ah Puch
13,011
723
45
3
0
376,815
4
L
Kukulkan
11,543
641
87
5
0
342,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role