Player Matchup

Janus
Janus
Dsnasa
Janus
Level 54
God Stats
1W - 1L
1,830 SR
Queue Stats
7W - 12L
1,377 Elo+
Solo
Nemesis
Nemesis
NutterButter286
Nemesis
Level 41
God Stats
6W - 3L
1,935 SR
Queue Stats
118W - 147L
1,376 Elo+
Party 3
Izanami
Izanami
S0ccerstar09
Izanami
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 65L
1,227 Elo+
Party 3
King Arthur
King Arthur
alex100awesome
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,202 Elo+
Party 2
Cabrakan
Cabrakan
thea100awesome
Cabrakan
Level 42
God Stats
5W - 9L
1,181 SR
Queue Stats
163W - 175L
1,294 Elo+
Party 2
Team Averages
Level 38
1,589 SR
1,295 Elo+

VS

Team Averages
Level 52
1,471 SR
1,334 Elo+
Janus
Janus
JorgitoElRico
Janus
Level 100
God Stats
21W - 13L
1,607 SR
Queue Stats
87W - 107L
1,410 Elo+
Party 4
Izanami
Izanami
Kindell
Izanami
Level 27
God Stats
16W - 7L
1,650 SR
Queue Stats
36W - 48L
1,327 Elo+
Party 4
Atlas
Atlas
PythonMk20jp
Atlas
Level 16
God Stats
1W - 1L
1,246 SR
Queue Stats
9W - 17L
1,270 Elo+
Party 1
Shiva
Shiva
niwa2828
Shiva
Level 47
God Stats
10W - 10L
1,320 SR
Queue Stats
98W - 117L
1,283 Elo+
Party 1
Ratatoskr
Ratatoskr
yakobetch
Ratatoskr
Level 69
God Stats
1W - 0L
1,533 SR
Queue Stats
33W - 34L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dsnasa
Janus
11
0 / 3 / 0
6,093
508
1,029
5,894
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,644
470
2,098
7,823
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
S0ccerstar09
Izanami
10
2 / 2 / 1
6,157
513
5,672
6,047
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
alex100awesome
King Arthur
11
0 / 2 / 0
6,006
501
3,445
10,238
5,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
9
1 / 0 / 2
6,298
525
2,949
8,853
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,466
622
4,704
3,206
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Kindell
Izanami
9
0 / 2 / 0
5,532
461
4,663
7,991
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
6,298
525
3,599
4,732
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
niwa2828
Shiva
12
2 / 0 / 0
7,003
584
6,850
8,473
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
yakobetch
Ratatoskr
11
2 / 1 / 0
6,526
544
5,171
7,041
2,428
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
7
7
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Dsnasa
Janus
0
3
0
0
W
3
0
1
3.5
W
Izanami
Kindell
Izanami
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Izanami
S0ccerstar09
Izanami
2
2
1
1.25
L
King Arthur
alex100awesome
King Arthur
0
2
0
0
W
Shiva
niwa2828
Shiva
2
0
0
2
L
Cabrakan
1
0
2
2
W
Ratatoskr
yakobetch
Ratatoskr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,193
Damage
24,987
38,855
Taken
31,443
21,540
Mitigated
12,877
7,051
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dsnasa
Janus
1,029
77
0
500
5,894
2,095
364
2,098
3,560
42,792
0
W
4,704
0
0
648
3,206
1,097
1,445
747
2,367
54,589
0
W
Izanami
Kindell
Izanami
4,663
3,400
0
2,642
7,991
2,641
0
1,724
6,267
0
38,019
L
2,098
854
0
180
7,823
2,731
0
971
6,758
0
37,411
W
3,599
1,312
17
1,252
4,732
2,826
0
627
4,105
17,349
0
L
Izanami
S0ccerstar09
Izanami
5,672
3,782
0
1,833
6,047
2,500
774
1,766
4,239
0
46,407
L
King Arthur
alex100awesome
King Arthur
3,445
336
0
1,570
10,238
5,584
0
700
9,444
0
36,263
W
Shiva
niwa2828
Shiva
6,850
996
190
5,637
8,473
3,885
146
0
8,473
0
42,595
L
Cabrakan
2,949
651
60
2,908
8,853
8,630
0
2,302
6,551
19,547
0
W
Ratatoskr
yakobetch
Ratatoskr
5,171
1,310
0
2,668
7,041
2,428
0
770
6,253
0
34,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
32,825
330
Minions Killed
328
0
Camps Cleared
0
1,168,243
Distance Traveled
1,307,216
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,093
508
92
8
0
224,322
5
W
Janus
7,466
622
105
9
0
293,412
3
W
Izanami
5,532
461
67
6
0
213,516
4
L
Nemesis
5,644
470
64
5
0
277,947
0
W
Atlas
6,298
525
20
2
0
249,531
2
L
Izanami
6,157
513
84
7
0
203,471
3
L
King Arthur
6,006
501
59
5
0
225,447
2
W
Shiva
7,003
584
72
6
0
269,620
2
L
Cabrakan
6,298
525
31
3
0
237,056
2
W
Ratatoskr
6,526
544
64
5
0
281,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role