Player Matchup

Da Ji
Da Ji
CodexHero
Da Ji
Level 28
God Stats
12W - 14L
1,156 SR
Queue Stats
35W - 49L
1,290 Elo+
Party 1
Anhur
Anhur
HowBoutNooo
Anhur
Level 49
God Stats
3W - 0L
1,699 SR
Queue Stats
49W - 40L
1,473 Elo+
Solo
Nu Wa
Nu Wa
TH14E
Nu Wa
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,644 Elo+
Solo
Cabrakan
Cabrakan
Zer0G
Cabrakan
Level 29
God Stats
6W - 10L
1,323 SR
Queue Stats
11W - 19L
1,290 Elo+
Party 1
Nike
Nike
elleiinad
Nike
Level 34
God Stats
2W - 2L
1,295 SR
Queue Stats
55W - 72L
1,290 Elo+
Party 1
Team Averages
Level 34
1,395 SR
1,397 Elo+

VS

Team Averages
Level 51
1,446 SR
1,461 Elo+
Tyr
Tyr
Arctic Plex
Tyr
Level 39
God Stats
5W - 9L
1,571 SR
Queue Stats
226W - 203L
1,503 Elo+
Solo
Ares
Ares
Sommarjakob
Ares
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
25W - 19L
1,519 Elo+
Party 2
Anubis
Anubis
YuMMY97
Anubis
Level 64
God Stats
2W - 7L
1,158 SR
Queue Stats
204W - 226L
1,406 Elo+
Party 3
Thanatos
Thanatos
YummySLAYER
Thanatos
Level 18
God Stats
3W - 3L
1,453 SR
Queue Stats
35W - 29L
1,456 Elo+
Party 3
Izanami
Izanami
magicsnakehs
Izanami
Level 45
God Stats
6W - 5L
1,747 SR
Queue Stats
28W - 28L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CodexHero
Da Ji
9
1 / 0 / 2
5,464
546
2,829
7,553
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 0
5,344
534
3,031
4,819
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
TH14E
Nu Wa
10
2 / 2 / 1
5,975
598
2,721
2,951
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Zer0G
Cabrakan
9
0 / 1 / 2
5,372
537
2,148
6,141
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
9
1 / 1 / 0
5,720
572
2,153
6,739
3,166
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,591
359
442
1,756
643
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 1
5,354
535
5,170
6,664
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
YuMMY97
Anubis
10
2 / 2 / 0
5,428
543
2,990
5,627
3,071
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
YummySLAYER
Thanatos
8
1 / 1 / 0
4,846
485
1,416
5,762
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
magicsnakehs
Izanami
7
0 / 2 / 2
4,605
461
3,698
5,527
1,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Da Ji
CodexHero
Da Ji
1
0
2
2
W
2
1
0
2
L
2
0
1
2.5
W
Nu Wa
TH14E
Nu Wa
2
2
1
1.25
L
Anubis
YuMMY97
Anubis
2
2
0
1
L
Thanatos
YummySLAYER
Thanatos
1
1
0
1
W
Cabrakan
Zer0G
Cabrakan
0
1
2
1
W
Nike
1
1
0
1
L
Izanami
magicsnakehs
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
13,716
28,203
Taken
25,336
12,678
Mitigated
11,436
10,448
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
442
76
0
407
1,756
643
0
89
1,667
0
4,491
W
Da Ji
CodexHero
Da Ji
2,829
1,109
0
4,056
7,553
2,780
0
1,421
6,132
0
27,972
W
3,031
1,285
0
2,193
4,819
1,415
0
823
3,996
0
36,257
L
5,170
393
124
2,818
6,664
3,598
0
390
6,274
21,626
0
W
Nu Wa
TH14E
Nu Wa
2,721
827
0
0
2,951
831
234
2,018
933
33,938
0
L
Anubis
YuMMY97
Anubis
2,990
148
0
2,576
5,627
3,071
0
2,013
3,614
38,445
0
L
Thanatos
YummySLAYER
Thanatos
1,416
527
0
5,276
5,762
2,635
0
451
5,311
0
25,503
W
Cabrakan
Zer0G
Cabrakan
2,148
388
0
2,113
6,141
4,486
0
212
5,929
17,733
0
W
Nike
2,153
478
0
2,086
6,739
3,166
355
3,686
3,053
0
33,197
L
Izanami
magicsnakehs
Izanami
3,698
2,800
0
1,298
5,527
1,489
0
1,926
3,601
0
27,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
23,824
286
Minions Killed
217
0
Camps Cleared
0
942,122
Distance Traveled
780,110
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,591
359
10
1
0
40,858
2
W
Da Ji
5,464
546
62
6
0
215,051
3
W
Anhur
5,344
534
73
7
0
170,734
5
L
Ares
5,354
535
38
4
0
204,228
2
W
Nu Wa
5,975
598
61
6
0
179,942
0
L
Anubis
5,428
543
73
7
0
149,913
0
L
Thanatos
4,846
485
47
5
0
216,218
0
W
Cabrakan
5,372
537
34
3
0
196,902
0
W
Nike
5,720
572
56
6
0
179,493
0
L
Izanami
4,605
461
49
5
0
168,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role