Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlueHawke
Bacchus
Level 74
God Stats
1W - 0L
1,901 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Godang
Ne Zha
Level 160
God Stats
1W - 1L
1,247 SR
Queue Stats
77W - 63L
1,507 Elo+
Solo
Raijin
Raijin
SodaWeep
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,695 Elo+
Party 1
Chiron
Chiron
cyjlorenzo
Chiron
Level 122
God Stats
6W - 5L
1,496 SR
Queue Stats
264W - 263L
1,474 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,541 Elo+

VS

Team Averages
Level 102
1,560 SR
1,575 Elo+
Rama
Rama
Goders95
Rama
Level 147
God Stats
1W - 2L
1,574 SR
Queue Stats
177W - 134L
1,599 Elo+
Party 2
Janus
Janus
Lt Monroes
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 57L
1,625 Elo+
Party 2
Ymir
Ymir
MoverDot
Ymir
Level 127
God Stats
1W - 2L
1,677 SR
Queue Stats
228W - 193L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
VolcanicLion94
Sun Wukong
Level 105
God Stats
6W - 6L
1,579 SR
Queue Stats
461W - 444L
1,505 Elo+
Solo
Mulan
Mulan
ii NATH lo
Mulan
Level 67
God Stats
2W - 3L
1,470 SR
Queue Stats
223W - 175L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 0 / 11
8,186
819
9,311
4,511
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
BlueHawke
Bacchus
13
0 / 1 / 14
8,509
851
4,888
11,415
16,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
Godang
Ne Zha
16
12 / 1 / 7
9,759
976
15,211
8,909
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
SodaWeep
Raijin
14
4 / 1 / 9
8,516
852
13,124
8,400
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
cyjlorenzo
Chiron
15
2 / 0 / 11
8,531
853
12,164
8,661
4,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 3 / 1
7,877
788
7,378
8,936
4,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
0 / 6 / 1
6,392
639
6,270
9,892
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
1 / 3 / 0
7,053
705
6,207
11,435
12,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
VolcanicLion94
Sun Wukong
12
0 / 4 / 1
6,471
647
5,733
12,967
11,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Mulan
11
0 / 4 / 0
6,137
614
6,286
14,162
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
20
Kills
3
3
Deaths
20
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
11
7.5
W
Bacchus
BlueHawke
Bacchus
0
1
14
7
W
Ne Zha
Godang
Ne Zha
12
1
7
15.5
L
Rama
2
3
1
0.83
L
Janus
0
6
1
0.08
L
Ymir
1
3
0
0.33
W
Raijin
SodaWeep
Raijin
4
1
9
8.5
L
Sun Wukong
VolcanicLion94
Sun Wukong
0
4
1
0.13
W
Chiron
cyjlorenzo
Chiron
2
0
11
7.5
L
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
31,874
41,896
Taken
57,392
32,840
Mitigated
47,726
15,537
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,311
858
2,505
1,054
4,511
2,107
1,540
1,121
3,258
18,999
0
W
Bacchus
BlueHawke
Bacchus
4,888
573
1,262
2,437
11,415
16,304
432
3,508
7,812
7,532
0
W
Ne Zha
Godang
Ne Zha
15,211
1,443
1,202
1,635
8,909
5,220
2,420
2,029
6,785
0
29,902
L
Rama
7,378
2,665
597
919
8,936
4,319
0
4,268
4,668
0
22,667
L
Janus
6,270
331
135
768
9,892
3,316
0
4,459
5,433
14,391
0
L
Ymir
6,207
313
84
1,718
11,435
12,148
0
4,811
6,624
9,681
0
W
Raijin
SodaWeep
Raijin
13,124
942
1,280
920
8,400
4,353
1,236
3,329
5,008
25,377
0
L
Sun Wukong
VolcanicLion94
Sun Wukong
5,733
913
851
1,022
12,967
11,628
0
6,943
6,024
0
12,851
W
Chiron
cyjlorenzo
Chiron
12,164
3,549
1,544
1,698
8,661
4,856
2,400
2,490
6,002
0
22,359
L
Mulan
6,286
450
1,534
2,522
14,162
16,315
0
6,842
7,320
0
9,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
33,930
113
Minions Killed
80
0
Camps Cleared
0
971,964
Distance Traveled
827,797
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,186
819
31
3
0
197,761
6
W
Bacchus
8,509
851
6
1
0
202,491
0
W
Ne Zha
9,759
976
18
2
0
218,384
4
L
Rama
7,877
788
45
5
0
140,497
0
L
Janus
6,392
639
16
2
0
153,919
2
L
Ymir
7,053
705
5
1
0
172,410
4
W
Raijin
8,516
852
26
3
0
161,871
0
L
Sun Wukong
6,471
647
12
1
0
190,274
4
W
Chiron
8,531
853
32
3
0
191,457
0
L
Mulan
6,137
614
2
0
0
170,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role