Player Matchup

Thanatos
Thanatos
Austinfy
Thanatos
Level 88
God Stats
2W - 3L
1,560 SR
Queue Stats
136W - 137L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Joe2oh
Kukulkan
Level 159
God Stats
82W - 91L
1,550 SR
Queue Stats
916W - 996L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Uptilted
Amaterasu
Level 28
God Stats
11W - 14L
1,497 SR
Queue Stats
110W - 117L
1,407 Elo+
Party 1
Rama
Rama
sailorhoon
Rama
Level 124
God Stats
9W - 9L
1,634 SR
Queue Stats
241W - 240L
1,467 Elo+
Solo
King Arthur
King Arthur
xXSpr4yNPr4y77Xx
King Arthur
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 151L
1,346 Elo+
Solo
Team Averages
Level 88
1,548 SR
1,425 Elo+

VS

Team Averages
Level 65
1,586 SR
1,440 Elo+
Danzaburou
Danzaburou
DanceParty04
Danzaburou
Level 125
God Stats
10W - 4L
1,903 SR
Queue Stats
477W - 489L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Taconik
Cthulhu
Level 65
God Stats
13W - 9L
1,524 SR
Queue Stats
65W - 85L
1,320 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Timmmmmmy
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,393 Elo+
Solo
Pele
Pele
ZombieMuncher73
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
qXShibbyXp
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Austinfy
Thanatos
16
2 / 7 / 4
10,368
1,037
8,490
13,942
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Joe2oh
Kukulkan
16
3 / 3 / 2
10,697
1,070
21,315
11,149
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Uptilted
Amaterasu
15
0 / 2 / 2
9,267
927
3,408
6,766
4,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 1
10,284
1,028
15,182
10,333
5,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
xXSpr4yNPr4y77Xx
King Arthur
15
0 / 6 / 2
9,106
911
6,037
19,030
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

199

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanceParty04
Danzaburou
17
4 / 1 / 12
11,326
1,133
9,663
7,886
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Taconik
Cthulhu
16
5 / 0 / 12
11,104
1,110
9,455
8,461
10,583
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Timmmmmmy
Cu Chulainn
16
5 / 1 / 13
11,095
1,110
18,472
14,661
13,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 3 / 9
9,176
918
5,270
14,809
6,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Baron Samedi
qXShibbyXp
Baron Samedi
16
4 / 3 / 13
10,789
1,079
13,229
11,544
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
18
18
Deaths
8
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Austinfy
Thanatos
2
7
4
0.57
W
Danzaburou
DanceParty04
Danzaburou
4
1
12
10
L
Kukulkan
Joe2oh
Kukulkan
3
3
2
1.33
W
Cthulhu
Taconik
Cthulhu
5
0
12
11
W
Cu Chulainn
Timmmmmmy
Cu Chulainn
5
1
13
11.5
L
Amaterasu
Uptilted
Amaterasu
0
2
2
0.5
W
0
3
9
1.5
W
Baron Samedi
qXShibbyXp
Baron Samedi
4
3
13
3.5
L
3
0
1
3.5
L
King Arthur
xXSpr4yNPr4y77Xx
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,432
Damage
56,089
61,220
Taken
57,361
39,535
Mitigated
42,249
8,444
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Austinfy
Thanatos
8,490
1,653
0
3,999
13,942
8,016
0
6,487
7,455
0
18,123
W
Danzaburou
DanceParty04
Danzaburou
9,663
5,396
0
1,275
7,886
3,684
0
2,990
4,717
0
34,739
L
Kukulkan
Joe2oh
Kukulkan
21,315
725
0
210
11,149
5,798
0
3,378
7,771
50,047
0
W
Cthulhu
Taconik
Cthulhu
9,455
314
1,528
406
8,461
10,583
0
3,544
4,616
19,730
0
W
Cu Chulainn
Timmmmmmy
Cu Chulainn
18,472
2,987
0
500
14,661
13,491
0
4,375
9,877
0
34,964
L
Amaterasu
Uptilted
Amaterasu
3,408
1,784
476
804
6,766
4,148
0
2,050
4,716
0
12,530
W
5,270
1,973
0
1,572
14,809
6,919
0
4,542
9,868
0
11,935
W
Baron Samedi
qXShibbyXp
Baron Samedi
13,229
1,572
3,392
2,846
11,544
7,572
0
4,869
6,474
34,397
0
L
15,182
10,493
0
2,282
10,333
5,001
0
2,978
7,355
0
42,334
L
King Arthur
xXSpr4yNPr4y77Xx
King Arthur
6,037
517
0
673
19,030
16,572
0
7,791
11,239
0
13,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,722
Gold Earned
53,490
207
Minions Killed
198
10
Camps Cleared
8
876,510
Distance Traveled
989,731
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,368
1,037
18
2
4
208,636
1
W
Danzaburou
11,326
1,133
67
7
8
189,391
0
L
Kukulkan
10,697
1,070
87
9
3
198,083
3
W
Cthulhu
11,104
1,110
29
3
0
218,796
0
W
Cu Chulainn
11,095
1,110
40
4
0
221,402
2
L
Amaterasu
9,267
927
6
1
0
128,167
1
W
Pele
9,176
918
4
0
0
180,150
0
W
Baron Samedi
10,789
1,079
58
6
0
179,992
0
L
Rama
10,284
1,028
75
8
3
178,950
1
L
King Arthur
9,106
911
21
2
0
162,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role