Player Matchup

Kali
Kali
TD Royalty
Kali
Level 64
God Stats
7W - 6L
1,333 SR
Queue Stats
68W - 98L
1,267 Elo+
Solo
Merlin
Merlin
YintzY
Merlin
Level 62
God Stats
2W - 5L
1,525 SR
Queue Stats
8W - 11L
1,317 Elo+
Solo
Aphrodite
Aphrodite
bllackpink
Aphrodite
Level 91
God Stats
162W - 175L
1,407 SR
Queue Stats
249W - 245L
1,421 Elo+
Solo
Chernobog
Chernobog
richydate5
Chernobog
Level 89
God Stats
14W - 9L
1,486 SR
Queue Stats
557W - 567L
1,354 Elo+
Solo
Nike
Nike
semsilvanya
Nike
Level 88
God Stats
10W - 10L
1,330 SR
Queue Stats
355W - 390L
1,350 Elo+
Solo
Team Averages
Level 79
1,416 SR
1,342 Elo+

VS

Team Averages
Level 66
1,430 SR
1,318 Elo+
Chaac
Chaac
Fack-You-Bish
Chaac
Level 63
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Linda227224
Heimdallr
Level 55
God Stats
0W - 1L
1,306 SR
Queue Stats
133W - 175L
1,172 Elo+
Solo
Izanami
Izanami
TheDarkWanderer5
Izanami
Level 87
God Stats
7W - 12L
1,399 SR
Queue Stats
424W - 442L
1,344 Elo+
Solo
Poseidon
Poseidon
TwoDChan-
Poseidon
Level 81
God Stats
5W - 1L
1,925 SR
Queue Stats
181W - 209L
1,351 Elo+
Solo
Arachne
Arachne
cornnili
Arachne
Level 44
God Stats
5W - 4L
1,259 SR
Queue Stats
104W - 111L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,944
471
3,000
12,639
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
YintzY
Merlin
16
5 / 2 / 2
10,017
527
12,942
7,266
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
bllackpink
Aphrodite
15
4 / 1 / 6
9,396
495
15,899
12,620
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
richydate5
Chernobog
15
6 / 1 / 8
9,416
496
12,215
16,361
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 0 / 1
9,665
509
9,618
20,694
19,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,112
427
9,858
18,344
13,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Linda227224
Heimdallr
11
0 / 7 / 0
6,889
363
2,129
16,334
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
7,549
397
9,429
16,206
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TwoDChan-
Poseidon
17
2 / 1 / 2
10,103
532
9,886
12,485
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
cornnili
Arachne
12
2 / 3 / 1
7,999
421
5,385
14,726
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
4
5
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Heimdallr
Linda227224
Heimdallr
0
7
0
0
W
1
1
3
2.5
L
0
5
1
0.1
L
Poseidon
TwoDChan-
Poseidon
2
1
2
3
W
Merlin
YintzY
Merlin
5
2
2
3
W
Aphrodite
bllackpink
Aphrodite
4
1
6
7
L
Arachne
cornnili
Arachne
2
3
1
0.83
W
Chernobog
richydate5
Chernobog
6
1
8
10
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,674
Damage
36,687
69,580
Taken
78,095
41,556
Mitigated
39,236
25,099
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,858
2,004
0
4,784
18,344
13,940
590
4,640
13,596
0
47,139
L
Heimdallr
Linda227224
Heimdallr
2,129
1,195
103
2,188
16,334
6,811
265
5,551
10,445
0
28,926
W
3,000
1,362
0
1,851
12,639
5,786
527
1,918
10,721
0
65,156
L
9,429
7,606
0
1,531
16,206
6,171
1,923
6,479
9,365
0
55,783
L
Poseidon
TwoDChan-
Poseidon
9,886
1,374
0
3,742
12,485
5,078
0
5,514
6,915
89,960
0
W
Merlin
YintzY
Merlin
12,942
365
0
650
7,266
3,252
1,800
1,934
5,332
73,209
0
W
Aphrodite
bllackpink
Aphrodite
15,899
1,722
5,162
8,892
12,620
5,770
1,984
802
11,818
61,610
0
L
Arachne
cornnili
Arachne
5,385
3,167
0
4,139
14,726
7,236
0
5,689
8,933
0
35,412
W
Chernobog
richydate5
Chernobog
12,215
6,936
0
4,624
16,361
7,141
3,177
642
15,719
0
65,547
W
9,618
2,121
0
3,920
20,694
19,607
1,375
4,590
16,104
0
60,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
40,652
524
Minions Killed
428
0
Camps Cleared
0
1,853,765
Distance Traveled
1,661,997
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,112
427
70
4
0
273,816
0
L
Heimdallr
6,889
363
50
3
0
298,680
0
W
Kali
8,944
471
115
6
0
409,313
4
L
Izanami
7,549
397
90
5
0
310,968
0
L
Poseidon
10,103
532
167
9
0
383,782
1
W
Merlin
10,017
527
113
6
0
336,829
0
W
Aphrodite
9,396
495
93
5
0
360,259
0
L
Arachne
7,999
421
51
3
0
394,751
0
W
Chernobog
9,416
496
105
6
0
371,873
0
W
Nike
9,665
509
98
5
0
375,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role