Player Matchup

Atlas
Atlas
Bôulox
Atlas
Level 93
God Stats
7W - 3L
1,667 SR
Queue Stats
140W - 105L
1,580 Elo+
Party 1
Izanami
Izanami
Envout
Izanami
Level 155
God Stats
2W - 0L
1,639 SR
Queue Stats
51W - 16L
1,876 Elo+
Party 1
Geb
Geb
YαmeteOniiChan
Geb
Level 32
God Stats
2W - 0L
1,884 SR
Queue Stats
7W - 0L
1,844 Elo+
Party 1
Team Averages
Level 93
1,730 SR
1,766 Elo+

VS

Team Averages
Level 119
1,667 SR
1,563 Elo+
Skadi
Skadi
Hiltheon
Skadi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
RelonRox
Gilgamesh
Level 135
God Stats
3W - 2L
1,751 SR
Queue Stats
118W - 92L
1,617 Elo+
Solo
Janus
Janus
viki720906
Janus
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bôulox
Atlas
11
3 / 0 / 10
6,647
831
6,901
5,967
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Envout
Izanami
12
9 / 1 / 4
7,521
940
7,938
5,087
2,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 11
6,323
790
5,201
6,670
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hiltheon
Skadi
9
0 / 3 / 1
5,333
667
2,720
6,408
2,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
RelonRox
Gilgamesh
8
1 / 7 / 0
5,271
659
5,111
11,737
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
8
0 / 3 / 0
5,003
625
4,065
4,379
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bôulox
Atlas
3
0
10
8
W
Izanami
Envout
Izanami
9
1
4
11
L
Skadi
Hiltheon
Skadi
0
3
1
0.17
L
Gilgamesh
RelonRox
Gilgamesh
1
7
0
0.14
W
1
0
11
6.5
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
11,896
17,724
Taken
22,524
12,684
Mitigated
9,415
2,973
Healing
827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bôulox
Atlas
6,901
2,055
0
117
5,967
3,940
509
1,359
4,372
12,947
0
W
Izanami
Envout
Izanami
7,938
5,364
0
1,938
5,087
2,115
1,884
1,212
3,705
0
33,091
L
Skadi
Hiltheon
Skadi
2,720
1,072
0
0
6,408
2,353
0
3,624
2,406
0
15,358
L
Gilgamesh
RelonRox
Gilgamesh
5,111
947
0
318
11,737
5,492
0
4,645
6,582
0
9,565
W
5,201
761
0
918
6,670
6,629
586
1,052
5,488
9,454
0
L
Janus
4,065
142
0
509
4,379
1,570
0
2,762
1,241
12,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,491
Gold Earned
15,607
100
Minions Killed
68
4
Camps Cleared
2
468,134
Distance Traveled
354,805
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,647
831
17
2
0
168,445
0
W
Izanami
7,521
940
76
10
3
139,395
1
L
Skadi
5,333
667
30
4
0
127,120
4
L
Gilgamesh
5,271
659
9
1
0
114,457
2
W
Geb
6,323
790
7
1
1
160,294
3
L
Janus
5,003
625
29
4
2
113,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role