Player Matchup

King Arthur
King Arthur
DotsDots
King Arthur
Level 115
God Stats
0W - 2L
1,234 SR
Queue Stats
176W - 225L
1,483 Elo+
Party 1
Chang'e
Chang'e
Elmoserpe
Chang'e
Level 108
God Stats
59W - 69L
1,540 SR
Queue Stats
166W - 213L
1,473 Elo+
Party 1
Merlin
Merlin
ILCENSORE
Merlin
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 171L
1,501 Elo+
Party 1
Chiron
Chiron
ScytheHunter12
Chiron
Level 17
God Stats
1W - 1L
1,794 SR
Queue Stats
30W - 19L
1,603 Elo+
Party 1
Bacchus
Bacchus
lruki
Bacchus
Level 119
God Stats
9W - 7L
1,546 SR
Queue Stats
97W - 135L
1,474 Elo+
Party 1
Team Averages
Level 91
1,523 SR
1,507 Elo+

VS

Team Averages
Level 78
1,438 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IcyveinsTobi
Thanatos
Level 102
God Stats
4W - 8L
1,247 SR
Queue Stats
863W - 957L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
MissyIzi
Ratatoskr
Level 43
God Stats
6W - 5L
1,447 SR
Queue Stats
92W - 80L
1,465 Elo+
Solo
Khepri
Khepri
masterpesta
Khepri
Level 114
God Stats
4W - 2L
1,516 SR
Queue Stats
279W - 275L
1,486 Elo+
Solo
Hou Yi
Hou Yi
xXxDiinoxXx
Hou Yi
Level 86
God Stats
29W - 34L
1,479 SR
Queue Stats
540W - 640L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DotsDots
King Arthur
11
0 / 4 / 0
6,240
446
1,006
9,025
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Elmoserpe
Chang'e
13
0 / 4 / 1
7,310
522
6,693
11,658
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ILCENSORE
Merlin
11
1 / 1 / 3
6,199
443
4,288
7,525
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 2
7,428
531
8,765
7,817
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
lruki
Bacchus
11
2 / 3 / 2
6,826
488
6,085
13,679
8,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 1 / 7
7,966
569
10,788
10,959
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
IcyveinsTobi
Thanatos
16
8 / 0 / 1
10,079
720
5,598
5,705
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
MissyIzi
Ratatoskr
13
3 / 0 / 2
7,927
566
6,902
8,478
3,383
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
0 / 3 / 3
7,278
520
2,656
11,523
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
12
0 / 1 / 0
7,236
517
5,988
8,811
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
12
12
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
7
4.5
L
King Arthur
DotsDots
King Arthur
0
4
0
0
L
Chang'e
Elmoserpe
Chang'e
0
4
1
0.13
L
Merlin
ILCENSORE
Merlin
1
1
3
2.5
W
Thanatos
IcyveinsTobi
Thanatos
8
0
1
8.5
W
Ratatoskr
MissyIzi
Ratatoskr
3
0
2
4
L
2
0
2
3
L
Bacchus
lruki
Bacchus
2
3
2
1
W
Khepri
0
3
3
0.5
W
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
31,932
49,704
Taken
45,476
26,155
Mitigated
24,559
13,359
Healing
29,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,788
512
437
5,679
10,959
5,692
1,016
7,530
3,429
60,630
0
L
King Arthur
DotsDots
King Arthur
1,006
221
0
1,170
9,025
4,974
0
0
9,025
0
31,340
L
Chang'e
Elmoserpe
Chang'e
6,693
467
2,061
4,521
11,658
4,791
151
5,719
5,939
62,381
0
L
Merlin
ILCENSORE
Merlin
4,288
432
193
738
7,525
5,341
0
1,805
5,720
30,215
0
W
Thanatos
IcyveinsTobi
Thanatos
5,598
979
0
13,055
5,705
3,270
465
738
4,967
0
72,604
W
Ratatoskr
MissyIzi
Ratatoskr
6,902
1,876
0
5,100
8,478
3,383
359
2,083
6,395
0
60,976
L
8,765
4,085
403
2,523
7,817
2,738
1,608
925
6,892
0
66,656
L
Bacchus
lruki
Bacchus
6,085
1,551
0
1,750
13,679
8,311
0
4,995
8,684
43,287
0
W
Khepri
2,656
353
195
1,802
11,523
9,006
176
4,606
6,917
21,256
0
W
Hou Yi
5,988
2,194
0
3,639
8,811
3,208
0
2,109
6,702
0
54,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
40,486
371
Minions Killed
469
0
Camps Cleared
0
1,321,412
Distance Traveled
1,488,017
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,966
569
89
6
0
277,748
7
L
King Arthur
6,240
446
54
4
0
240,042
4
L
Chang'e
7,310
522
98
7
0
264,760
5
L
Merlin
6,199
443
34
2
0
256,103
3
W
Thanatos
10,079
720
126
9
0
310,870
6
W
Ratatoskr
7,927
566
109
8
0
351,535
0
L
Chiron
7,428
531
120
9
0
270,483
6
L
Bacchus
6,826
488
65
5
0
290,024
6
W
Khepri
7,278
520
25
2
0
299,194
7
W
Hou Yi
7,236
517
120
9
0
248,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role