Player Matchup

Ravana
Ravana
Josew1000
Ravana
Level 148
God Stats
12W - 9L
1,525 SR
Queue Stats
33W - 33L
1,513 Elo+
Party 4
Zeus
Zeus
Leukémia
Zeus
Level 46
God Stats
1W - 0L
1,419 SR
Queue Stats
19W - 29L
1,473 Elo+
Solo
Scylla
Scylla
Reex3
Scylla
Level 127
God Stats
3W - 6L
1,342 SR
Queue Stats
33W - 33L
1,513 Elo+
Party 4
Horus
Horus
VCWLuna
Horus
Level 129
God Stats
18W - 12L
1,601 SR
Queue Stats
316W - 252L
1,617 Elo+
Party 2
Anubis
Anubis
VoiDCrimSs
Anubis
Level 26
God Stats
6W - 12L
1,231 SR
Queue Stats
109W - 106L
1,584 Elo+
Party 2
Team Averages
Level 95
1,424 SR
1,540 Elo+

VS

Team Averages
Level 70
1,466 SR
1,498 Elo+
Eset
Eset
 
Eset
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ak1mbo
Ares
Level 104
God Stats
1W - 7L
1,300 SR
Queue Stats
187W - 200L
1,441 Elo+
Party 3
Bakasura
Bakasura
Mygniht
Bakasura
Level 29
God Stats
1W - 2L
1,586 SR
Queue Stats
26W - 15L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
exampleKoT
Gilgamesh
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 280L
1,443 Elo+
Party 3
Medusa
Medusa
spikerkeka
Medusa
Level 38
God Stats
12W - 18L
1,443 SR
Queue Stats
104W - 106L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Josew1000
Ravana
10
2 / 0 / 5
5,733
521
6,324
4,649
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
4 / 1 / 5
6,529
594
7,023
6,421
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Reex3
Scylla
11
3 / 1 / 3
6,280
571
4,308
3,809
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
VCWLuna
Horus
10
5 / 2 / 8
6,578
598
9,908
8,642
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
VoiDCrimSs
Anubis
12
4 / 3 / 0
7,088
644
6,552
9,866
5,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 3 / 2
5,750
523
3,738
7,532
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Ak1mbo
Ares
8
1 / 4 / 0
5,543
504
1,821
10,574
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Mygniht
Bakasura
11
1 / 4 / 1
6,073
552
4,274
12,036
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
exampleKoT
Gilgamesh
10
3 / 5 / 0
6,368
579
8,547
13,540
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
spikerkeka
Medusa
9
1 / 2 / 1
5,658
514
3,443
6,311
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
7
7
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
2
0.67
L
Ares
Ak1mbo
Ares
1
4
0
0.25
W
Ravana
Josew1000
Ravana
2
0
5
4.5
W
Zeus
4
1
5
6.5
L
Bakasura
Mygniht
Bakasura
1
4
1
0.38
W
Scylla
Reex3
Scylla
3
1
3
4.5
W
Horus
VCWLuna
Horus
5
2
8
4.5
W
Anubis
VoiDCrimSs
Anubis
4
3
0
1.33
L
Gilgamesh
exampleKoT
Gilgamesh
3
5
0
0.6
L
Medusa
spikerkeka
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
21,823
33,387
Taken
49,993
14,841
Mitigated
25,840
14,625
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,738
278
198
1,652
7,532
2,604
0
1,739
5,699
36,927
0
L
Ares
Ak1mbo
Ares
1,821
88
0
1,471
10,574
7,681
0
3,466
7,046
16,504
0
W
Ravana
Josew1000
Ravana
6,324
1,321
0
2,432
4,649
1,941
0
1,936
2,603
0
30,603
W
Zeus
7,023
1,940
0
3,494
6,421
2,236
344
1,035
5,006
36,679
4,053
L
Bakasura
Mygniht
Bakasura
4,274
3,009
0
2,666
12,036
5,141
0
2,898
9,034
0
35,973
W
Scylla
Reex3
Scylla
4,308
611
0
422
3,809
1,263
59
750
3,048
43,965
0
W
Horus
VCWLuna
Horus
9,908
4,965
651
1,735
8,642
4,172
0
1,838
6,479
0
30,795
W
Anubis
VoiDCrimSs
Anubis
6,552
498
0
5,891
9,866
5,229
0
0
9,756
42,813
0
L
Gilgamesh
exampleKoT
Gilgamesh
8,547
3,490
0
3,654
13,540
8,117
0
7,437
6,073
0
35,428
L
Medusa
spikerkeka
Medusa
3,443
1,384
0
1,923
6,311
2,297
1,098
1,534
4,777
0
35,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
29,392
311
Minions Killed
298
0
Camps Cleared
0
1,139,700
Distance Traveled
1,089,225
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,750
523
59
5
0
204,461
3
L
Ares
5,543
504
34
3
0
223,262
3
W
Ravana
5,733
521
45
4
0
264,262
1
W
Zeus
6,529
594
61
6
0
220,614
2
L
Bakasura
6,073
552
89
8
0
251,449
2
W
Scylla
6,280
571
79
7
0
217,847
1
W
Horus
6,578
598
50
5
0
251,552
1
W
Anubis
7,088
644
76
7
0
185,425
2
L
Gilgamesh
6,368
579
54
5
0
191,538
4
L
Medusa
5,658
514
62
6
0
218,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role