Player Matchup

Ymir
Ymir
BATAWOLF
Ymir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 129L
1,353 Elo+
Solo
Arachne
Arachne
BeefyMcWhatNow02
Arachne
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 45L
1,283 Elo+
Solo
Poseidon
Poseidon
Polymanias
Poseidon
Level 85
God Stats
0W - 2L
1,215 SR
Queue Stats
13W - 19L
1,435 Elo+
Solo
Tiamat
Tiamat
RipPlayMC
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,395 Elo+
Solo
Chaac
Chaac
sofiewofie
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 197L
1,510 Elo+
Solo
Team Averages
Level 81
1,443 SR
1,395 Elo+

VS

Team Averages
Level 104
1,413 SR
1,417 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Epsiloyd
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,265 Elo+
Solo
Hou Yi
Hou Yi
Tye XD
Hou Yi
Level 86
God Stats
1W - 0L
1,273 SR
Queue Stats
4W - 3L
1,360 Elo+
Solo
Vulcan
Vulcan
ky_suco
Vulcan
Level 39
God Stats
1W - 1L
1,295 SR
Queue Stats
37W - 34L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 5 / 8
10,231
639
10,356
28,753
35,579
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 9 / 3
10,148
634
6,066
20,727
12,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Polymanias
Poseidon
7
0 / 3 / 0
7,315
457
1,917
4,233
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
RipPlayMC
Tiamat
20
6 / 5 / 2
10,974
686
17,949
19,728
17,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
18
0 / 2 / 9
9,685
605
14,600
25,437
23,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 1 / 12
12,613
788
22,991
15,342
8,064
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
 
Serqet
16
1 / 4 / 11
10,138
634
5,000
17,236
25,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Epsiloyd
Skadi
18
4 / 3 / 13
11,580
724
16,138
13,423
7,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Tye XD
Hou Yi
20
10 / 1 / 12
12,993
812
19,204
10,950
6,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ky_suco
Vulcan
19
2 / 1 / 14
11,282
705
25,418
10,189
5,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
10
Kills
24
24
Deaths
10
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
12
13
W
Serqet
 
Serqet
1
4
11
1.63
L
Ymir
1
5
8
1
L
3
9
3
0.5
W
Skadi
Epsiloyd
Skadi
4
3
13
3.5
L
Poseidon
Polymanias
Poseidon
0
3
0
0
L
Tiamat
RipPlayMC
Tiamat
6
5
2
1.4
W
Hou Yi
Tye XD
Hou Yi
10
1
12
16
W
Vulcan
ky_suco
Vulcan
2
1
14
9
L
Chaac
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,888
Damage
88,751
98,878
Taken
67,140
90,108
Mitigated
52,927
29,988
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,991
7,749
1,946
8,096
15,342
8,064
2,634
4,937
10,405
59,142
0
W
Serqet
 
Serqet
5,000
1,422
2,140
2,346
17,236
25,454
149
6,492
10,744
0
8,133
L
Ymir
10,356
2,208
5,435
5,817
28,753
35,579
0
16,526
12,065
25,659
0
L
6,066
2,910
785
2,680
20,727
12,438
79
9,363
11,006
0
10,469
W
Skadi
Epsiloyd
Skadi
16,138
6,955
358
1,229
13,423
7,211
1,324
6,928
6,495
0
35,333
L
Poseidon
Polymanias
Poseidon
1,917
298
11
360
4,233
1,611
0
1,260
2,889
3,651
0
L
Tiamat
RipPlayMC
Tiamat
17,949
1,828
1,131
4,283
19,728
17,407
0
7,430
12,208
53,604
0
W
Hou Yi
Tye XD
Hou Yi
19,204
12,463
1,165
4,041
10,950
6,267
2,839
6,056
4,894
0
39,347
W
Vulcan
ky_suco
Vulcan
25,418
11,748
1,124
1,515
10,189
5,931
785
5,809
4,380
45,236
0
L
Chaac
14,600
2,008
1,138
8,348
25,437
23,073
0
13,830
11,308
0
28,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,353
Gold Earned
58,606
141
Minions Killed
227
0
Camps Cleared
0
1,134,712
Distance Traveled
1,437,732
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,613
788
84
5
0
290,826
8
W
Serqet
10,138
634
5
0
0
213,631
3
L
Ymir
10,231
639
33
2
0
259,672
2
L
Arachne
10,148
634
12
1
0
232,501
0
W
Skadi
11,580
724
42
3
0
284,486
2
L
Poseidon
7,315
457
8
1
0
55,769
0
L
Tiamat
10,974
686
58
4
0
290,735
1
W
Hou Yi
12,993
812
42
3
0
318,313
2
W
Vulcan
11,282
705
54
3
0
330,476
1
L
Chaac
9,685
605
30
2
0
296,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role