Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DaanKo108
Atlas
Level 149
God Stats
4W - 6L
1,644 SR
Queue Stats
83W - 99L
1,532 Elo+
Solo
Mercury
Mercury
Dean__Win
Mercury
Level 69
God Stats
3W - 0L
1,793 SR
Queue Stats
70W - 40L
1,763 Elo+
Party 1
Cupid
Cupid
kiritoDazsaka
Cupid
Level 160
God Stats
5W - 3L
1,654 SR
Queue Stats
339W - 252L
1,606 Elo+
Party 1
Team Averages
Level 137
1,618 SR
1,580 Elo+

VS

Team Averages
Level 122
1,574 SR
1,540 Elo+
Nemesis
Nemesis
Carlitoskiller15
Nemesis
Level 84
God Stats
0W - 2L
1,270 SR
Queue Stats
100W - 80L
1,558 Elo+
Solo
Geb
Geb
Cash_Player911
Geb
Level 160
God Stats
3W - 3L
1,639 SR
Queue Stats
354W - 279L
1,482 Elo+
Party 2
Loki
Loki
DigitalSpin
Loki
Level 59
God Stats
17W - 20L
1,582 SR
Queue Stats
124W - 111L
1,617 Elo+
Solo
Ullr
Ullr
LocoSn1pes
Ullr
Level 157
God Stats
15W - 17L
1,583 SR
Queue Stats
106W - 75L
1,586 Elo+
Party 2
Olorun
Olorun
Roly-senpai
Olorun
Level 149
God Stats
1W - 1L
1,798 SR
Queue Stats
19W - 23L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 2 / 1
10,356
575
15,026
15,925
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
 
Scylla
15
2 / 2 / 7
9,415
523
12,312
10,082
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
DaanKo108
Atlas
12
0 / 2 / 4
8,187
455
6,001
13,542
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Dean__Win
Mercury
17
6 / 3 / 4
10,443
580
7,901
13,605
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 3
9,754
542
8,729
11,909
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,525
529
9,306
14,020
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
9,005
500
10,070
22,753
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 2 / 0
5,773
321
473
3,234
709
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 2 / 3
8,629
479
10,666
12,740
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
13
3 / 7 / 1
8,278
460
9,000
16,018
6,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
11
11
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
1
1.75
W
Scylla
 
Scylla
2
2
7
2.75
L
3
1
4
5
L
1
1
2
2
W
Atlas
DaanKo108
Atlas
0
2
4
1
W
Mercury
Dean__Win
Mercury
6
3
4
2.67
L
0
2
0
0
L
4
2
3
2.75
L
Olorun
3
7
1
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,969
Damage
39,515
65,063
Taken
68,765
42,427
Mitigated
38,262
13,727
Healing
18,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
15,026
7,636
308
6,616
15,925
12,396
1,631
4,842
11,083
0
79,481
W
Scylla
 
Scylla
12,312
1,484
0
1,430
10,082
4,515
396
3,754
6,328
74,011
0
L
9,306
3,275
0
1,431
14,020
6,549
89
2,756
11,040
0
91,108
L
10,070
1,661
0
10,496
22,753
19,234
0
3,628
18,408
55,332
0
W
Atlas
DaanKo108
Atlas
6,001
1,742
0
1,982
13,542
13,956
140
5,820
7,722
25,829
0
W
Mercury
Dean__Win
Mercury
7,901
3,522
0
1,082
13,605
6,151
0
2,629
10,976
0
90,549
L
473
0
0
1,310
3,234
709
0
0
3,070
0
12,003
L
10,666
4,368
0
558
12,740
5,040
1,212
4,498
8,088
0
59,324
L
Olorun
9,000
3,523
198
4,672
16,018
6,730
0
6,739
8,881
57,033
0
W
8,729
5,209
393
1,916
11,909
5,409
0
3,019
8,890
0
88,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
41,210
591
Minions Killed
438
0
Camps Cleared
0
1,802,643
Distance Traveled
1,497,679
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,356
575
147
8
0
340,566
0
W
Scylla
9,415
523
117
7
0
332,263
3
L
Nemesis
9,525
529
143
8
0
434,595
2
L
Geb
9,005
500
87
5
0
312,334
3
W
Atlas
8,187
455
29
2
0
364,597
3
W
Mercury
10,443
580
143
8
0
441,883
5
L
Loki
5,773
321
23
1
0
72,642
2
L
Ullr
8,629
479
97
5
0
355,911
4
L
Olorun
8,278
460
88
5
0
322,197
3
W
Cupid
9,754
542
155
9
0
323,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role