Player Matchup

Achilles
Achilles
CasaDeNever
Achilles
Level 131
God Stats
2W - 1L
1,715 SR
Queue Stats
79W - 72L
1,508 Elo+
Solo
Thoth
Thoth
FENiX9585
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chernobog
Chernobog
InuitGlaciale
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
ManOfGrace
Mercury
Level 120
God Stats
1W - 6L
1,187 SR
Queue Stats
295W - 307L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
西装恶徒
Erlang Shen
Level 131
God Stats
0W - 3L
1,149 SR
Queue Stats
205W - 219L
1,499 Elo+
Solo
Team Averages
Level 93
1,410 SR
1,486 Elo+

VS

Team Averages
Level 57
1,508 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GibMirOtt7
Poseidon
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 25L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
GibMirSnus7
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,575 Elo+
Party 1
Zeus
Zeus
MrCreader
Zeus
Level 54
God Stats
2W - 3L
1,325 SR
Queue Stats
127W - 136L
1,457 Elo+
Solo
Cernunnos
Cernunnos
juanrr73
Cernunnos
Level 72
God Stats
4W - 1L
1,714 SR
Queue Stats
463W - 450L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CasaDeNever
Achilles
17
3 / 5 / 4
9,187
707
10,300
19,639
27,453
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
FENiX9585
Thoth
13
1 / 9 / 1
7,529
579
7,335
11,901
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
InuitGlaciale
Chernobog
15
2 / 9 / 5
8,730
672
8,688
14,857
7,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
ManOfGrace
Mercury
18
4 / 8 / 5
10,070
775
13,184
13,903
6,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
西装恶徒
Erlang Shen
13
1 / 6 / 4
7,149
550
7,665
18,589
26,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 0 / 22
11,085
853
12,589
11,424
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
GibMirOtt7
Poseidon
17
8 / 3 / 20
10,953
843
12,913
10,120
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
GibMirSnus7
Jormungandr
18
10 / 1 / 21
11,950
919
10,336
18,724
26,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
16
6 / 4 / 19
10,245
788
15,008
13,117
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
juanrr73
Cernunnos
18
9 / 3 / 20
11,043
849
20,890
20,746
13,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
139
11
Kills
37
37
Deaths
11
19
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
22
15
L
Achilles
CasaDeNever
Achilles
3
5
4
1
L
Thoth
FENiX9585
Thoth
1
9
1
0.17
W
Poseidon
GibMirOtt7
Poseidon
8
3
20
6
W
Jormungandr
GibMirSnus7
Jormungandr
10
1
21
20.5
L
Chernobog
InuitGlaciale
Chernobog
2
9
5
0.5
L
Mercury
ManOfGrace
Mercury
4
8
5
0.81
W
Zeus
6
4
19
3.88
W
Cernunnos
juanrr73
Cernunnos
9
3
20
6.33
L
Erlang Shen
西装恶徒
Erlang Shen
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,172
Damage
71,736
78,889
Taken
74,131
73,159
Mitigated
55,821
11,798
Healing
29,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,589
3,080
837
4,465
11,424
5,901
1,606
947
10,331
29,537
0
L
Achilles
CasaDeNever
Achilles
10,300
2,433
524
3,564
19,639
27,453
0
10,526
9,113
860
15,642
L
Thoth
FENiX9585
Thoth
7,335
1,106
159
196
11,901
4,873
0
8,206
3,695
15,132
0
W
Poseidon
GibMirOtt7
Poseidon
12,913
1,742
1,844
2,297
10,120
4,639
2,551
551
9,483
35,081
0
W
Jormungandr
GibMirSnus7
Jormungandr
10,336
3,131
1,096
4,833
18,724
26,257
155
2,631
15,739
18,806
0
L
Chernobog
InuitGlaciale
Chernobog
8,688
4,084
0
473
14,857
7,361
0
11,032
3,825
0
15,399
L
Mercury
ManOfGrace
Mercury
13,184
1,198
532
888
13,903
6,483
0
8,328
5,575
0
20,188
W
Zeus
15,008
1,761
934
1,822
13,117
5,937
1,194
391
12,620
24,720
0
W
Cernunnos
juanrr73
Cernunnos
20,890
9,985
1,137
9,871
20,746
13,087
1,258
2,765
17,817
0
34,169
L
Erlang Shen
西装恶徒
Erlang Shen
7,665
3,537
977
4,485
18,589
26,989
0
12,754
5,835
0
13,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
55,276
65
Minions Killed
148
0
Camps Cleared
0
1,012,487
Distance Traveled
1,286,149
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,085
853
41
3
0
269,533
3
L
Achilles
9,187
707
6
0
0
214,943
1
L
Thoth
7,529
579
26
2
0
169,500
0
W
Poseidon
10,953
843
42
3
0
259,412
1
W
Jormungandr
11,950
919
16
1
0
260,053
2
L
Chernobog
8,730
672
10
1
0
187,514
0
L
Mercury
10,070
775
18
1
0
235,561
2
W
Zeus
10,245
788
16
1
0
244,448
0
W
Cernunnos
11,043
849
33
3
0
252,703
5
L
Erlang Shen
7,149
550
5
0
0
204,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role