Player Matchup

Awilix
Awilix
IxTaZzY
Awilix
Level 137
God Stats
3W - 0L
1,797 SR
Queue Stats
136W - 114L
1,594 Elo+
Party 1
Athena
Athena
ThePùnïsher
Athena
Level 37
God Stats
6W - 9L
1,763 SR
Queue Stats
54W - 49L
1,533 Elo+
Party 1
Ullr
Ullr
VCWLuna
Ullr
Level 129
God Stats
8W - 4L
1,584 SR
Queue Stats
316W - 252L
1,609 Elo+
Party 2
Izanami
Izanami
VoiDCrimSs
Izanami
Level 26
God Stats
20W - 18L
1,680 SR
Queue Stats
109W - 106L
1,559 Elo+
Party 2
Sol
Sol
mik1200
Sol
Level 127
God Stats
9W - 3L
1,657 SR
Queue Stats
119W - 94L
1,608 Elo+
Party 1
Team Averages
Level 91
1,696 SR
1,581 Elo+

VS

Team Averages
Level 69
1,448 SR
1,498 Elo+
Aphrodite
Aphrodite
EinAffeMitWaffe
Aphrodite
Level 143
God Stats
5W - 7L
1,388 SR
Queue Stats
82W - 80L
1,498 Elo+
Party 3
Charybdis
Charybdis
F1ndus
Charybdis
Level 46
God Stats
2W - 2L
1,725 SR
Queue Stats
7W - 12L
1,502 Elo+
Solo
Bellona
Bellona
Hermund98
Bellona
Level 68
God Stats
5W - 9L
1,480 SR
Queue Stats
41W - 47L
1,518 Elo+
Party 3
Atlas
Atlas
Leukémia
Atlas
Level 46
God Stats
0W - 1L
1,507 SR
Queue Stats
19W - 29L
1,489 Elo+
Solo
Arachne
Arachne
Lockzi
Arachne
Level 42
God Stats
4W - 6L
1,139 SR
Queue Stats
67W - 65L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IxTaZzY
Awilix
18
4 / 1 / 6
11,108
555
11,853
14,609
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 4 / 6
9,512
476
7,687
25,420
20,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
VCWLuna
Ullr
19
5 / 1 / 5
11,990
600
19,909
16,042
8,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
VoiDCrimSs
Izanami
17
0 / 3 / 3
10,569
528
4,545
15,541
5,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
18
6 / 2 / 3
11,982
599
25,174
19,053
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EinAffeMitWaffe
Aphrodite
16
2 / 4 / 1
9,657
483
14,641
18,725
9,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
F1ndus
Charybdis
16
3 / 5 / 2
10,154
508
14,078
17,517
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Hermund98
Bellona
13
0 / 1 / 4
8,395
420
9,296
17,221
14,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Leukémia
Atlas
14
4 / 2 / 4
8,912
446
12,629
24,886
18,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Lockzi
Arachne
15
2 / 4 / 1
9,716
486
9,370
21,942
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
11
11
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EinAffeMitWaffe
Aphrodite
2
4
1
0.63
L
Charybdis
F1ndus
Charybdis
3
5
2
0.8
L
Bellona
Hermund98
Bellona
0
1
4
2
W
Awilix
IxTaZzY
Awilix
4
1
6
7
L
Atlas
Leukémia
Atlas
4
2
4
3
L
Arachne
Lockzi
Arachne
2
4
1
0.63
W
1
4
6
1
W
Ullr
VCWLuna
Ullr
5
1
5
7.5
W
Izanami
VoiDCrimSs
Izanami
0
3
3
0.5
W
Sol
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,168
Damage
60,014
90,665
Taken
100,291
49,961
Mitigated
59,673
37,397
Healing
44,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EinAffeMitWaffe
Aphrodite
14,641
1,476
6,299
10,022
18,725
9,032
0
4,351
14,374
84,701
0
L
Charybdis
F1ndus
Charybdis
14,078
8,650
0
6,640
17,517
7,206
693
3,187
14,330
0
99,259
L
Bellona
Hermund98
Bellona
9,296
1,955
0
4,533
17,221
14,405
0
9,722
7,499
0
53,967
W
Awilix
IxTaZzY
Awilix
11,853
4,919
0
6,551
14,609
6,788
21
2,745
11,864
0
94,378
L
Atlas
Leukémia
Atlas
12,629
5,302
372
7,053
24,886
18,057
0
8,392
16,494
49,996
0
L
Arachne
Lockzi
Arachne
9,370
5,401
0
9,414
21,942
10,973
0
7,209
14,733
0
81,006
W
7,687
2,118
614
9,647
25,420
20,753
390
11,525
13,895
26,126
0
W
Ullr
VCWLuna
Ullr
19,909
8,900
0
1,040
16,042
8,409
0
8,108
7,934
0
127,254
W
Izanami
VoiDCrimSs
Izanami
4,545
3,428
0
6,794
15,541
5,509
1,056
2,157
13,384
0
93,489
W
Sol
25,174
11,320
0
12,751
19,053
8,502
1,503
3,487
15,566
105,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,161
Gold Earned
46,834
654
Minions Killed
560
0
Camps Cleared
0
2,032,331
Distance Traveled
2,034,807
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,657
483
159
8
0
389,137
2
L
Charybdis
10,154
508
147
7
0
349,926
3
L
Bellona
8,395
420
95
5
0
441,620
11
W
Awilix
11,108
555
133
7
0
467,927
6
L
Atlas
8,912
446
54
3
0
401,812
5
L
Arachne
9,716
486
105
5
0
452,312
7
W
Athena
9,512
476
18
1
0
404,883
7
W
Ullr
11,990
600
192
10
0
394,884
6
W
Izanami
10,569
528
147
7
0
392,616
6
W
Sol
11,982
599
164
8
0
372,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role