Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Gvargis
Ra
Level 160
God Stats
12W - 10L
1,607 SR
Queue Stats
241W - 198L
1,460 Elo+
Party 1
Yemoja
Yemoja
Quasar961
Yemoja
Level 145
God Stats
3W - 0L
1,673 SR
Queue Stats
71W - 49L
1,620 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lIlKobralIl
Ah Muzen Cab
Level 153
God Stats
15W - 8L
1,818 SR
Queue Stats
295W - 194L
1,619 Elo+
Party 1
Team Averages
Level 151
1,620 SR
1,540 Elo+

VS

Team Averages
Level 100
1,525 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DeatchSmurf
Nu Wa
Level 18
God Stats
2W - 1L
1,756 SR
Queue Stats
4W - 7L
1,812 Elo+
Solo
Nemesis
Nemesis
Jojonator
Nemesis
Level 84
God Stats
7W - 9L
1,423 SR
Queue Stats
139W - 151L
1,513 Elo+
Solo
Persephone
Persephone
Madeinham
Persephone
Level 128
God Stats
6W - 12L
1,409 SR
Queue Stats
259W - 302L
1,389 Elo+
Solo
Artio
Artio
flo27xx
Artio
Level 123
God Stats
25W - 36L
1,535 SR
Queue Stats
785W - 825L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 0 / 7
9,714
747
8,864
10,343
4,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
 
Shiva
15
1 / 2 / 9
9,161
705
8,979
16,151
14,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 1 / 4
10,973
844
14,105
12,594
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Quasar961
Yemoja
15
0 / 0 / 8
9,482
729
1,754
10,375
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
lIlKobralIl
Ah Muzen Cab
18
9 / 0 / 3
11,100
854
23,291
12,435
6,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 3 / 1
8,305
639
10,104
13,943
5,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 2 / 3
8,556
658
11,367
8,100
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jojonator
Nemesis
15
1 / 4 / 1
8,515
655
7,238
15,601
7,170
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Madeinham
Persephone
14
0 / 1 / 0
8,040
618
7,069
5,006
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
flo27xx
Artio
14
1 / 6 / 0
8,342
642
4,996
20,994
26,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
3
3
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
7
5.5
W
Shiva
 
Shiva
1
2
9
2.75
L
Izanami
 
Izanami
1
3
1
0.5
L
0
2
3
0.75
W
4
1
4
6
L
Nemesis
Jojonator
Nemesis
1
4
1
0.38
L
Persephone
Madeinham
Persephone
0
1
0
0
W
Yemoja
Quasar961
Yemoja
0
0
8
4
L
Artio
flo27xx
Artio
1
6
0
0.17
W
Ah Muzen Cab
lIlKobralIl
Ah Muzen Cab
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,993
Damage
40,774
61,898
Taken
63,644
44,318
Mitigated
44,861
33,687
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,864
769
0
1,446
10,343
4,856
409
4,375
5,795
0
37,645
W
Shiva
 
Shiva
8,979
1,999
920
2,370
16,151
14,313
685
4,588
11,291
0
26,409
L
Izanami
 
Izanami
10,104
6,355
0
2,139
13,943
5,667
0
4,346
9,475
0
33,596
L
11,367
2,687
0
843
8,100
3,201
0
0
8,100
36,533
0
W
14,105
371
2,519
7,300
12,594
7,463
556
3,589
8,919
66,781
0
L
Nemesis
Jojonator
Nemesis
7,238
1,421
0
1,850
15,601
7,170
0
5,161
10,260
0
24,551
L
Persephone
Madeinham
Persephone
7,069
177
0
384
5,006
2,089
0
829
4,176
19,867
0
W
Yemoja
Quasar961
Yemoja
1,754
786
9,584
5,464
10,375
11,126
954
4,604
5,472
8,406
0
L
Artio
flo27xx
Artio
4,996
710
593
5,066
20,994
26,734
0
5,281
15,330
11,669
0
W
Ah Muzen Cab
lIlKobralIl
Ah Muzen Cab
23,291
8,906
0
4,084
12,435
6,560
6,972
5,132
6,989
0
79,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
41,758
310
Minions Killed
235
0
Camps Cleared
0
1,373,902
Distance Traveled
1,179,899
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,714
747
45
3
0
317,497
4
W
Shiva
9,161
705
16
1
0
273,581
2
L
Izanami
8,305
639
59
5
0
229,700
2
L
Nu Wa
8,556
658
74
6
0
242,521
0
W
Ra
10,973
844
118
9
0
263,143
2
L
Nemesis
8,515
655
54
4
0
260,414
1
L
Persephone
8,040
618
32
2
0
189,746
4
W
Yemoja
9,482
729
16
1
0
229,231
4
L
Artio
8,342
642
16
1
0
257,518
5
W
Ah Muzen Cab
11,100
854
115
9
0
290,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role