Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dor_op
Ymir
Level 30
God Stats
2W - 1L
1,494 SR
Queue Stats
111W - 96L
1,493 Elo+
Party 3
Chiron
Chiron
Dymon_Ewan1507
Chiron
Level 41
God Stats
23W - 25L
1,456 SR
Queue Stats
26W - 29L
1,364 Elo+
Party 3
Nemesis
Nemesis
Dymon_Khotyse
Nemesis
Level 105
God Stats
6W - 4L
1,462 SR
Queue Stats
256W - 234L
1,457 Elo+
Party 3
Thoth
Thoth
TDSbrave_rent6
Thoth
Level 42
God Stats
3W - 1L
1,567 SR
Queue Stats
49W - 49L
1,465 Elo+
Party 1
Team Averages
Level 64
1,496 SR
1,456 Elo+

VS

Team Averages
Level 38
1,527 SR
1,412 Elo+
Hades
Hades
A7OOH__
Hades
Level 88
God Stats
6W - 8L
1,530 SR
Queue Stats
550W - 504L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
BozoDaClown
Ao Kuang
Level 8
God Stats
4W - 1L
1,696 SR
Queue Stats
23W - 27L
1,357 Elo+
Party 4
Vamana
Vamana
LNWxVSVP
Vamana
Level 63
God Stats
0W - 2L
1,443 SR
Queue Stats
114W - 123L
1,441 Elo+
Party 4
Ymir
Ymir
Riosk23
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,319 Elo+
Party 4
Neith
Neith
gazi_mmk
Neith
Level 27
God Stats
0W - 3L
1,466 SR
Queue Stats
8W - 12L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 1 / 6
12,786
609
14,448
17,562
14,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ymir
Dor_op
Ymir
16
5 / 3 / 16
11,650
555
10,093
21,917
24,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 5 / 7
11,153
531
13,336
16,178
6,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
18
8 / 3 / 7
11,717
558
19,962
18,608
10,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 2
10,991
523
9,847
15,487
7,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A7OOH__
Hades
17
5 / 5 / 5
11,247
536
17,631
22,097
13,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
BozoDaClown
Ao Kuang
16
6 / 3 / 2
10,615
505
9,219
18,759
7,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
LNWxVSVP
Vamana
18
2 / 5 / 7
11,483
547
14,063
19,104
15,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Riosk23
Ymir
10
0 / 8 / 1
7,364
351
1,736
17,114
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
gazi_mmk
Neith
14
4 / 8 / 3
9,739
464
12,696
16,035
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
29
Kills
17
17
Deaths
29
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
6
7
L
Hades
A7OOH__
Hades
5
5
5
1.5
L
Ao Kuang
BozoDaClown
Ao Kuang
6
3
2
2.33
W
Ymir
Dor_op
Ymir
5
3
16
4.33
W
8
5
7
2.3
W
Nemesis
8
3
7
3.83
L
Vamana
LNWxVSVP
Vamana
2
5
7
1.1
L
Ymir
Riosk23
Ymir
0
8
1
0.06
W
4
5
2
1
L
Neith
gazi_mmk
Neith
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,686
Damage
55,345
89,752
Taken
93,109
64,201
Mitigated
54,211
19,549
Healing
28,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,448
4,674
0
7,919
17,562
14,992
3,002
2,942
14,620
164
105,524
L
Hades
A7OOH__
Hades
17,631
807
536
11,105
22,097
13,901
375
7,520
14,251
83,920
0
L
Ao Kuang
BozoDaClown
Ao Kuang
9,219
2,488
0
6,428
18,759
7,700
0
3,056
15,559
69,312
0
W
Ymir
Dor_op
Ymir
10,093
2,976
0
1,403
21,917
24,782
373
7,581
14,336
49,051
0
W
13,336
6,990
1,159
1,856
16,178
6,867
2,104
5,713
10,465
0
59,904
W
Nemesis
19,962
13,289
0
3,845
18,608
10,295
624
5,227
13,381
0
103,325
L
Vamana
LNWxVSVP
Vamana
14,063
8,467
0
6,426
19,104
15,493
0
1,895
17,163
0
93,659
L
Ymir
Riosk23
Ymir
1,736
400
0
1,192
17,114
8,962
351
4,054
13,020
18,168
0
W
9,847
786
0
3,367
15,487
7,265
0
7,464
8,023
69,740
0
L
Neith
gazi_mmk
Neith
12,696
4,953
0
2,812
16,035
8,155
0
2,977
13,016
0
58,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,297
Gold Earned
50,448
582
Minions Killed
474
0
Camps Cleared
0
1,953,371
Distance Traveled
1,804,152
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,786
609
171
8
0
414,378
4
L
Hades
11,247
536
146
7
0
337,329
5
L
Ao Kuang
10,615
505
94
4
0
443,302
0
W
Ymir
11,650
555
57
3
0
361,075
6
W
Chiron
11,153
531
91
4
0
369,576
0
W
Nemesis
11,717
558
147
7
0
466,007
3
L
Vamana
11,483
547
146
7
0
406,823
2
L
Ymir
7,364
351
20
1
0
256,451
1
W
Thoth
10,991
523
116
6
0
342,335
5
L
Neith
9,739
464
68
3
0
360,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role