Player Matchup

Chaac
Chaac
Keshy91
Chaac
Level 128
God Stats
3W - 5L
1,432 SR
Queue Stats
396W - 434L
1,523 Elo+
Solo
Lancelot
Lancelot
PoWnned
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
ToufikNRV
Baron Samedi
Level 129
God Stats
35W - 13L
1,863 SR
Queue Stats
393W - 238L
1,733 Elo+
Party 1
Team Averages
Level 124
1,598 SR
1,664 Elo+

VS

Team Averages
Level 153
1,739 SR
1,792 Elo+
Hachiman
Hachiman
GiveTomAHug
Hachiman
Level 159
God Stats
1W - 0L
1,768 SR
Queue Stats
33W - 3L
1,969 Elo+
Party 2
Ra
Ra
Reavus-Ragestorm
Ra
Level 141
God Stats
1W - 0L
1,601 SR
Queue Stats
13W - 8L
1,596 Elo+
Solo
Bacchus
Bacchus
xNeesia
Bacchus
Level 160
God Stats
4W - 3L
1,847 SR
Queue Stats
435W - 94L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Keshy91
Chaac
10
1 / 2 / 3
6,467
647
4,389
9,810
5,744
Mace

Mace

+10
Physical Power

Lancelot
PoWnned
Lancelot
8
2 / 10 / 3
6,549
655
5,282
15,872
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
ToufikNRV
Baron Samedi
10
2 / 6 / 2
6,779
678
4,917
8,138
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GiveTomAHug
Hachiman
14
15 / 1 / 2
9,323
932
20,228
7,796
3,202
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 13
7,985
799
4,785
5,588
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
xNeesia
Bacchus
10
0 / 3 / 13
7,443
744
5,697
11,039
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GiveTomAHug
Hachiman
15
1
2
16
L
Chaac
Keshy91
Chaac
1
2
3
1.25
L
Lancelot
PoWnned
Lancelot
2
10
3
0.35
W
3
1
13
9.5
L
Baron Samedi
ToufikNRV
Baron Samedi
2
6
2
0.5
W
Bacchus
xNeesia
Bacchus
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,588
Damage
30,710
33,820
Taken
24,423
21,314
Mitigated
17,227
4,537
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GiveTomAHug
Hachiman
20,228
14,214
0
2,273
7,796
3,202
960
1,322
6,358
0
39,232
L
Chaac
Keshy91
Chaac
4,389
506
61
1,904
9,810
5,744
0
2,285
7,525
0
14,649
L
Lancelot
PoWnned
Lancelot
5,282
1,144
0
1,415
15,872
11,047
0
6,265
9,607
0
8,596
W
4,785
462
2,091
2,860
5,588
2,336
423
1,787
3,749
31,870
0
L
Baron Samedi
ToufikNRV
Baron Samedi
4,917
309
300
857
8,138
4,523
0
1,932
6,206
17,526
0
W
Bacchus
xNeesia
Bacchus
5,697
1,368
0
1,846
11,039
11,689
0
2,199
8,605
11,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,795
Gold Earned
24,751
75
Minions Killed
125
0
Camps Cleared
9
438,526
Distance Traveled
547,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,323
932
46
5
3
173,715
2
L
Chaac
6,467
647
39
4
0
154,312
2
L
Lancelot
6,549
655
10
1
0
146,738
0
W
Ra
7,985
799
70
7
6
204,957
0
L
Baron Samedi
6,779
678
26
3
0
137,476
2
W
Bacchus
7,443
744
9
1
0
169,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role