Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Facilitation
Cthulhu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 43L
1,486 Elo+
Solo
Skadi
Skadi
Lil Number5
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,492 Elo+
Solo
Arachne
Arachne
peffe89
Arachne
Level 160
God Stats
4W - 4L
1,395 SR
Queue Stats
672W - 668L
1,476 Elo+
Solo
Team Averages
Level 97
1,479 SR
1,491 Elo+

VS

Team Averages
Level 74
1,489 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Aquellios
Nu Wa
Level 127
God Stats
2W - 0L
1,447 SR
Queue Stats
91W - 87L
1,467 Elo+
Solo
Hou Yi
Hou Yi
HastyBoy
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,320 Elo+
Party 1
Eset
Eset
Jnf96
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,368 Elo+
Party 1
Vamana
Vamana
MurdialesT
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 3 / 3
8,296
691
6,216
11,635
8,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Geb
 
Geb
9
1 / 4 / 3
6,716
560
4,364
12,978
12,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Facilitation
Cthulhu
16
1 / 3 / 12
8,464
705
11,395
14,411
9,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 7
8,219
685
12,004
14,732
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
peffe89
Arachne
15
4 / 3 / 5
8,097
675
9,317
12,865
8,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
0 / 1 / 11
8,778
732
14,188
8,882
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Aquellios
Nu Wa
16
2 / 4 / 11
9,394
783
12,911
9,860
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
HastyBoy
Hou Yi
20
13 / 1 / 3
11,635
970
16,000
12,341
6,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Jnf96
Eset
13
2 / 4 / 8
8,572
714
9,841
10,208
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MurdialesT
Vamana
12
0 / 5 / 8
8,462
705
9,841
16,072
21,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
13
Kills
17
17
Deaths
15
30
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
3
3
2.17
L
Geb
 
Geb
1
4
3
0.63
W
Morgan Le Fay
 
Morgan Le Fay
0
1
11
5.5
W
Nu Wa
Aquellios
Nu Wa
2
4
11
1.88
L
Cthulhu
Facilitation
Cthulhu
1
3
12
2.33
W
Hou Yi
HastyBoy
Hou Yi
13
1
3
14.5
W
Eset
Jnf96
Eset
2
4
8
1.5
L
2
4
7
1.38
W
Vamana
MurdialesT
Vamana
0
5
8
0.8
L
Arachne
peffe89
Arachne
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,296
Damage
62,781
66,621
Taken
57,363
47,291
Mitigated
41,188
16,400
Healing
23,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,216
4,679
3,212
2,256
11,635
8,186
0
6,424
4,973
0
20,987
L
Geb
 
Geb
4,364
360
99
1,309
12,978
12,797
0
6,112
6,714
6,598
0
W
Morgan Le Fay
 
Morgan Le Fay
14,188
2,113
653
1,824
8,882
4,513
561
2,704
6,178
27,808
0
W
Nu Wa
Aquellios
Nu Wa
12,911
3,189
1,456
1,825
9,860
4,202
1,045
3,740
6,120
27,841
0
L
Cthulhu
Facilitation
Cthulhu
11,395
199
1,296
1,240
14,411
9,407
0
10,254
3,899
28,675
0
W
Hou Yi
HastyBoy
Hou Yi
16,000
10,660
1,555
4,662
12,341
6,753
2,346
2,721
9,620
0
39,194
W
Eset
Jnf96
Eset
9,841
741
1,681
2,084
10,208
4,129
302
4,015
6,193
18,942
0
L
12,004
3,811
581
1,955
14,732
7,947
0
6,100
8,466
0
29,016
W
Vamana
MurdialesT
Vamana
9,841
5,419
2,760
4,869
16,072
21,591
34
2,579
13,493
0
15,086
L
Arachne
peffe89
Arachne
9,317
7,023
1,401
3,051
12,865
8,954
0
7,070
5,629
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
46,841
125
Minions Killed
165
0
Camps Cleared
0
1,049,408
Distance Traveled
1,059,598
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,296
691
16
1
0
195,770
2
L
Geb
6,716
560
1
0
0
157,189
0
W
Morgan Le Fay
8,778
732
20
2
0
211,798
0
W
Nu Wa
9,394
783
51
4
0
212,899
1
L
Cthulhu
8,464
705
48
4
0
237,336
0
W
Hou Yi
11,635
970
62
5
0
217,759
1
W
Eset
8,572
714
28
2
0
222,962
1
L
Skadi
8,219
685
39
3
0
223,794
0
W
Vamana
8,462
705
4
0
0
194,180
2
L
Arachne
8,097
675
21
2
0
235,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role