Player Matchup

Achilles
Achilles
ANGEL2STEEZY
Achilles
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 75L
1,447 Elo+
Solo
Kukulkan
Kukulkan
ElUSlV3
Kukulkan
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 160L
1,428 Elo+
Solo
Yemoja
Yemoja
IShakingbaconI
Yemoja
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo
Nemesis
Nemesis
TDO Drago
Nemesis
Level 109
God Stats
14W - 5L
1,570 SR
Queue Stats
107W - 101L
1,456 Elo+
Solo
Chernobog
Chernobog
xChinoSlayz
Chernobog
Level 125
God Stats
8W - 1L
1,500 SR
Queue Stats
286W - 276L
1,405 Elo+
Solo
Team Averages
Level 75
1,514 SR
1,414 Elo+

VS

Team Averages
Level 101
1,405 SR
1,472 Elo+
Ra
Ra
DrunkxLegend
Ra
Level 87
God Stats
24W - 23L
1,443 SR
Queue Stats
39W - 39L
1,441 Elo+
Solo
Sylvanus
Sylvanus
HallowBio
Sylvanus
Level 121
God Stats
5W - 1L
1,694 SR
Queue Stats
159W - 154L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kinetic Voltage
Ah Muzen Cab
Level 126
God Stats
1W - 6L
1,152 SR
Queue Stats
526W - 512L
1,487 Elo+
Party 1
Fenrir
Fenrir
lukypoli
Fenrir
Level 49
God Stats
0W - 3L
1,233 SR
Queue Stats
31W - 40L
1,436 Elo+
Solo
Hercules
Hercules
xUKxTRIICKZYx
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANGEL2STEEZY
Achilles
16
6 / 3 / 6
10,365
546
19,293
21,154
19,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ElUSlV3
Kukulkan
16
5 / 2 / 6
10,373
546
12,037
10,690
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 1 / 10
9,909
522
5,069
14,533
10,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
TDO Drago
Nemesis
15
4 / 2 / 11
9,904
521
13,467
17,152
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
xChinoSlayz
Chernobog
16
4 / 1 / 9
9,570
504
10,617
13,859
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,502
500
8,091
15,481
7,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HallowBio
Sylvanus
11
0 / 5 / 2
7,399
389
7,388
16,416
13,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Kinetic Voltage
Ah Muzen Cab
15
2 / 3 / 0
9,068
477
9,586
12,096
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
lukypoli
Fenrir
13
3 / 8 / 3
8,927
470
10,896
20,162
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
xUKxTRIICKZYx
Hercules
14
1 / 3 / 1
8,701
458
9,421
21,097
19,890
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
24
Kills
9
9
Deaths
24
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
ANGEL2STEEZY
Achilles
6
3
6
3
L
3
5
0
0.6
W
Kukulkan
ElUSlV3
Kukulkan
5
2
6
4
L
Sylvanus
HallowBio
Sylvanus
0
5
2
0.2
W
5
1
10
10
L
Ah Muzen Cab
Kinetic Voltage
Ah Muzen Cab
2
3
0
0.67
W
Nemesis
TDO Drago
Nemesis
4
2
11
4.75
L
Fenrir
lukypoli
Fenrir
3
8
3
0.56
W
Chernobog
xChinoSlayz
Chernobog
4
1
9
8.5
L
Hercules
xUKxTRIICKZYx
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,483
Damage
45,382
77,388
Taken
85,252
49,709
Mitigated
55,138
26,963
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ANGEL2STEEZY
Achilles
19,293
5,236
0
5,185
21,154
19,465
418
2,659
18,495
0
73,426
L
8,091
1,723
503
5,158
15,481
7,470
326
4,127
11,354
73,308
0
W
Kukulkan
ElUSlV3
Kukulkan
12,037
1,835
0
700
10,690
5,440
182
4,458
6,232
81,967
0
L
Sylvanus
HallowBio
Sylvanus
7,388
2,593
1,529
4,724
16,416
13,772
262
5,927
10,263
26,947
8,905
W
5,069
1,658
8,804
6,516
14,533
10,216
56
2,528
12,005
25,165
0
L
Ah Muzen Cab
Kinetic Voltage
Ah Muzen Cab
9,586
4,167
0
2,189
12,096
5,223
1,412
1,254
10,842
0
84,452
W
Nemesis
TDO Drago
Nemesis
13,467
7,490
3
1,933
17,152
8,236
176
2,226
14,926
0
86,094
L
Fenrir
lukypoli
Fenrir
10,896
1,481
0
5,862
20,162
8,783
0
2,640
16,991
0
56,801
W
Chernobog
xChinoSlayz
Chernobog
10,617
7,101
3
3,819
13,859
6,352
1,906
2,478
11,381
0
71,488
L
Hercules
xUKxTRIICKZYx
Hercules
9,421
3,367
147
5,800
21,097
19,890
0
3,158
17,939
0
53,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
43,597
526
Minions Killed
470
0
Camps Cleared
0
1,891,512
Distance Traveled
1,653,427
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,365
546
118
6
0
384,916
2
L
Ra
9,502
500
111
6
0
320,519
0
W
Kukulkan
10,373
546
144
8
0
346,882
4
L
Sylvanus
7,399
389
55
3
0
309,161
2
W
Yemoja
9,909
522
45
2
0
353,756
1
L
Ah Muzen Cab
9,068
477
128
7
0
322,262
3
W
Nemesis
9,904
521
109
6
0
454,759
1
L
Fenrir
8,927
470
82
4
0
343,029
3
W
Chernobog
9,570
504
110
6
0
351,199
4
L
Hercules
8,701
458
94
5
0
358,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role