Player Matchup

Hachiman
Hachiman
Garithen
Hachiman
Level 109
God Stats
2W - 1L
1,488 SR
Queue Stats
162W - 152L
1,493 Elo+
Solo
Osiris
Osiris
REDHOODD44
Osiris
Level 140
God Stats
6W - 5L
1,305 SR
Queue Stats
213W - 186L
1,555 Elo+
Solo
Chang'e
Chang'e
secrrro
Chang'e
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,467 Elo+
Solo
Bastet
Bastet
takoyakimann
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,431 Elo+
Solo
Medusa
Medusa
x ABADIZZO z
Medusa
Level 69
God Stats
8W - 1L
1,257 SR
Queue Stats
352W - 378L
1,406 Elo+
Solo
Team Averages
Level 96
1,410 SR
1,470 Elo+

VS

Team Averages
Level 97
1,504 SR
1,441 Elo+
Rama
Rama
Quazimoto96
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
SHADOWGNZ26
Zhong Kui
Level 107
God Stats
1W - 3L
1,449 SR
Queue Stats
175W - 188L
1,476 Elo+
Solo
Camazotz
Camazotz
Zelphios
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Solo
Neith
Neith
o0XsantosX0o
Neith
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
423W - 407L
1,492 Elo+
Solo
Guan Yu
Guan Yu
МаССяНя
Guan Yu
Level 158
God Stats
4W - 5L
1,573 SR
Queue Stats
291W - 338L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Garithen
Hachiman
20
5 / 4 / 15
12,017
751
21,504
19,995
10,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
REDHOODD44
Osiris
18
1 / 4 / 22
12,126
758
11,265
29,477
48,712
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
secrrro
Chang'e
19
3 / 2 / 18
11,491
718
18,725
23,226
11,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
19
9 / 2 / 14
12,387
774
16,309
18,065
9,429
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
10 / 5 / 13
12,759
797
27,961
23,769
13,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 8
11,671
729
17,589
20,547
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SHADOWGNZ26
Zhong Kui
19
5 / 6 / 8
11,686
730
25,944
18,490
17,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Zelphios
Camazotz
18
4 / 6 / 8
11,123
695
20,861
27,044
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 5 / 9
11,369
711
21,330
16,086
8,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 10
10,922
683
9,275
26,624
33,145
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
28
Kills
17
17
Deaths
28
82
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Garithen
Hachiman
5
4
15
3.13
L
4
4
8
2
W
Osiris
REDHOODD44
Osiris
1
4
22
3
L
Zhong Kui
SHADOWGNZ26
Zhong Kui
5
6
8
1.5
L
Camazotz
Zelphios
Camazotz
4
6
8
1.33
L
2
5
9
1.3
W
Chang'e
secrrro
Chang'e
3
2
18
6
W
Bastet
9
2
14
8
W
Medusa
10
5
13
3.3
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,764
Damage
94,999
114,532
Taken
108,791
92,876
Mitigated
82,985
62,875
Healing
49,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Garithen
Hachiman
21,504
10,960
3,639
4,832
19,995
10,034
2,893
4,557
15,438
0
39,080
L
17,589
7,579
3,325
5,361
20,547
10,482
1,582
3,847
16,700
0
36,232
W
Osiris
REDHOODD44
Osiris
11,265
2,241
6,947
8,649
29,477
48,712
1,716
4,724
24,753
0
19,968
L
Zhong Kui
SHADOWGNZ26
Zhong Kui
25,944
1,131
1,901
3,499
18,490
17,235
1,101
3,452
15,038
38,904
0
L
Camazotz
Zelphios
Camazotz
20,861
4,179
0
11,557
27,044
13,893
0
4,881
22,163
0
31,648
L
21,330
4,679
1,890
3,298
16,086
8,230
2,291
3,838
12,248
0
45,055
W
Chang'e
secrrro
Chang'e
18,725
205
12,784
13,126
23,226
11,236
668
4,770
18,456
39,614
0
W
Bastet
16,309
4,704
2,057
2,815
18,065
9,429
385
4,647
13,418
0
26,108
W
Medusa
27,961
10,255
2,694
5,332
23,769
13,465
2,674
7,246
16,523
0
60,119
L
9,275
414
10,437
8,298
26,624
33,145
215
2,707
23,917
0
20,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
56,771
168
Minions Killed
196
0
Camps Cleared
0
1,574,953
Distance Traveled
1,402,499
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,017
751
41
3
0
283,020
1
L
Rama
11,671
729
51
3
0
262,924
0
W
Osiris
12,126
758
25
2
0
290,905
1
L
Zhong Kui
11,686
730
42
3
0
257,966
1
L
Camazotz
11,123
695
23
1
0
290,795
0
L
Neith
11,369
711
51
3
0
280,954
0
W
Chang'e
11,491
718
30
2
0
356,057
0
W
Bastet
12,387
774
16
1
0
342,348
2
W
Medusa
12,759
797
56
4
0
302,623
2
L
Guan Yu
10,922
683
29
2
0
309,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role