Player Matchup

Janus
Janus
DrSmeggulasXIII
Janus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 103L
1,225 Elo+
Party 1
Arachne
Arachne
Scythe
Arachne
Level 112
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 24L
1,296 Elo+
Party 2
Zeus
Zeus
Skotiniaka
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 274L
1,455 Elo+
Solo
Eset
Eset
birdie0v0
Eset
Level 68
God Stats
1W - 1L
1,302 SR
Queue Stats
28W - 43L
1,385 Elo+
Party 2
Artemis
Artemis
iKiwa
Artemis
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 116L
1,301 Elo+
Party 1
Team Averages
Level 64
1,421 SR
1,332 Elo+

VS

Team Averages
Level 49
1,557 SR
1,337 Elo+
Khepri
Khepri
 
Khepri
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dony_31
Thoth
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 144L
1,247 Elo+
Solo
Skadi
Skadi
KICKURRINGO
Skadi
Level 60
God Stats
5W - 2L
1,785 SR
Queue Stats
127W - 155L
1,418 Elo+
Solo
Hera
Hera
MonsterYassine93
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,288 Elo+
Solo
Loki
Loki
mariany001
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 14
11,529
961
21,122
7,702
3,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Scythe
Arachne
18
14 / 2 / 15
11,596
966
16,204
16,550
10,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 25
9,666
806
6,364
9,306
11,034
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
16
1 / 1 / 27
9,639
803
7,936
9,019
3,748
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iKiwa
Artemis
16
5 / 4 / 18
10,014
835
12,992
13,115
6,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 7 / 2
9,454
788
4,291
16,234
21,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Dony_31
Thoth
11
0 / 8 / 4
7,225
602
2,498
12,058
5,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 8 / 2
8,979
748
11,893
16,857
10,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 5
8,245
687
13,979
13,015
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
6,853
571
1,912
9,206
4,810
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
22
37
Kills
7
10
Deaths
37
99
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
7
2
0.43
L
Thoth
Dony_31
Thoth
0
8
4
0.25
W
15
1
14
22
L
5
8
2
0.75
L
0
9
5
0.28
W
Arachne
Scythe
Arachne
14
2
15
10.75
W
2
2
25
7.25
W
Eset
1
1
27
14.5
W
Artemis
iKiwa
Artemis
5
4
18
3.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,618
Damage
34,573
55,692
Taken
67,370
34,935
Mitigated
50,267
21,964
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,291
309
762
1,485
16,234
21,893
76
9,392
6,842
11,001
0
L
Thoth
Dony_31
Thoth
2,498
251
30
680
12,058
5,874
0
7,113
4,945
10,134
0
W
21,122
2,748
981
965
7,702
3,627
2,350
2,056
5,646
45,932
0
L
11,893
5,577
955
1,855
16,857
10,210
0
9,361
7,496
0
29,935
L
13,979
3,492
0
1,422
13,015
7,480
0
6,165
6,850
30,442
0
W
Arachne
Scythe
Arachne
16,204
12,173
1,834
8,096
16,550
10,073
1,280
5,654
10,896
0
24,860
W
6,364
1,338
458
1,578
9,306
11,034
1,240
4,672
4,634
22,055
0
W
Eset
7,936
348
1,833
2,532
9,019
3,748
1,448
4,156
4,863
25,178
0
W
Artemis
iKiwa
Artemis
12,992
6,376
933
2,754
13,115
6,453
2,734
4,230
8,885
0
23,860
L
1,912
38
0
0
9,206
4,810
0
3,391
5,815
0
10,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
40,756
141
Minions Killed
126
0
Camps Cleared
0
1,200,070
Distance Traveled
819,576
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,454
788
12
1
0
175,277
0
L
Thoth
7,225
602
17
1
0
144,285
0
W
Janus
11,529
961
48
4
0
246,151
2
L
Skadi
8,979
748
43
4
0
149,676
0
L
Hera
8,245
687
45
4
0
163,470
2
W
Arachne
11,596
966
14
1
0
279,419
0
W
Zeus
9,666
806
25
2
0
196,302
0
W
Eset
9,639
803
28
2
0
267,337
0
W
Artemis
10,014
835
26
2
0
210,861
4
L
Loki
6,853
571
9
1
0
186,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role