Player Matchup

King Arthur
King Arthur
LePigeonCelest
King Arthur
Level 127
God Stats
8W - 14L
1,511 SR
Queue Stats
634W - 615L
1,592 Elo+
Party 2
Hun Batz
Hun Batz
McMat123
Hun Batz
Level 105
God Stats
5W - 7L
1,417 SR
Queue Stats
280W - 278L
1,454 Elo+
Party 2
Scylla
Scylla
taroo10
Scylla
Level 48
God Stats
3W - 6L
1,602 SR
Queue Stats
156W - 154L
1,520 Elo+
Solo
Horus
Horus
一孤寂哥一
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 259L
1,528 Elo+
Party 3
Xbalanque
Xbalanque
저거너트가족
Xbalanque
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 26L
1,744 Elo+
Party 3
Team Averages
Level 80
1,506 SR
1,568 Elo+

VS

Team Averages
Level 76
1,541 SR
1,561 Elo+
Cthulhu
Cthulhu
BasedGodEnjoyer
Cthulhu
Level 6
God Stats
3W - 1L
1,291 SR
Queue Stats
15W - 6L
1,685 Elo+
Party 4
Heimdallr
Heimdallr
Ciotkaa
Heimdallr
Level 48
God Stats
5W - 2L
1,575 SR
Queue Stats
68W - 49L
1,508 Elo+
Solo
Aphrodite
Aphrodite
DarkAngel2004
Aphrodite
Level 64
God Stats
1W - 3L
1,434 SR
Queue Stats
291W - 337L
1,440 Elo+
Party 1
Chang'e
Chang'e
LilSimbi
Chang'e
Level 103
God Stats
7W - 6L
1,441 SR
Queue Stats
377W - 415L
1,433 Elo+
Party 1
Bakasura
Bakasura
freesty1er
Bakasura
Level 160
God Stats
17W - 5L
1,964 SR
Queue Stats
419W - 201L
1,741 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LePigeonCelest
King Arthur
17
0 / 5 / 0
10,870
473
10,971
23,883
23,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
McMat123
Hun Batz
14
1 / 4 / 1
8,982
391
7,214
17,449
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
taroo10
Scylla
15
1 / 5 / 0
9,502
413
9,655
12,750
5,256
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 6 / 4
9,203
400
6,747
27,007
28,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 7 / 4
9,965
433
16,857
21,808
9,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 4
12,752
554
12,282
17,202
20,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ciotkaa
Heimdallr
20
4 / 4 / 4
12,618
549
12,614
16,939
9,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Aphrodite
DarkAngel2004
Aphrodite
18
2 / 0 / 8
12,130
527
9,149
16,676
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
LilSimbi
Chang'e
18
1 / 1 / 5
11,165
485
4,260
13,891
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
freesty1er
Bakasura
20
20 / 0 / 3
16,621
723
38,174
22,684
14,197
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
27
27
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Heimdallr
Ciotkaa
Heimdallr
4
4
4
1.5
W
Aphrodite
DarkAngel2004
Aphrodite
2
0
8
6
L
King Arthur
LePigeonCelest
King Arthur
0
5
0
0
W
Chang'e
LilSimbi
Chang'e
1
1
5
3.5
L
Hun Batz
McMat123
Hun Batz
1
4
1
0.38
W
Bakasura
freesty1er
Bakasura
20
0
3
21.5
L
Scylla
taroo10
Scylla
1
5
0
0.2
L
2
6
4
0.67
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,444
Damage
76,479
102,897
Taken
87,392
73,069
Mitigated
64,089
21,429
Healing
38,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,282
1,608
0
3,696
17,202
20,059
906
0
17,202
95,527
3,406
W
Heimdallr
Ciotkaa
Heimdallr
12,614
7,969
0
2,912
16,939
9,910
7,485
1,135
15,804
0
121,898
W
Aphrodite
DarkAngel2004
Aphrodite
9,149
2,212
5,488
11,418
16,676
14,407
1,355
2,005
14,671
72,116
0
L
King Arthur
LePigeonCelest
King Arthur
10,971
2,732
0
1,750
23,883
23,539
0
9,127
12,042
0
95,797
W
Chang'e
LilSimbi
Chang'e
4,260
338
2,467
7,622
13,891
5,516
1,458
4,970
8,921
81,157
0
L
Hun Batz
McMat123
Hun Batz
7,214
2,074
0
5,637
17,449
7,127
0
2,270
13,798
0
68,433
W
Bakasura
freesty1er
Bakasura
38,174
23,497
0
5,270
22,684
14,197
1,026
1,545
21,139
0
201,384
L
Scylla
taroo10
Scylla
9,655
1,054
0
526
12,750
5,256
0
3,034
8,827
84,155
0
L
6,747
3,698
3,854
6,244
27,007
28,109
0
7,284
18,169
0
31,855
L
16,857
8,756
0
3,418
21,808
9,038
59
3,253
17,612
0
81,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
65,286
579
Minions Killed
881
0
Camps Cleared
0
2,121,127
Distance Traveled
2,307,584
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,752
554
188
8
0
417,181
1
W
Heimdallr
12,618
549
185
8
0
431,232
0
W
Aphrodite
12,130
527
115
5
0
416,916
3
L
King Arthur
10,870
473
187
8
0
388,551
3
W
Chang'e
11,165
485
108
5
0
414,855
2
L
Hun Batz
8,982
391
106
5
0
468,546
5
W
Bakasura
16,621
723
285
12
0
627,400
2
L
Scylla
9,502
413
115
5
0
331,515
6
L
Horus
9,203
400
34
1
0
515,182
8
L
Xbalanque
9,965
433
137
6
0
417,333
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role