Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ReneJFC
Gilgamesh
Level 124
God Stats
3W - 4L
1,305 SR
Queue Stats
167W - 157L
1,584 Elo+
Solo
Chiron
Chiron
xTwistedSlayer
Chiron
Level 103
God Stats
45W - 34L
1,697 SR
Queue Stats
87W - 76L
1,676 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,587 Elo+

VS

Team Averages
Level 110
1,575 SR
1,537 Elo+
Ares
Ares
Ezcharak
Ares
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
73W - 95L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Skizz78Bruu
Heimdallr
Level 122
God Stats
0W - 1L
1,431 SR
Queue Stats
4W - 9L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
WeLove
Sylvanus
Level 142
God Stats
2W - 1L
1,793 SR
Queue Stats
22W - 25L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 2 / 8
8,113
811
6,322
8,221
3,260
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ReneJFC
Gilgamesh
13
4 / 1 / 8
8,260
826
8,171
10,589
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

15
7 / 0 / 7
8,883
888
14,397
10,493
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 2
6,218
622
4,843
11,956
8,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Skizz78Bruu
Heimdallr
9
1 / 7 / 0
6,460
646
5,515
11,889
5,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
WeLove
Sylvanus
10
2 / 2 / 1
6,816
682
6,772
10,187
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
8
4
L
Ares
0
6
2
0.17
W
Gilgamesh
ReneJFC
Gilgamesh
4
1
8
8
L
Heimdallr
Skizz78Bruu
Heimdallr
1
7
0
0.14
L
Sylvanus
WeLove
Sylvanus
2
2
1
1.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
17,130
29,303
Taken
34,032
17,551
Mitigated
22,091
8,920
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,322
500
0
1,638
8,221
3,260
679
4,664
3,373
26,169
0
L
Ares
4,843
130
0
9
11,956
8,217
0
2,555
9,211
11,768
0
W
Gilgamesh
ReneJFC
Gilgamesh
8,171
2,400
0
1,500
10,589
10,035
528
3,912
6,425
115
25,191
L
Heimdallr
Skizz78Bruu
Heimdallr
5,515
1,974
17
864
11,889
5,242
0
1,725
9,943
0
16,218
L
Sylvanus
WeLove
Sylvanus
6,772
1,443
2,092
3,789
10,187
8,632
0
2,377
7,715
16,422
0
W
14,397
8,759
954
4,828
10,493
4,256
1,022
3,003
7,352
0
38,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
19,494
131
Minions Killed
75
9
Camps Cleared
1
685,025
Distance Traveled
436,829
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,113
811
45
5
5
198,745
0
L
Ares
6,218
622
25
3
0
152,768
1
W
Gilgamesh
8,260
826
32
3
4
202,042
3
L
Heimdallr
6,460
646
32
3
1
135,090
1
L
Sylvanus
6,816
682
18
2
0
148,971
2
W
Chiron
8,883
888
54
5
0
284,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role