Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BlueStargazer
Khepri
Level 144
God Stats
1W - 1L
1,295 SR
Queue Stats
85W - 76L
1,380 Elo+
Solo
Cerberus
Cerberus
Darkwing666
Cerberus
Level 129
God Stats
5W - 1L
1,803 SR
Queue Stats
208W - 231L
1,363 Elo+
Solo
Chiron
Chiron
TheTradeDesk
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
ray19
Baba Yaga
Level 97
God Stats
7W - 3L
1,150 SR
Queue Stats
184W - 188L
1,357 Elo+
Solo
Team Averages
Level 116
1,450 SR
1,400 Elo+

VS

Team Averages
Level 93
1,415 SR
1,352 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Dassie16
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 73L
1,212 Elo+
Solo
Ganesha
Ganesha
Faiblard
Ganesha
Level 103
God Stats
11W - 5L
1,564 SR
Queue Stats
329W - 348L
1,390 Elo+
Solo
Neith
Neith
GC350
Neith
Level 101
God Stats
2W - 6L
1,405 SR
Queue Stats
179W - 209L
1,401 Elo+
Party 1
Mercury
Mercury
Ob1ehuan
Mercury
Level 156
God Stats
0W - 4L
1,105 SR
Queue Stats
942W - 1,405L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
8 / 2 / 14
10,900
838
15,016
7,832
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 18
10,879
837
6,696
15,064
18,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Darkwing666
Cerberus
16
2 / 4 / 19
9,762
751
8,529
24,821
16,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
9 / 3 / 10
10,723
825
11,882
11,205
5,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
ray19
Baba Yaga
17
3 / 4 / 19
10,424
802
12,829
12,683
6,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 5 / 2
10,124
779
22,028
13,693
5,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Dassie16
He Bo
14
2 / 10 / 5
8,711
670
7,328
13,629
4,778
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Faiblard
Ganesha
15
0 / 5 / 10
8,259
635
6,651
13,246
15,267
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Neith
GC350
Neith
16
1 / 2 / 9
8,481
652
13,577
10,053
4,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Ob1ehuan
Mercury
15
3 / 4 / 7
9,432
726
4,520
12,394
9,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
26
Kills
13
15
Deaths
26
80
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
14
7.5
L
Ah Muzen Cab
 
Ah Muzen Cab
7
5
2
1.6
W
4
2
18
6.5
W
Cerberus
Darkwing666
Cerberus
2
4
19
2.88
L
He Bo
Dassie16
He Bo
2
10
5
0.45
L
Ganesha
Faiblard
Ganesha
0
5
10
1
L
Neith
GC350
Neith
1
2
9
2.75
L
Mercury
Ob1ehuan
Mercury
3
4
7
1.63
W
Chiron
9
3
10
4.67
W
Baba Yaga
ray19
Baba Yaga
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,952
Damage
54,104
71,605
Taken
63,015
51,850
Mitigated
39,950
29,002
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,016
3,463
1,873
1,318
7,832
4,046
3,638
1,501
6,331
35,406
0
L
Ah Muzen Cab
 
Ah Muzen Cab
22,028
8,483
1,003
3,665
13,693
5,586
0
11,482
2,211
0
42,865
W
6,696
756
1,284
3,938
15,064
18,636
260
2,936
12,128
11,021
0
W
Cerberus
Darkwing666
Cerberus
8,529
800
1,399
9,451
24,821
16,394
797
3,176
21,645
17,014
0
L
He Bo
Dassie16
He Bo
7,328
918
0
690
13,629
4,778
0
9,407
4,222
14,673
0
L
Ganesha
Faiblard
Ganesha
6,651
367
412
1,223
13,246
15,267
0
8,326
4,920
12,909
0
L
Neith
GC350
Neith
13,577
5,821
969
4,368
10,053
4,692
0
7,412
2,641
0
30,335
L
Mercury
Ob1ehuan
Mercury
4,520
2,217
459
2,510
12,394
9,627
96
6,443
5,951
0
16,220
W
Chiron
11,882
3,933
3,447
1,996
11,205
5,887
1,042
2,968
8,178
0
31,256
W
Baba Yaga
ray19
Baba Yaga
12,829
1,250
753
3,543
12,683
6,887
1,026
3,398
9,285
30,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
45,007
157
Minions Killed
118
0
Camps Cleared
0
1,170,151
Distance Traveled
1,028,898
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,900
838
47
4
0
256,062
0
L
Ah Muzen Cab
10,124
779
46
4
0
210,452
0
W
Khepri
10,879
837
15
1
0
244,048
3
W
Cerberus
9,762
751
21
2
0
226,994
4
L
He Bo
8,711
670
16
1
0
176,283
0
L
Ganesha
8,259
635
0
0
0
219,828
2
L
Neith
8,481
652
40
3
0
245,909
0
L
Mercury
9,432
726
16
1
0
176,426
2
W
Chiron
10,723
825
38
3
0
220,101
1
W
Baba Yaga
10,424
802
36
3
0
222,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role