Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Elgonzy
Horus
Level 115
God Stats
3W - 2L
1,961 SR
Queue Stats
113W - 115L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
MiKKiHiKi
Baron Samedi
Level 105
God Stats
3W - 5L
1,589 SR
Queue Stats
93W - 119L
1,471 Elo+
Party 1
Athena
Athena
PureFlabssss
Athena
Level 68
God Stats
2W - 3L
1,362 SR
Queue Stats
234W - 246L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trigg3r79
Ah Muzen Cab
Level 63
God Stats
8W - 7L
1,479 SR
Queue Stats
133W - 148L
1,483 Elo+
Solo
Team Averages
Level 97
1,578 SR
1,471 Elo+

VS

Team Averages
Level 91
1,405 SR
1,486 Elo+
Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ragnarok4265
Olorun
Level 107
God Stats
2W - 5L
1,250 SR
Queue Stats
122W - 125L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThemRobloPro
Kumbhakarna
Level 85
God Stats
1W - 1L
1,282 SR
Queue Stats
81W - 89L
1,482 Elo+
Party 2
Mulan
Mulan
wiglegamer
Mulan
Level 81
God Stats
16W - 11L
1,657 SR
Queue Stats
100W - 109L
1,485 Elo+
Party 2
Skadi
Skadi
xxStrikingDawg
Skadi
Level 63
God Stats
7W - 14L
1,338 SR
Queue Stats
29W - 35L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 4 / 2
7,026
439
6,049
13,728
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Elgonzy
Horus
12
0 / 2 / 3
7,453
466
7,903
11,177
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MiKKiHiKi
Baron Samedi
13
0 / 1 / 3
7,622
476
10,143
8,713
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
2 / 3 / 4
7,943
496
6,543
17,910
19,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Trigg3r79
Ah Muzen Cab
14
6 / 1 / 2
8,641
540
14,498
10,063
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 3 / 0
8,389
524
6,612
15,457
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
15
0 / 1 / 3
8,511
532
4,540
10,110
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
ThemRobloPro
Kumbhakarna
11
0 / 1 / 4
7,053
441
3,064
14,043
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
14
3 / 0 / 4
8,882
555
13,498
15,921
10,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 2
7,806
488
13,066
12,827
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
11
11
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
2
0.5
W
Bakasura
 
Bakasura
6
3
0
2
L
Horus
Elgonzy
Horus
0
2
3
0.75
L
Baron Samedi
MiKKiHiKi
Baron Samedi
0
1
3
1.5
L
Athena
2
3
4
1.33
W
Olorun
0
1
3
1.5
W
Kumbhakarna
ThemRobloPro
Kumbhakarna
0
1
4
2
L
Ah Muzen Cab
Trigg3r79
Ah Muzen Cab
6
1
2
7
W
Mulan
3
0
4
5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,136
Damage
40,780
61,591
Taken
68,358
43,684
Mitigated
37,510
16,242
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,049
1,552
0
1,293
13,728
5,938
0
1,225
11,670
0
50,570
W
Bakasura
 
Bakasura
6,612
4,099
0
3,410
15,457
6,921
0
1,834
13,531
0
64,239
L
Horus
Elgonzy
Horus
7,903
3,868
262
3,843
11,177
8,222
0
281
10,546
0
48,179
L
Baron Samedi
MiKKiHiKi
Baron Samedi
10,143
206
1,074
3,024
8,713
5,045
0
2,185
6,278
57,283
0
L
Athena
6,543
2,195
379
3,461
17,910
19,838
0
2,726
14,809
25,752
0
W
Olorun
4,540
2,011
145
5,711
10,110
5,460
0
5,556
4,554
74,524
7,538
W
Kumbhakarna
ThemRobloPro
Kumbhakarna
3,064
706
598
2,404
14,043
10,065
212
4,116
9,895
14,515
0
L
Ah Muzen Cab
Trigg3r79
Ah Muzen Cab
14,498
6,398
0
2,906
10,063
4,641
288
597
9,466
0
75,679
W
Mulan
13,498
1,523
0
7,679
15,921
10,868
1,190
1,634
13,831
0
64,084
W
13,066
7,245
307
3,647
12,827
4,196
0
3,546
9,249
0
58,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
40,641
393
Minions Killed
492
0
Camps Cleared
0
1,586,752
Distance Traveled
1,623,136
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,026
439
81
5
0
362,015
4
W
Bakasura
8,389
524
126
8
0
370,721
4
L
Horus
7,453
466
80
5
0
262,407
4
L
Baron Samedi
7,622
476
91
6
0
312,792
4
L
Athena
7,943
496
24
2
0
326,079
1
W
Olorun
8,511
532
146
9
0
287,990
5
W
Kumbhakarna
7,053
441
23
1
0
357,477
4
L
Ah Muzen Cab
8,641
540
117
7
0
323,459
0
W
Mulan
8,882
555
105
7
0
316,150
2
W
Skadi
7,806
488
92
6
0
290,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role