Player Matchup

Chaac
Chaac
Bronze III
SmokieIsMy_Bicth
Chaac
Bronze III
Level 38
God Stats
0W - 1L
1,541 SR
Queue Stats
6W - 4L
1,600 MMR
Solo
Tiamat
Tiamat
Platinum II
TopThatBottoms
Tiamat
Platinum II
Level 160
God Stats
3W - 8L
1,454 SR
Queue Stats
738W - 780L
1,709 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
YoshisDemon
Tsukuyomi
Gold II
Level 107
God Stats
67W - 64L
1,552 SR
Queue Stats
586W - 649L
1,623 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,516 SR
1,644 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,770 SR
1,622 MMR
Skadi
Skadi
Bronze II
Bronxxkid17
Skadi
Bronze II
Level 128
God Stats
1W - 0L
1,800 SR
Queue Stats
2W - 2L
1,455 MMR
Solo
Geb
Geb
Platinum IV
Greatest__nM
Geb
Platinum IV
Level 127
God Stats
35W - 22L
1,698 SR
Queue Stats
378W - 370L
1,768 MMR
Solo
Agni
Agni
Gold V
I PneumoniaHawk
Agni
Gold V
Level 87
God Stats
2W - 2L
1,810 SR
Queue Stats
59W - 60L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,509
723
7,251
11,473
8,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
5,703
634
2,137
5,165
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
YoshisDemon
Tsukuyomi
6
0 / 2 / 1
5,208
579
640
3,968
1,479
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ShivaAchillesAtlasAh Muzen CabBaron Samedi

VS

Bans
Baba YagaHou YiAresChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,803
756
8,887
6,441
2,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 3
7,383
820
2,913
9,535
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 2
6,941
771
6,681
6,692
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
1
1
3
2.5
W
2
1
2
3
L
2
1
1
2.5
L
0
2
2
0.5
L
Tsukuyomi
YoshisDemon
Tsukuyomi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,028
Damage
18,481
20,606
Taken
22,668
13,558
Mitigated
14,454
4,302
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,887
5,590
0
1,595
6,441
2,290
639
368
6,073
0
26,828
W
2,913
488
0
1,870
9,535
9,459
946
1,457
8,078
16,993
0
W
6,681
534
0
1,513
6,692
2,705
533
1,216
5,476
27,152
0
L
7,251
1,545
0
3,177
11,473
8,989
0
5,315
6,158
0
23,248
L
2,137
211
0
940
5,165
3,090
0
2,952
2,213
8,330
0
L
Tsukuyomi
YoshisDemon
Tsukuyomi
640
86
0
185
3,968
1,479
0
1,362
2,606
0
2,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,420
Gold Earned
21,127
59
Minions Killed
105
3
Camps Cleared
5
301,993
Distance Traveled
542,416
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,803
756
35
4
2
163,103
2
W
Geb
7,383
820
22
2
1
184,883
3
W
Agni
6,941
771
48
5
2
194,430
1
L
Chaac
6,509
723
39
4
1
170,546
1
L
Tiamat
5,703
634
17
2
2
91,365
2
L
Tsukuyomi
5,208
579
3
0
0
40,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role