Player Matchup

Atlas
Atlas
Platinum IV
Aenntio
Atlas
Platinum IV
Level 120
God Stats
0W - 1L
1,804 SR
Queue Stats
181W - 173L
1,633 MMR
Party 1
Arachne
Arachne
Gold IV
RoxasDrake11
Arachne
Gold IV
Level 104
God Stats
2W - 3L
1,497 SR
Queue Stats
157W - 155L
1,467 MMR
Solo
Heimdallr
Heimdallr
Silver I
RsJereymm
Heimdallr
Silver I
Level 123
God Stats
1W - 4L
1,274 SR
Queue Stats
259W - 266L
1,148 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
hazeschaden69
The Morrigan
Gold IV
Level 94
God Stats
0W - 1L
1,674 SR
Queue Stats
336W - 332L
1,437 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xOrxnge
Tsukuyomi
Gold III
Level 124
God Stats
8W - 6L
1,612 SR
Queue Stats
527W - 540L
1,424 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,572 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,359 SR
1,420 MMR
Lancelot
Lancelot
Silver II
Arawyek
Lancelot
Silver II
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,386 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
IN5TINCT2025
Ah Muzen Cab
Gold II
Level 143
God Stats
1W - 5L
1,040 SR
Queue Stats
115W - 112L
1,453 MMR
Solo
Geb
Geb
Gold IV
MrGear20
Geb
Gold IV
Level 126
God Stats
6W - 2L
1,457 SR
Queue Stats
189W - 194L
1,400 MMR
Solo
Thanatos
Thanatos
Silver II
MyFeeD
Thanatos
Silver II
Level 33
God Stats
1W - 2L
1,198 SR
Queue Stats
7W - 10L
1,386 MMR
Party 2
Chronos
Chronos
Gold I
OPahima
Chronos
Gold I
Level 107
God Stats
19W - 20L
1,599 SR
Queue Stats
161W - 161L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aenntio
Atlas
18
0 / 5 / 6
12,093
417
12,023
35,550
47,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
RoxasDrake11
Arachne
20
7 / 8 / 5
14,018
483
17,255
38,140
21,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RsJereymm
Heimdallr
19
0 / 6 / 2
12,177
420
9,043
28,221
16,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
hazeschaden69
The Morrigan
19
4 / 10 / 2
12,938
446
19,521
19,409
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xOrxnge
Tsukuyomi
18
2 / 6 / 2
12,549
433
24,738
34,283
30,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CliodhnaCabrakanKali

VS

Bans
RavanaXbalanqueBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arawyek
Lancelot
20
7 / 1 / 13
16,456
567
27,929
28,995
39,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
IN5TINCT2025
Ah Muzen Cab
20
10 / 2 / 6
18,343
633
32,627
19,010
12,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 1 / 23
15,873
547
18,085
36,527
59,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MyFeeD
Thanatos
20
8 / 7 / 16
16,143
557
16,801
25,187
16,659
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
OPahima
Chronos
20
8 / 2 / 9
17,251
595
29,321
36,849
21,490
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
13
Kills
35
35
Deaths
13
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aenntio
Atlas
0
5
6
0.6
W
Lancelot
Arawyek
Lancelot
7
1
13
13.5
W
Ah Muzen Cab
IN5TINCT2025
Ah Muzen Cab
10
2
6
6.5
W
2
1
23
13.5
W
Thanatos
MyFeeD
Thanatos
8
7
16
2.29
W
Chronos
OPahima
Chronos
8
2
9
6.25
L
Arachne
RoxasDrake11
Arachne
7
8
5
1.19
L
Heimdallr
RsJereymm
Heimdallr
0
6
2
0.17
L
The Morrigan
hazeschaden69
The Morrigan
4
10
2
0.5
L
Tsukuyomi
xOrxnge
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,580
Damage
124,763
155,603
Taken
146,568
126,670
Mitigated
149,777
32,619
Healing
71,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aenntio
Atlas
12,023
4,157
0
3,886
35,550
47,340
0
15,519
20,031
50,146
0
W
Lancelot
Arawyek
Lancelot
27,929
4,170
414
12,661
28,995
39,880
1,718
4,175
24,820
0
127,639
W
Ah Muzen Cab
IN5TINCT2025
Ah Muzen Cab
32,627
11,787
0
7,594
19,010
12,026
11,926
3,094
15,916
0
210,158
W
18,085
1,925
0
12,218
36,527
59,722
872
14,291
22,236
70,435
0
W
Thanatos
MyFeeD
Thanatos
16,801
4,878
0
21,776
25,187
16,659
1,258
4,057
20,981
0
122,580
W
Chronos
OPahima
Chronos
29,321
13,815
0
16,510
36,849
21,490
7,413
9,368
27,481
212,000
0
L
Arachne
RoxasDrake11
Arachne
17,255
11,842
0
9,577
38,140
21,085
0
14,113
24,027
0
112,359
L
Heimdallr
RsJereymm
Heimdallr
9,043
4,155
0
7,678
28,221
16,090
1,294
6,568
21,653
0
105,418
L
The Morrigan
hazeschaden69
The Morrigan
19,521
3,176
0
500
19,409
11,374
0
4,936
14,473
125,804
3,949
L
Tsukuyomi
xOrxnge
Tsukuyomi
24,738
4,688
0
10,978
34,283
30,781
38
6,270
28,013
0
116,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,775
Gold Earned
84,066
776
Minions Killed
951
0
Camps Cleared
0
2,448,955
Distance Traveled
3,029,592
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,093
417
68
2
0
494,194
6
W
Lancelot
16,456
567
211
7
0
677,551
1
W
Ah Muzen Cab
18,343
633
270
9
0
543,336
3
W
Geb
15,873
547
64
2
0
614,486
12
W
Thanatos
16,143
557
145
5
0
653,147
5
W
Chronos
17,251
595
261
9
0
541,072
1
L
Arachne
14,018
483
145
5
0
543,037
0
L
Heimdallr
12,177
420
187
6
0
431,467
5
L
The Morrigan
12,938
446
199
7
0
445,816
0
L
Tsukuyomi
12,549
433
177
6
0
534,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role