Player Matchup

Chiron
Chiron
Saquz
Chiron
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,542 Elo+
Solo
Camazotz
Camazotz
Smithyyy_92
Camazotz
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 128L
1,430 Elo+
Solo
Ne Zha
Ne Zha
Uwe666b
Ne Zha
Level 160
God Stats
1W - 0L
1,851 SR
Queue Stats
125W - 117L
1,532 Elo+
Solo
Cabrakan
Cabrakan
ilikebanananers
Cabrakan
Level 109
God Stats
10W - 15L
1,313 SR
Queue Stats
666W - 697L
1,479 Elo+
Solo
Hera
Hera
redfbbnh
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,190 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,434 Elo+

VS

Team Averages
Level 87
1,667 SR
1,506 Elo+
Anhur
Anhur
Captain_Raknoc
Anhur
Level 128
God Stats
0W - 2L
1,330 SR
Queue Stats
142W - 164L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
GiovanniParisi
Zhong Kui
Level 119
God Stats
2W - 2L
1,855 SR
Queue Stats
124W - 98L
1,526 Elo+
Solo
Odin
Odin
Lmake
Odin
Level 48
God Stats
4W - 6L
1,627 SR
Queue Stats
422W - 388L
1,580 Elo+
Solo
Ullr
Ullr
MetaEvil
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smal08
Ah Muzen Cab
Level 117
God Stats
6W - 1L
2,023 SR
Queue Stats
256W - 240L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Saquz
Chiron
20
15 / 6 / 20
17,084
743
36,587
32,793
18,446
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Camazotz
Smithyyy_92
Camazotz
20
5 / 4 / 23
14,552
633
18,185
26,897
17,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Uwe666b
Ne Zha
20
8 / 7 / 24
15,887
691
29,363
30,127
43,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
20
5 / 5 / 25
14,433
628
13,503
34,737
65,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
20
6 / 7 / 20
15,214
661
17,475
21,942
11,796
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
13,646
593
15,476
23,020
10,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
GiovanniParisi
Zhong Kui
20
7 / 9 / 16
14,518
631
38,064
31,177
27,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Lmake
Odin
20
4 / 8 / 19
13,686
595
12,783
33,127
38,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
20
4 / 10 / 11
13,290
578
14,431
22,836
10,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
smal08
Ah Muzen Cab
20
7 / 5 / 17
15,165
659
46,053
26,126
13,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
103
39
Kills
26
29
Deaths
40
112
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
8
14
1.38
L
Zhong Kui
GiovanniParisi
Zhong Kui
7
9
16
1.67
L
Odin
Lmake
Odin
4
8
19
1.69
L
Ullr
4
10
11
0.95
W
Chiron
Saquz
Chiron
15
6
20
4.17
W
Camazotz
Smithyyy_92
Camazotz
5
4
23
4.13
W
Ne Zha
Uwe666b
Ne Zha
8
7
24
2.86
W
Cabrakan
5
5
25
3.5
W
Hera
6
7
20
2.29
L
Ah Muzen Cab
smal08
Ah Muzen Cab
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,113
Damage
126,807
146,496
Taken
136,286
156,383
Mitigated
100,565
55,189
Healing
39,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,476
5,759
1,647
3,643
23,020
10,529
2,676
4,258
18,385
0
44,068
L
Zhong Kui
GiovanniParisi
Zhong Kui
38,064
858
725
7,432
31,177
27,616
1,039
7,651
23,075
66,167
0
L
Odin
Lmake
Odin
12,783
990
1,821
4,884
33,127
38,762
41
7,863
24,289
1,108
21,729
L
Ullr
14,431
2,641
1,311
2,533
22,836
10,255
162
4,768
17,617
0
30,193
W
Chiron
Saquz
Chiron
36,587
11,420
6,218
12,458
32,793
18,446
3,507
5,606
26,913
0
86,172
W
Camazotz
Smithyyy_92
Camazotz
18,185
2,545
3,518
11,219
26,897
17,378
2,293
7,235
19,408
0
43,770
W
Ne Zha
Uwe666b
Ne Zha
29,363
5,368
3,513
7,943
30,127
43,563
1,243
8,868
20,804
0
45,937
W
Cabrakan
13,503
856
687
5,404
34,737
65,200
371
8,062
26,265
26,046
0
W
Hera
17,475
5,432
1,386
2,843
21,942
11,796
2,410
7,634
14,047
38,713
0
L
Ah Muzen Cab
smal08
Ah Muzen Cab
46,053
14,510
3,668
11,584
26,126
13,403
2,550
4,732
20,515
0
100,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,170
Gold Earned
70,305
296
Minions Killed
241
0
Camps Cleared
0
1,890,261
Distance Traveled
1,766,508
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,646
593
48
2
0
318,387
0
L
Zhong Kui
14,518
631
72
3
0
353,691
4
L
Odin
13,686
595
16
1
0
347,214
1
L
Ullr
13,290
578
25
1
0
344,637
2
W
Chiron
17,084
743
102
4
0
352,760
1
W
Camazotz
14,552
633
53
2
0
429,212
1
W
Ne Zha
15,887
691
53
2
0
381,013
1
W
Cabrakan
14,433
628
28
1
0
362,896
2
W
Hera
15,214
661
60
3
0
364,380
0
L
Ah Muzen Cab
15,165
659
80
3
0
402,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role