Player Matchup

Janus
Janus
CrismonReaper
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,170 Elo+
Solo
Hou Yi
Hou Yi
MedjaiNinja
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 103L
1,458 Elo+
Solo
Heimdallr
Heimdallr
X1 MACCA 1X
Heimdallr
Level 122
God Stats
1W - 2L
1,533 SR
Queue Stats
55W - 60L
1,475 Elo+
Solo
Cthulhu
Cthulhu
churkoandres
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,434 Elo+
Solo
Amaterasu
Amaterasu
m1rr4
Amaterasu
Level 158
God Stats
10W - 9L
1,545 SR
Queue Stats
949W - 1,004L
1,452 Elo+
Solo
Team Averages
Level 95
1,516 SR
1,398 Elo+

VS

Team Averages
Level 102
1,598 SR
1,455 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Derpickle
Ah Puch
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
41W - 49L
1,387 Elo+
Solo
He Bo
He Bo
ItzAniki
He Bo
Level 28
God Stats
1W - 2L
1,651 SR
Queue Stats
73W - 75L
1,454 Elo+
Solo
Lancelot
Lancelot
TRAP_Canadian
Lancelot
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 242L
1,501 Elo+
Solo
Da Ji
Da Ji
TaCaZoO
Da Ji
Level 160
God Stats
4W - 5L
1,607 SR
Queue Stats
477W - 486L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 18
12,330
617
21,320
18,470
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
9 / 7 / 14
14,832
742
28,331
26,736
15,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
X1 MACCA 1X
Heimdallr
20
11 / 7 / 11
14,399
720
30,123
22,925
13,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
churkoandres
Cthulhu
19
2 / 5 / 17
12,358
618
13,371
23,909
32,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
m1rr4
Amaterasu
20
8 / 5 / 17
13,817
691
18,717
34,161
53,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
7 / 6 / 15
13,761
688
22,714
39,771
28,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Derpickle
Ah Puch
20
3 / 3 / 18
12,702
635
19,876
16,349
9,242
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
ItzAniki
He Bo
20
6 / 5 / 15
12,984
649
21,475
17,885
9,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TRAP_Canadian
Lancelot
18
5 / 9 / 17
12,808
640
20,985
32,357
22,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
TaCaZoO
Da Ji
20
9 / 10 / 10
13,974
699
23,786
22,342
26,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
105
32
Kills
30
30
Deaths
33
77
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
6
15
2.42
W
2
6
18
1.83
L
Ah Puch
Derpickle
Ah Puch
3
3
18
4
L
He Bo
ItzAniki
He Bo
6
5
15
2.7
W
Hou Yi
9
7
14
2.29
L
Lancelot
TRAP_Canadian
Lancelot
5
9
17
1.5
L
Da Ji
TaCaZoO
Da Ji
9
10
10
1.4
W
Heimdallr
X1 MACCA 1X
Heimdallr
11
7
11
2.36
W
Cthulhu
churkoandres
Cthulhu
2
5
17
2.1
W
Amaterasu
m1rr4
Amaterasu
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,862
Damage
108,836
126,201
Taken
128,704
124,960
Mitigated
96,223
40,037
Healing
52,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
22,714
12,330
3,875
14,716
39,771
28,458
1,971
10,624
29,147
0
41,901
W
21,320
2,202
192
1,514
18,470
9,106
978
5,145
13,325
42,273
0
L
Ah Puch
Derpickle
Ah Puch
19,876
2,531
1,769
4,841
16,349
9,242
1,556
4,226
12,120
41,964
0
L
He Bo
ItzAniki
He Bo
21,475
2,233
1,701
5,205
17,885
9,363
1,078
4,741
13,144
45,229
0
W
Hou Yi
28,331
18,159
2,920
8,632
26,736
15,272
3,448
9,142
17,594
0
58,475
L
Lancelot
TRAP_Canadian
Lancelot
20,985
4,010
1,875
12,613
32,357
22,747
1,607
9,310
23,044
0
32,178
L
Da Ji
TaCaZoO
Da Ji
23,786
3,479
3,349
2,255
22,342
26,413
802
5,790
16,552
0
33,598
W
Heimdallr
X1 MACCA 1X
Heimdallr
30,123
14,992
953
3,075
22,925
13,864
3,875
6,768
16,157
0
58,826
W
Cthulhu
churkoandres
Cthulhu
13,371
857
3,327
2,892
23,909
32,884
693
8,648
15,261
28,123
0
W
Amaterasu
m1rr4
Amaterasu
18,717
4,945
1,625
14,907
34,161
53,834
484
11,648
22,513
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,736
Gold Earned
66,229
260
Minions Killed
197
0
Camps Cleared
0
1,602,492
Distance Traveled
1,787,199
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,761
688
42
2
0
349,793
0
W
Janus
12,330
617
38
2
0
306,503
0
L
Ah Puch
12,702
635
59
3
0
375,924
4
L
He Bo
12,984
649
58
3
0
368,811
0
W
Hou Yi
14,832
742
80
4
0
302,467
0
L
Lancelot
12,808
640
24
1
0
370,258
0
L
Da Ji
13,974
699
14
1
0
322,413
3
W
Heimdallr
14,399
720
84
4
0
318,233
1
W
Cthulhu
12,358
618
43
2
0
342,456
0
W
Amaterasu
13,817
691
15
1
0
332,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role