Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FlatColt420936
Aphrodite
Level 129
God Stats
35W - 36L
1,497 SR
Queue Stats
169W - 193L
1,460 Elo+
Solo
Horus
Horus
KillerBlue3258
Horus
Level 88
God Stats
11W - 5L
1,543 SR
Queue Stats
267W - 325L
1,397 Elo+
Solo
Apollo
Apollo
sweenburg
Apollo
Level 111
God Stats
9W - 8L
1,448 SR
Queue Stats
159W - 150L
1,446 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,460 Elo+

VS

Team Averages
Level 96
1,612 SR
1,466 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fett7980
Kuzenbo
Level 143
God Stats
1W - 1L
1,769 SR
Queue Stats
194W - 208L
1,522 Elo+
Solo
Pele
Pele
MamaDadBearTTV
Pele
Level 128
God Stats
6W - 3L
1,511 SR
Queue Stats
373W - 442L
1,429 Elo+
Solo
Heimdallr
Heimdallr
WaahGwaan_Shotta
Heimdallr
Level 69
God Stats
25W - 20L
1,580 SR
Queue Stats
42W - 34L
1,448 Elo+
Solo
Fenrir
Fenrir
XxM3D1NA10xX
Fenrir
Level 69
God Stats
1W - 1L
1,698 SR
Queue Stats
408W - 380L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 0 / 4
8,313
554
8,004
12,227
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
12
4 / 1 / 1
7,620
508
8,311
13,960
11,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
FlatColt420936
Aphrodite
12
2 / 1 / 2
7,401
493
7,629
11,942
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 4
8,364
558
8,043
12,602
15,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
sweenburg
Apollo
12
0 / 0 / 4
7,382
492
5,450
7,934
2,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
6,889
459
8,199
8,108
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
Fett7980
Kuzenbo
9
0 / 2 / 1
6,479
432
6,165
14,865
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 0
7,995
533
7,388
14,131
7,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
13
0 / 1 / 1
7,399
493
5,968
8,824
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
1 / 1 / 0
7,020
468
5,385
10,695
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
W
Chaac
 
Chaac
4
1
1
4.5
L
Merlin
 
Merlin
1
3
0
0.33
L
Kuzenbo
Fett7980
Kuzenbo
0
2
1
0.25
W
Aphrodite
FlatColt420936
Aphrodite
2
1
2
3
W
2
0
4
4
L
0
5
0
0
L
Heimdallr
0
1
1
0.5
L
Fenrir
1
1
0
1
W
Apollo
sweenburg
Apollo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
33,105
58,665
Taken
56,623
39,700
Mitigated
30,636
29,332
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,004
2,112
0
4,763
12,227
4,749
0
1,776
10,226
0
67,255
W
Chaac
 
Chaac
8,311
1,266
0
4,631
13,960
11,457
120
3,795
10,081
0
34,096
L
Merlin
 
Merlin
8,199
269
0
0
8,108
3,070
140
2,201
5,907
35,818
0
L
Kuzenbo
Fett7980
Kuzenbo
6,165
2,356
395
3,409
14,865
11,617
0
1,873
12,992
22,524
0
W
Aphrodite
FlatColt420936
Aphrodite
7,629
1,047
2,340
7,619
11,942
5,333
464
4,693
6,779
50,704
0
W
8,043
3,563
915
4,474
12,602
15,205
62
1,541
10,941
0
53,703
L
7,388
2,140
0
4,545
14,131
7,289
120
1,061
13,070
0
66,824
L
Heimdallr
5,968
3,101
222
5,062
8,824
3,868
222
0
8,824
0
61,862
L
Fenrir
5,385
989
0
4,708
10,695
4,792
0
2,494
8,201
0
51,009
W
Apollo
sweenburg
Apollo
5,450
4,245
0
4,590
7,934
2,956
1,813
1,632
6,274
0
52,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
35,782
442
Minions Killed
408
0
Camps Cleared
0
1,512,763
Distance Traveled
1,430,693
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,313
554
116
8
0
388,291
2
W
Chaac
7,620
508
39
3
0
307,612
3
L
Merlin
6,889
459
81
5
0
254,210
5
L
Kuzenbo
6,479
432
25
2
0
281,074
6
W
Aphrodite
7,401
493
76
5
0
278,942
2
W
Horus
8,364
558
103
7
0
267,541
0
L
Pele
7,995
533
115
8
0
298,038
3
L
Heimdallr
7,399
493
95
6
0
246,879
4
L
Fenrir
7,020
468
92
6
0
350,492
2
W
Apollo
7,382
492
108
7
0
270,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role