Player Matchup

Lancelot
Lancelot
BigBeefBox_BOB
Lancelot
Level 65
God Stats
5W - 2L
1,727 SR
Queue Stats
108W - 102L
1,483 Elo+
Party 2
Anubis
Anubis
Cesinhar
Anubis
Level 89
God Stats
32W - 39L
1,630 SR
Queue Stats
289W - 278L
1,467 Elo+
Solo
The Morrigan
The Morrigan
OSCARHL10
The Morrigan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,245 Elo+
Party 3
Heimdallr
Heimdallr
siloleesereslgtb
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,215 Elo+
Party 3
Gilgamesh
Gilgamesh
xdlolplayer
Gilgamesh
Level 108
God Stats
3W - 3L
1,376 SR
Queue Stats
181W - 161L
1,526 Elo+
Party 2
Team Averages
Level 74
1,547 SR
1,387 Elo+

VS

Team Averages
Level 85
1,442 SR
1,465 Elo+
Lancelot
Lancelot
Mr_Exclusive97
Lancelot
Level 104
God Stats
31W - 20L
1,575 SR
Queue Stats
632W - 610L
1,484 Elo+
Solo
Nike
Nike
SnT Azox
Nike
Level 64
God Stats
158W - 132L
1,565 SR
Queue Stats
176W - 173L
1,482 Elo+
Solo
Ullr
Ullr
WowiHurtYourKD
Ullr
Level 72
God Stats
0W - 2L
1,205 SR
Queue Stats
34W - 37L
1,493 Elo+
Solo
Thor
Thor
aG-Dane
Thor
Level 128
God Stats
2W - 7L
1,365 SR
Queue Stats
147W - 168L
1,439 Elo+
Party 1
Thoth
Thoth
lI-MrWhite-Il
Thoth
Level 57
God Stats
7W - 10L
1,500 SR
Queue Stats
304W - 352L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 0 / 2
9,879
494
6,446
10,559
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Cesinhar
Anubis
15
5 / 3 / 9
10,611
531
17,111
17,126
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
OSCARHL10
The Morrigan
18
4 / 2 / 2
11,053
553
11,920
10,414
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
17
4 / 4 / 5
10,142
507
12,258
15,992
7,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xdlolplayer
Gilgamesh
17
1 / 2 / 1
10,605
530
13,894
21,313
19,126
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 1 / 0
10,815
541
16,954
20,009
13,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
15
2 / 2 / 3
9,284
464
15,143
23,222
24,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 6 / 2
9,045
452
8,233
15,845
6,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
aG-Dane
Thor
17
3 / 3 / 3
10,047
502
7,322
17,647
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 1
8,603
430
4,334
12,765
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
11
11
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
0
2
4
W
Anubis
Cesinhar
Anubis
5
3
9
3.17
L
Lancelot
4
1
0
4
W
The Morrigan
OSCARHL10
The Morrigan
4
2
2
2.5
L
Nike
2
2
3
1.75
L
2
6
2
0.5
L
Thor
aG-Dane
Thor
3
3
3
1.5
L
0
6
1
0.08
W
Heimdallr
4
4
5
1.63
W
Gilgamesh
xdlolplayer
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,629
Damage
51,986
75,404
Taken
89,488
47,345
Mitigated
57,181
29,196
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,446
1,068
0
4,920
10,559
5,472
0
291
10,268
0
77,836
W
Anubis
Cesinhar
Anubis
17,111
1,026
0
10,139
17,126
10,486
0
942
16,184
62,641
0
L
Lancelot
16,954
3,969
0
9,040
20,009
13,654
0
2,659
17,350
0
87,082
W
The Morrigan
OSCARHL10
The Morrigan
11,920
1,247
0
2,004
10,414
4,800
559
3,101
7,313
106,509
2,206
L
Nike
15,143
2,387
0
6,415
23,222
24,337
0
8,255
14,967
0
56,770
L
8,233
3,373
0
1,076
15,845
6,680
1,006
3,456
12,389
0
70,760
L
Thor
aG-Dane
Thor
7,322
1,698
0
7,188
17,647
7,896
0
5,550
12,097
0
98,424
L
4,334
255
0
1,160
12,765
4,614
0
8,648
4,117
78,820
0
W
Heimdallr
12,258
5,907
0
4,155
15,992
7,461
3,301
0
15,992
0
78,195
W
Gilgamesh
xdlolplayer
Gilgamesh
13,894
3,910
0
7,978
21,313
19,126
0
142
21,171
0
86,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,290
Gold Earned
47,794
665
Minions Killed
608
0
Camps Cleared
0
1,934,846
Distance Traveled
1,964,705
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,879
494
111
6
0
498,100
2
W
Anubis
10,611
531
91
5
0
321,980
2
L
Lancelot
10,815
541
152
8
0
413,850
7
W
The Morrigan
11,053
553
185
9
0
359,138
2
L
Nike
9,284
464
72
4
0
405,191
0
L
Ullr
9,045
452
113
6
0
433,826
1
L
Thor
10,047
502
144
7
0
398,034
1
L
Thoth
8,603
430
127
6
0
313,804
4
W
Heimdallr
10,142
507
104
5
0
353,784
2
W
Gilgamesh
10,605
530
174
9
0
401,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role