Player Matchup

Freya
Freya
Smegedup
Freya
Level 145
God Stats
3W - 15L
1,179 SR
Queue Stats
867W - 897L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
dizzyjakeyg66
Zhong Kui
Level 29
God Stats
7W - 6L
1,689 SR
Queue Stats
455W - 467L
1,511 Elo+
Solo
Sol
Sol
elmatadorxxx
Sol
Level 156
God Stats
4W - 6L
1,214 SR
Queue Stats
405W - 431L
1,489 Elo+
Solo
Medusa
Medusa
loccdout87
Medusa
Level 155
God Stats
10W - 10L
1,377 SR
Queue Stats
579W - 639L
1,400 Elo+
Solo
King Arthur
King Arthur
x_IberianBlood_x
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 115
1,392 SR
1,461 Elo+

VS

Team Averages
Level 54
1,564 SR
1,461 Elo+
Arachne
Arachne
 
Arachne
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KylTer1
Bellona
Level 58
God Stats
2W - 2L
1,545 SR
Queue Stats
155W - 158L
1,442 Elo+
Solo
He Bo
He Bo
MsStumbles
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,624 Elo+
Solo
The Morrigan
The Morrigan
Scoobersteve
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,448 Elo+
Solo
Chaac
Chaac
风向决定发型
Chaac
Level 27
God Stats
2W - 0L
1,774 SR
Queue Stats
70W - 106L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Smegedup
Freya
18
1 / 9 / 15
11,521
576
15,265
22,905
11,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
dizzyjakeyg66
Zhong Kui
20
9 / 6 / 7
13,746
687
28,066
18,865
18,348
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 15
13,817
691
19,856
20,999
10,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
loccdout87
Medusa
20
6 / 6 / 13
13,379
669
16,736
19,849
10,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
x_IberianBlood_x
King Arthur
18
1 / 8 / 16
11,699
585
8,091
31,867
31,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 3 / 20
15,357
768
14,562
20,651
22,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KylTer1
Bellona
20
8 / 5 / 20
13,807
690
21,376
25,396
22,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
20
9 / 8 / 17
14,405
720
22,497
19,455
9,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
Scoobersteve
The Morrigan
20
4 / 7 / 24
12,964
648
23,892
19,232
9,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
5 / 1 / 23
13,643
682
22,086
22,803
31,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
137
22
Kills
33
33
Deaths
24
66
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
20
5.67
W
Bellona
KylTer1
Bellona
8
5
20
3.6
W
He Bo
9
8
17
2.19
W
The Morrigan
Scoobersteve
The Morrigan
4
7
24
2.29
L
Freya
Smegedup
Freya
1
9
15
0.94
L
Zhong Kui
dizzyjakeyg66
Zhong Kui
9
6
7
2.08
L
5
4
15
3.13
L
Medusa
loccdout87
Medusa
6
6
13
2.08
L
King Arthur
x_IberianBlood_x
King Arthur
1
8
16
1.13
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,014
Damage
104,413
114,485
Taken
107,537
83,255
Mitigated
95,967
39,669
Healing
51,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,562
9,119
1,961
6,411
20,651
22,404
3,076
10,652
9,999
0
26,905
W
Bellona
KylTer1
Bellona
21,376
4,009
2,318
5,028
25,396
22,018
1,747
15,127
10,269
0
36,825
W
He Bo
22,497
748
5,087
3,609
19,455
9,968
1,708
11,793
7,662
41,388
0
W
The Morrigan
Scoobersteve
The Morrigan
23,892
4,872
4,990
3,801
19,232
9,774
730
9,823
9,368
35,754
10,702
L
Freya
Smegedup
Freya
15,265
3,808
1,154
5,120
22,905
11,668
168
7,392
15,513
29,042
0
L
Zhong Kui
dizzyjakeyg66
Zhong Kui
28,066
2,133
296
4,230
18,865
18,348
1,463
4,935
13,930
50,496
0
L
19,856
2,983
1,779
10,102
20,999
10,894
833
7,432
13,567
66,073
0
L
Medusa
loccdout87
Medusa
16,736
8,159
2,472
5,709
19,849
10,361
1,658
7,424
12,425
0
54,019
L
King Arthur
x_IberianBlood_x
King Arthur
8,091
1,203
953
7,854
31,867
31,984
189
12,155
19,712
0
24,263
W
22,086
1,044
5,703
12,386
22,803
31,803
1,073
15,751
7,052
0
49,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,162
Gold Earned
70,176
278
Minions Killed
178
0
Camps Cleared
0
1,425,301
Distance Traveled
1,777,230
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,357
768
23
1
0
427,504
0
W
Bellona
13,807
690
18
1
0
354,150
0
W
He Bo
14,405
720
38
2
0
330,268
2
W
The Morrigan
12,964
648
59
3
0
293,076
3
L
Freya
11,521
576
31
2
0
274,053
0
L
Zhong Kui
13,746
687
54
3
0
266,158
0
L
Sol
13,817
691
91
5
0
278,843
0
L
Medusa
13,379
669
76
4
0
322,697
1
L
King Arthur
11,699
585
26
1
0
283,550
0
W
Chaac
13,643
682
40
2
0
372,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role