Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
Kolzar
Chang'e
Gold V
Level 160
God Stats
0W - 2L
1,818 SR
Queue Stats
139W - 142L
1,543 MMR
Solo
Neith
Neith
Gold III
Psych0中村
Neith
Gold III
Level 157
God Stats
0W - 2L
1,311 SR
Queue Stats
89W - 96L
1,589 MMR
Solo
Mercury
Mercury
Platinum V
XXCXXC
Mercury
Platinum V
Level 127
God Stats
6W - 7L
1,639 SR
Queue Stats
239W - 243L
1,521 MMR
Solo
Da Ji
Da Ji
Silver I
s1nph0n3y
Da Ji
Silver I
Level 101
God Stats
0W - 1L
1,292 SR
Queue Stats
5W - 6L
1,542 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,512 SR
1,539 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,698 SR
1,455 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold V
JumpDelt
Shiva
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,498 MMR
Solo
Ravana
Ravana
Gold IV
Lolownd
Ravana
Gold IV
Level 125
God Stats
55W - 47L
1,567 SR
Queue Stats
87W - 89L
1,432 MMR
Solo
Chronos
Chronos
Diamond III
Naughttee
Chronos
Diamond III
Level 156
God Stats
8W - 1L
2,059 SR
Queue Stats
144W - 129L
2,171 MMR
Party 1
Geb
Geb
Silver V
ajthurgill1
Geb
Silver V
Level 140
God Stats
2W - 0L
1,864 SR
Queue Stats
26W - 41L
672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
1 / 2 / 0
3,233
647
2,264
2,860
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Kolzar
Chang'e
3
0 / 1 / 1
2,965
593
933
2,038
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 1 / 0
3,452
690
697
2,948
803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
XXCXXC
Mercury
5
0 / 0 / 1
3,412
682
1,529
3,534
1,385
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
s1nph0n3y
Da Ji
5
1 / 2 / 0
3,459
692
959
4,157
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CabrakanKing ArthurLancelotNemesis

VS

Bans
KhepriBellonaKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 1
3,781
756
2,294
1,935
508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
JumpDelt
Shiva
6
1 / 1 / 1
3,840
768
1,090
2,843
903
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
Lolownd
Ravana
6
4 / 1 / 0
4,094
819
2,308
3,863
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Naughttee
Chronos
5
1 / 0 / 1
3,430
686
2,157
3,075
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 1 / 2
3,232
646
984
3,252
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
W
Medusa
 
Medusa
0
0
1
0.5
W
Shiva
JumpDelt
Shiva
1
1
1
1.5
L
Chang'e
Kolzar
Chang'e
0
1
1
0.5
W
Ravana
Lolownd
Ravana
4
1
0
4
W
Chronos
Naughttee
Chronos
1
0
1
1.5
L
0
1
0
0
L
Mercury
XXCXXC
Mercury
0
0
1
0.5
W
0
1
2
1
L
Da Ji
s1nph0n3y
Da Ji
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,382
Damage
8,833
15,537
Taken
14,968
4,788
Mitigated
4,650
5,957
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,264
1,029
66
850
2,860
1,018
0
1,451
1,409
14,951
2,138
W
Medusa
 
Medusa
2,294
825
0
710
1,935
508
0
0
1,935
0
21,264
W
Shiva
JumpDelt
Shiva
1,090
303
0
898
2,843
903
450
752
1,991
0
17,370
L
Chang'e
Kolzar
Chang'e
933
301
43
940
2,038
445
0
0
2,038
5,785
0
W
Ravana
Lolownd
Ravana
2,308
886
0
747
3,863
1,111
0
77
3,782
0
11,656
W
Chronos
Naughttee
Chronos
2,157
921
0
1,733
3,075
757
0
950
2,125
16,582
0
L
697
516
0
1,174
2,948
803
0
0
2,948
0
16,663
L
Mercury
XXCXXC
Mercury
1,529
494
0
1,360
3,534
1,385
0
1,690
1,844
0
6,878
W
984
464
0
550
3,252
1,371
0
843
2,409
4,455
0
L
Da Ji
s1nph0n3y
Da Ji
959
385
0
1,524
4,157
1,137
0
0
4,157
0
13,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,521
Gold Earned
18,377
128
Minions Killed
133
0
Camps Cleared
0
458,179
Distance Traveled
466,408
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,233
647
32
6
0
92,814
2
W
Medusa
3,781
756
40
8
0
81,425
0
W
Shiva
3,840
768
35
7
0
104,140
0
L
Chang'e
2,965
593
16
3
0
55,990
1
W
Ravana
4,094
819
25
5
0
105,894
0
W
Chronos
3,430
686
25
5
0
85,725
1
L
Neith
3,452
690
36
7
0
93,764
1
L
Mercury
3,412
682
12
2
0
102,847
1
W
Geb
3,232
646
8
2
0
89,224
0
L
Da Ji
3,459
692
32
6
0
112,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role