Player Matchup

Ratatoskr
Ratatoskr
Chamboxii
Ratatoskr
Level 143
God Stats
4W - 2L
1,627 SR
Queue Stats
105W - 100L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Heavens_Hole3rd
Jing Wei
Level 105
God Stats
1W - 3L
1,480 SR
Queue Stats
164W - 156L
1,557 Elo+
Solo
Janus
Janus
IreneSlipi
Janus
Level 136
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 5L
1,349 Elo+
Solo
Khepri
Khepri
filthyblanka
Khepri
Level 87
God Stats
6W - 8L
1,514 SR
Queue Stats
34W - 40L
1,496 Elo+
Solo
Medusa
Medusa
xCrimsonWidowx
Medusa
Level 104
God Stats
3W - 3L
1,359 SR
Queue Stats
36W - 39L
1,419 Elo+
Solo
Team Averages
Level 115
1,506 SR
1,466 Elo+

VS

Team Averages
Level 111
1,496 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AussieCian
Skadi
Level 24
God Stats
10W - 17L
1,308 SR
Queue Stats
61W - 90L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
No Styley
Morgan Le Fay
Level 160
God Stats
5W - 1L
1,501 SR
Queue Stats
356W - 260L
1,636 Elo+
Solo
Loki
Loki
ddenis22
Loki
Level 153
God Stats
16W - 9L
1,587 SR
Queue Stats
42W - 39L
1,588 Elo+
Solo
Horus
Horus
skyprimus
Horus
Level 62
God Stats
8W - 6L
1,585 SR
Queue Stats
116W - 139L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chamboxii
Ratatoskr
12
0 / 4 / 4
6,598
1,100
5,728
8,348
3,281
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
12
0 / 1 / 3
6,644
1,107
4,712
4,434
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
2 / 4 / 1
7,311
1,219
7,358
9,518
2,990
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
0 / 2 / 2
6,917
1,153
3,048
7,906
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 1
7,127
1,188
5,416
10,274
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

285

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 8
7,120
1,187
5,360
5,679
4,926
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
13
1 / 1 / 10
7,473
1,246
4,241
5,995
2,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
No Styley
Morgan Le Fay
13
6 / 0 / 5
8,388
1,398
8,644
3,849
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
6 / 2 / 7
8,664
1,444
15,242
7,176
3,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
skyprimus
Horus
13
0 / 1 / 11
7,437
1,240
3,394
6,783
4,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
14
14
Deaths
4
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
8
5
W
Skadi
1
1
10
6
L
Ratatoskr
Chamboxii
Ratatoskr
0
4
4
0.5
L
Jing Wei
0
1
3
1.5
L
Janus
2
4
1
0.63
W
Morgan Le Fay
No Styley
Morgan Le Fay
6
0
5
8.5
W
Loki
6
2
7
4.75
L
Khepri
0
2
2
0.5
W
Horus
skyprimus
Horus
0
1
11
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
36,881
40,480
Taken
29,482
19,613
Mitigated
16,375
2,426
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,360
584
2,461
1,923
5,679
4,926
0
2,136
3,543
14,229
0
W
Skadi
4,241
1,826
0
1,935
5,995
2,208
0
1,913
4,082
0
14,365
L
Ratatoskr
Chamboxii
Ratatoskr
5,728
1,080
0
0
8,348
3,281
0
2,469
5,879
0
9,860
L
Jing Wei
4,712
2,608
0
499
4,434
1,865
0
1,935
2,499
0
16,499
L
Janus
7,358
806
0
384
9,518
2,990
0
2,391
7,127
19,998
0
W
Morgan Le Fay
No Styley
Morgan Le Fay
8,644
1,022
0
377
3,849
1,589
0
799
3,050
21,057
0
W
Loki
15,242
5,492
0
744
7,176
3,100
0
3,003
4,173
0
26,365
L
Khepri
3,048
114
0
480
7,906
7,372
0
3,576
4,330
11,337
0
W
Horus
skyprimus
Horus
3,394
1,569
2,783
2,545
6,783
4,552
0
2,555
4,228
0
7,765
L
5,416
2,688
0
1,063
10,274
4,105
0
3,633
6,641
0
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
39,082
103
Minions Killed
105
5
Camps Cleared
5
572,769
Distance Traveled
674,508
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,120
1,187
18
3
0
122,564
0
W
Skadi
7,473
1,246
16
3
2
124,026
1
L
Ratatoskr
6,598
1,100
7
1
1
110,523
0
L
Jing Wei
6,644
1,107
26
4
2
143,730
1
L
Janus
7,311
1,219
31
5
1
114,347
0
W
Morgan Le Fay
8,388
1,398
46
8
1
137,212
0
W
Loki
8,664
1,444
17
3
1
151,025
0
L
Khepri
6,917
1,153
15
3
0
90,588
0
W
Horus
7,437
1,240
8
1
1
139,681
1
L
Medusa
7,127
1,188
24
4
1
113,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role