Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Frankwalter
Eset
Level 125
God Stats
9W - 10L
1,570 SR
Queue Stats
75W - 75L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Shelby751
Jing Wei
Level 52
God Stats
5W - 5L
1,767 SR
Queue Stats
125W - 123L
1,509 Elo+
Solo
Pele
Pele
TotoshkaPro
Pele
Level 153
God Stats
2W - 4L
1,363 SR
Queue Stats
816W - 839L
1,504 Elo+
Solo
Sobek
Sobek
nashishusha1
Sobek
Level 137
God Stats
18W - 16L
1,538 SR
Queue Stats
470W - 522L
1,432 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,493 Elo+

VS

Team Averages
Level 107
1,453 SR
1,461 Elo+
Charybdis
Charybdis
CallMeFiru
Charybdis
Level 87
God Stats
1W - 1L
1,594 SR
Queue Stats
144W - 129L
1,386 Elo+
Solo
Artemis
Artemis
Justaplaya
Artemis
Level 160
God Stats
5W - 1L
1,710 SR
Queue Stats
387W - 360L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
NewHaLiLiX
Sylvanus
Level 125
God Stats
22W - 21L
1,452 SR
Queue Stats
178W - 163L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
SneakSnekk
Cthulhu
Level 45
God Stats
6W - 5L
1,304 SR
Queue Stats
40W - 65L
1,264 Elo+
Solo
Scylla
Scylla
worello222
Scylla
Level 117
God Stats
1W - 1L
1,206 SR
Queue Stats
53W - 62L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 4 / 0
7,311
406
4,198
14,873
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 5 / 0
7,532
418
6,462
10,995
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Shelby751
Jing Wei
16
4 / 0 / 0
10,075
560
7,800
8,100
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
7,936
441
6,859
14,778
6,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 3
7,065
393
7,069
18,962
18,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeFiru
Charybdis
16
0 / 3 / 0
9,466
526
3,003
10,611
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Justaplaya
Artemis
17
5 / 0 / 5
9,825
546
14,864
13,017
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
NewHaLiLiX
Sylvanus
15
0 / 0 / 5
9,195
511
12,328
17,768
20,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
SneakSnekk
Cthulhu
12
3 / 1 / 2
8,071
448
6,998
13,819
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
worello222
Scylla
17
5 / 0 / 3
9,862
548
7,388
9,786
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
W
Charybdis
CallMeFiru
Charybdis
0
3
0
0
L
0
5
0
0
W
Artemis
Justaplaya
Artemis
5
0
5
7.5
W
Sylvanus
NewHaLiLiX
Sylvanus
0
0
5
2.5
L
Jing Wei
Shelby751
Jing Wei
4
0
0
4
W
Cthulhu
SneakSnekk
Cthulhu
3
1
2
4
L
0
2
0
0
L
0
2
3
0.75
W
Scylla
worello222
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
44,581
67,708
Taken
65,001
40,561
Mitigated
43,342
32,143
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,198
748
0
11,580
14,873
7,284
0
2,851
11,996
0
62,995
W
Charybdis
CallMeFiru
Charybdis
3,003
1,186
0
4,263
10,611
3,648
0
1,369
9,242
0
80,832
L
6,462
231
252
1,945
10,995
4,253
0
5,363
5,382
52,305
0
W
Artemis
Justaplaya
Artemis
14,864
9,718
0
3,695
13,017
5,933
2,652
3,927
9,090
0
90,610
W
Sylvanus
NewHaLiLiX
Sylvanus
12,328
4,220
1,542
6,401
17,768
20,917
582
2,004
15,764
54,526
11,941
L
Jing Wei
Shelby751
Jing Wei
7,800
5,802
0
5,187
8,100
3,362
1,315
1,567
6,533
0
87,262
W
Cthulhu
SneakSnekk
Cthulhu
6,998
1,228
1,044
4,187
13,819
8,902
156
4,621
9,198
28,966
0
L
6,859
2,308
0
5,800
14,778
6,749
0
8,500
6,278
0
60,198
L
7,069
1,020
805
6,574
18,962
18,913
0
6,498
12,420
29,867
0
W
Scylla
worello222
Scylla
7,388
794
0
489
9,786
3,942
77
2,534
7,252
84,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
46,419
503
Minions Killed
561
0
Camps Cleared
0
1,583,921
Distance Traveled
1,629,185
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,311
406
96
5
0
371,873
3
W
Charybdis
9,466
526
161
9
0
325,996
1
L
Eset
7,532
418
93
5
0
316,465
7
W
Artemis
9,825
546
131
7
0
340,281
6
W
Sylvanus
9,195
511
111
6
0
281,798
6
L
Jing Wei
10,075
560
178
10
0
313,974
4
W
Cthulhu
8,071
448
39
2
0
333,871
2
L
Pele
7,936
441
110
6
0
232,217
4
L
Sobek
7,065
393
26
1
0
349,392
6
W
Scylla
9,862
548
119
7
0
347,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role