Player Matchup

Nemesis
Nemesis
Cahwahky
Nemesis
Level 82
God Stats
0W - 3L
1,339 SR
Queue Stats
40W - 48L
1,329 Elo+
Solo
Skadi
Skadi
SmokieIsMy_Bicth
Skadi
Level 38
God Stats
2W - 3L
1,581 SR
Queue Stats
28W - 18L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dion_green
Morgan Le Fay
Level 153
God Stats
0W - 1L
1,602 SR
Queue Stats
139W - 131L
1,549 Elo+
Party 1
Team Averages
Level 91
1,507 SR
1,465 Elo+

VS

Team Averages
Level 143
1,590 SR
1,512 Elo+
Hachiman
Hachiman
IG0TJUKEZ
Hachiman
Level 148
God Stats
38W - 50L
1,548 SR
Queue Stats
185W - 193L
1,569 Elo+
Solo
Chang'e
Chang'e
Zyre Xai Srafam
Chang'e
Level 124
God Stats
2W - 2L
1,612 SR
Queue Stats
211W - 250L
1,475 Elo+
Solo
Guan Yu
Guan Yu
x3UnknownGhost3x
Guan Yu
Level 156
God Stats
14W - 9L
1,609 SR
Queue Stats
209W - 200L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cahwahky
Nemesis
18
3 / 4 / 3
13,768
626
16,187
32,066
22,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 1 / 6
13,204
600
25,092
14,150
6,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
dion_green
Morgan Le Fay
20
3 / 2 / 5
14,202
646
33,562
19,264
10,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IG0TJUKEZ
Hachiman
20
5 / 3 / 2
14,593
663
25,406
25,673
13,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 2 / 5
14,091
641
12,523
26,307
12,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 3 / 5
12,329
560
13,888
33,583
36,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
7
7
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cahwahky
Nemesis
3
4
3
1.13
W
Hachiman
IG0TJUKEZ
Hachiman
5
3
2
2
L
2
1
6
5
W
2
2
5
2.25
L
Morgan Le Fay
dion_green
Morgan Le Fay
3
2
5
2.75
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,841
Damage
51,817
65,480
Taken
85,563
39,231
Mitigated
61,799
8,640
Healing
46,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cahwahky
Nemesis
16,187
6,417
510
2,354
32,066
22,109
0
5,290
26,776
0
49,228
W
Hachiman
IG0TJUKEZ
Hachiman
25,406
16,086
0
5,174
25,673
13,178
2,259
12,162
13,511
0
107,194
L
25,092
10,188
0
0
14,150
6,579
2,426
3,210
10,940
0
56,194
W
12,523
553
8,465
10,820
26,307
12,519
566
13,832
12,475
54,887
0
L
Morgan Le Fay
dion_green
Morgan Le Fay
33,562
3,500
341
5,435
19,264
10,543
158
4,306
14,958
82,653
0
W
13,888
849
9,459
12,686
33,583
36,102
379
8,125
25,458
0
26,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
41,013
210
Minions Killed
259
8
Camps Cleared
11
1,188,213
Distance Traveled
1,192,933
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,768
626
46
2
3
447,452
1
W
Hachiman
14,593
663
142
6
10
345,606
1
L
Skadi
13,204
600
66
3
3
338,205
4
W
Chang'e
14,091
641
96
4
1
419,717
3
L
Morgan Le Fay
14,202
646
98
4
2
402,556
1
W
Guan Yu
12,329
560
21
1
0
427,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role