Player Matchup

Discordia
Discordia
 
Discordia
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Goodfearr
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 2
Xing Tian
Xing Tian
KuKasz
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 2
Cerberus
Cerberus
pat1160
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 2
Anubis
Anubis
xSzminfiros
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,348 Elo+

VS

Team Averages
Level 85
1,501 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Adamanticore
Baron Samedi
Level 100
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
ImMitch
Sylvanus
Level 146
God Stats
5W - 10L
1,522 SR
Queue Stats
153W - 135L
1,545 Elo+
Party 3
Neith
Neith
R-double-R
Neith
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
boredofguessing
Danzaburou
Level 29
God Stats
1W - 0L
1,462 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 1
Ganesha
Ganesha
funnybones242
Ganesha
Level 138
God Stats
17W - 23L
1,522 SR
Queue Stats
149W - 159L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 4 / 3
9,278
663
16,152
8,972
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Goodfearr
Cliodhna
14
1 / 9 / 2
8,249
589
8,548
15,065
6,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
KuKasz
Xing Tian
14
0 / 5 / 4
8,976
641
8,084
17,209
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
pat1160
Cerberus
15
0 / 5 / 4
9,052
647
9,642
21,663
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
3 / 6 / 2
10,047
718
11,126
16,141
9,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adamanticore
Baron Samedi
17
5 / 5 / 11
10,273
734
12,555
13,362
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ImMitch
Sylvanus
17
7 / 1 / 16
10,638
760
14,617
18,320
22,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
14 / 0 / 7
12,363
883
17,958
10,708
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
boredofguessing
Danzaburou
18
3 / 2 / 10
11,038
788
8,731
12,134
5,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
17
0 / 0 / 19
10,664
762
13,107
14,279
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
7
Kills
29
29
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
3
1.13
W
Baron Samedi
Adamanticore
Baron Samedi
5
5
11
2.1
L
Cliodhna
Goodfearr
Cliodhna
1
9
2
0.22
W
Sylvanus
ImMitch
Sylvanus
7
1
16
15
L
Xing Tian
KuKasz
Xing Tian
0
5
4
0.4
W
Neith
14
0
7
17.5
W
Danzaburou
boredofguessing
Danzaburou
3
2
10
4
W
Ganesha
0
0
19
9.5
L
Cerberus
pat1160
Cerberus
0
5
4
0.4
L
Anubis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,552
Damage
66,968
79,050
Taken
68,803
60,484
Mitigated
55,391
12,588
Healing
26,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,152
2,548
0
886
8,972
4,020
7
4,603
4,034
33,501
0
W
Baron Samedi
Adamanticore
Baron Samedi
12,555
1,378
2,368
2,127
13,362
6,874
524
9,746
3,616
32,650
0
L
Cliodhna
Goodfearr
Cliodhna
8,548
1,636
0
545
15,065
6,646
0
7,590
7,245
0
15,398
W
Sylvanus
ImMitch
Sylvanus
14,617
2,979
5,045
7,853
18,320
22,928
0
12,070
5,651
25,733
0
L
Xing Tian
KuKasz
Xing Tian
8,084
819
0
951
17,209
17,977
0
8,256
8,322
13,802
0
W
Neith
17,958
4,867
0
4,259
10,708
5,551
0
6,731
3,977
0
66,356
W
Danzaburou
boredofguessing
Danzaburou
8,731
5,720
0
2,061
12,134
5,021
7,567
5,972
6,162
0
44,243
W
Ganesha
13,107
446
0
2,562
14,279
15,017
141
9,375
4,393
33,356
0
L
Cerberus
pat1160
Cerberus
9,642
797
0
4,595
21,663
22,246
0
9,193
11,754
23,032
0
L
Anubis
11,126
1,091
0
5,611
16,141
9,595
0
8,541
7,273
40,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,602
Gold Earned
54,976
178
Minions Killed
298
0
Camps Cleared
0
1,232,864
Distance Traveled
1,321,094
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,278
663
40
3
0
252,616
3
W
Baron Samedi
10,273
734
48
3
0
252,304
3
L
Cliodhna
8,249
589
23
2
0
237,101
0
W
Sylvanus
10,638
760
24
2
0
256,440
2
L
Xing Tian
8,976
641
13
1
0
243,333
0
W
Neith
12,363
883
137
10
0
272,708
2
W
Danzaburou
11,038
788
75
5
0
269,199
2
W
Ganesha
10,664
762
14
1
0
270,443
5
L
Cerberus
9,052
647
33
2
0
274,979
1
L
Anubis
10,047
718
69
5
0
224,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role