Player Matchup

Hera
Hera
Sinister_SirenX
Hera
Level 121
God Stats
13W - 10L
1,608 SR
Queue Stats
31W - 43L
1,441 Elo+
Solo
Anhur
Anhur
apenaman
Anhur
Level 25
God Stats
3W - 3L
1,359 SR
Queue Stats
4W - 5L
1,249 Elo+
Party 1
Nike
Nike
lol_charli_XD
Nike
Level 85
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 12L
1,334 Elo+
Party 1
Team Averages
Level 77
1,562 SR
1,342 Elo+

VS

Team Averages
Level 88
1,551 SR
1,513 Elo+
Cernunnos
Cernunnos
Carlittoman
Cernunnos
Level 114
God Stats
1W - 2L
1,409 SR
Queue Stats
51W - 64L
1,372 Elo+
Solo
Yemoja
Yemoja
NekoLight16
Yemoja
Level 148
God Stats
9W - 4L
1,744 SR
Queue Stats
162W - 184L
1,480 Elo+
Party 2
Merlin
Merlin
aitsumaster
Merlin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 14L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,964
796
12,115
6,431
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
apenaman
Anhur
9
0 / 3 / 1
6,187
619
2,165
7,306
2,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 2
7,976
798
7,325
8,046
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Carlittoman
Cernunnos
10
2 / 3 / 1
6,649
665
6,222
9,561
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
9
0 / 1 / 2
6,046
605
1,117
8,244
4,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
10
2 / 5 / 1
6,919
692
7,046
8,055
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Carlittoman
Cernunnos
2
3
1
0.83
L
Yemoja
0
1
2
1
W
3
0
5
5.5
L
Merlin
2
5
1
0.5
W
Anhur
apenaman
Anhur
0
3
1
0.17
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
14,385
21,783
Taken
25,860
11,662
Mitigated
12,273
4,156
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Carlittoman
Cernunnos
6,222
2,100
0
65
9,561
4,258
0
3,772
5,343
0
26,270
L
Yemoja
1,117
644
3,024
2,281
8,244
4,788
0
4,405
3,740
3,132
0
W
12,115
1,725
0
1,737
6,431
2,680
517
3,197
3,234
39,777
0
L
Merlin
7,046
389
295
566
8,055
3,227
0
4,098
3,900
20,267
0
W
Anhur
apenaman
Anhur
2,165
1,153
279
208
7,306
2,698
125
2,829
4,477
0
9,614
W
7,325
664
292
1,640
8,046
6,284
501
2,768
5,278
0
23,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,127
Gold Earned
19,614
115
Minions Killed
79
7
Camps Cleared
1
550,615
Distance Traveled
456,518
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,649
665
38
4
0
159,715
1
L
Yemoja
6,046
605
6
1
0
127,560
0
W
Hera
7,964
796
72
7
2
187,234
2
L
Merlin
6,919
692
35
4
1
169,243
0
W
Anhur
6,187
619
18
2
2
163,657
0
W
Nike
7,976
798
25
3
3
199,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role