Player Matchup

Jormungandr
Jormungandr
Anonyma_Andy
Jormungandr
Level 66
God Stats
6W - 6L
1,498 SR
Queue Stats
65W - 74L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
MAQE9000
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,349 Elo+
Party 1
Artemis
Artemis
NoissyChaos
Artemis
Level 129
God Stats
7W - 4L
1,628 SR
Queue Stats
104W - 105L
1,475 Elo+
Solo
Nike
Nike
Olvys
Nike
Level 89
God Stats
4W - 6L
1,463 SR
Queue Stats
217W - 232L
1,397 Elo+
Solo
Set
Set
mr_wipes
Set
Level 107
God Stats
9W - 3L
1,838 SR
Queue Stats
160W - 154L
1,501 Elo+
Party 1
Team Averages
Level 92
1,586 SR
1,438 Elo+

VS

Team Averages
Level 100
1,466 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
InsectumFanatica
Ah Muzen Cab
Level 127
God Stats
6W - 7L
1,480 SR
Queue Stats
355W - 341L
1,440 Elo+
Party 2
Hera
Hera
PovMcJiggles
Hera
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 13L
1,483 Elo+
Party 2
Sobek
Sobek
Sr_kiko04
Sobek
Level 75
God Stats
1W - 2L
1,694 SR
Queue Stats
14W - 15L
1,682 Elo+
Solo
Bakasura
Bakasura
diablo234X
Bakasura
Level 69
God Stats
2W - 9L
1,221 SR
Queue Stats
358W - 415L
1,459 Elo+
Solo
King Arthur
King Arthur
its_me_manky
King Arthur
Level 125
God Stats
17W - 25L
1,436 SR
Queue Stats
270W - 312L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anonyma_Andy
Jormungandr
14
1 / 4 / 5
8,928
470
15,036
18,818
15,963
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
MAQE9000
Nu Wa
15
1 / 1 / 12
9,861
519
10,248
8,900
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NoissyChaos
Artemis
16
7 / 0 / 4
10,130
533
14,015
14,284
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
Olvys
Nike
18
1 / 1 / 3
10,834
570
13,491
16,038
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
14 / 0 / 3
12,268
646
10,050
11,832
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InsectumFanatica
Ah Muzen Cab
15
1 / 4 / 3
8,213
432
11,128
15,127
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 7 / 2
9,373
493
10,247
13,974
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Sr_kiko04
Sobek
13
2 / 4 / 2
8,322
438
6,303
20,105
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
diablo234X
Bakasura
14
0 / 5 / 2
8,364
440
3,255
17,942
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
its_me_manky
King Arthur
16
1 / 4 / 0
9,521
501
11,183
21,621
24,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
6
6
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Anonyma_Andy
Jormungandr
1
4
5
0.88
L
Ah Muzen Cab
InsectumFanatica
Ah Muzen Cab
1
4
3
0.63
W
Nu Wa
MAQE9000
Nu Wa
1
1
12
7
W
Artemis
NoissyChaos
Artemis
7
0
4
9
W
Nike
Olvys
Nike
1
1
3
2.5
L
2
7
2
0.43
L
Sobek
Sr_kiko04
Sobek
2
4
2
0.75
L
Bakasura
diablo234X
Bakasura
0
5
2
0.2
L
King Arthur
its_me_manky
King Arthur
1
4
0
0.25
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,840
Damage
42,116
69,872
Taken
88,769
48,662
Mitigated
63,541
17,560
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Anonyma_Andy
Jormungandr
15,036
5,258
49
3,992
18,818
15,963
0
7,499
11,090
68,171
0
L
Ah Muzen Cab
InsectumFanatica
Ah Muzen Cab
11,128
3,673
0
4,475
15,127
6,119
0
6,512
8,387
0
88,134
W
Nu Wa
MAQE9000
Nu Wa
10,248
2,721
47
1,927
8,900
3,726
424
4,831
4,069
54,986
0
W
Artemis
NoissyChaos
Artemis
14,015
7,638
0
4,958
14,284
5,958
0
2,419
11,795
0
67,529
W
Nike
Olvys
Nike
13,491
2,372
0
2,820
16,038
15,457
564
0
16,038
0
90,373
L
10,247
3,919
0
2,560
13,974
5,236
0
5,732
7,932
96,020
0
L
Sobek
Sr_kiko04
Sobek
6,303
1,331
617
6,385
20,105
20,526
0
8,966
10,933
26,325
0
L
Bakasura
diablo234X
Bakasura
3,255
2,364
0
3,226
17,942
7,267
256
3,041
14,526
0
70,996
L
King Arthur
its_me_manky
King Arthur
11,183
1,407
0
4,168
21,621
24,393
19
666
19,425
0
83,037
W
10,050
4,218
0
3,767
11,832
7,558
0
2,475
9,257
0
106,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,021
Gold Earned
43,793
604
Minions Killed
571
0
Camps Cleared
0
1,899,084
Distance Traveled
1,743,179
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,928
470
113
6
0
353,254
0
L
Ah Muzen Cab
8,213
432
121
6
0
332,872
8
W
Nu Wa
9,861
519
89
5
0
358,913
0
W
Artemis
10,130
533
96
5
0
377,113
8
W
Nike
10,834
570
159
8
0
373,505
4
L
Hera
9,373
493
145
8
0
337,678
6
L
Sobek
8,322
438
33
2
0
351,065
6
L
Bakasura
8,364
440
140
7
0
371,224
0
L
King Arthur
9,521
501
132
7
0
350,340
2
W
Set
12,268
646
147
8
0
436,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role