Player Matchup

Kali
Kali
AЕZAKMI
Kali
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 19L
1,690 Elo+
Party 3
Merlin
Merlin
Innochka
Merlin
Level 159
God Stats
6W - 11L
1,367 SR
Queue Stats
533W - 428L
1,642 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Manequien
Ah Muzen Cab
Level 81
God Stats
10W - 1L
1,939 SR
Queue Stats
92W - 82L
1,603 Elo+
Solo
Thanatos
Thanatos
jucelmuni
Thanatos
Level 95
God Stats
56W - 58L
1,595 SR
Queue Stats
363W - 371L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
rxHit
Guan Yu
Level 102
God Stats
42W - 24L
1,633 SR
Queue Stats
388W - 393L
1,540 Elo+
Party 1
Team Averages
Level 114
1,607 SR
1,603 Elo+

VS

Team Averages
Level 134
1,629 SR
1,570 Elo+
Persephone
Persephone
Ac1dJoneZz
Persephone
Level 157
God Stats
6W - 4L
1,757 SR
Queue Stats
170W - 138L
1,570 Elo+
Party 2
Mulan
Mulan
Dlsan
Mulan
Level 129
God Stats
24W - 7L
1,653 SR
Queue Stats
252W - 217L
1,607 Elo+
Party 4
Xing Tian
Xing Tian
EckoSan
Xing Tian
Level 160
God Stats
3W - 3L
1,647 SR
Queue Stats
567W - 612L
1,545 Elo+
Solo
Hel
Hel
Lisendrell
Hel
Level 159
God Stats
3W - 5L
1,558 SR
Queue Stats
634W - 645L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Sernolld
Danzaburou
Level 67
God Stats
13W - 13L
1,529 SR
Queue Stats
226W - 230L
1,593 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
4 / 2 / 9
14,886
532
15,740
29,234
20,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Innochka
Merlin
20
14 / 5 / 9
16,821
601
35,665
31,883
16,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
Manequien
Ah Muzen Cab
20
2 / 1 / 15
16,453
588
24,879
21,899
10,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
jucelmuni
Thanatos
20
6 / 7 / 14
14,584
521
13,119
25,946
20,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
rxHit
Guan Yu
20
5 / 1 / 11
16,528
590
21,751
34,068
59,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ac1dJoneZz
Persephone
20
1 / 4 / 3
14,476
517
22,923
26,770
21,766
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Dlsan
Mulan
18
3 / 5 / 6
12,387
442
19,426
30,051
45,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
EckoSan
Xing Tian
18
5 / 5 / 5
12,265
438
22,853
35,926
19,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
3 / 10 / 2
11,462
409
11,456
22,101
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Sernolld
Danzaburou
20
4 / 6 / 3
13,619
486
13,215
22,716
11,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
31
Kills
16
16
Deaths
30
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ac1dJoneZz
Persephone
1
4
3
0.63
W
Kali
4
2
9
4.25
L
Mulan
Dlsan
Mulan
3
5
6
1.2
L
Xing Tian
EckoSan
Xing Tian
5
5
5
1.5
W
Merlin
Innochka
Merlin
14
5
9
3.7
L
3
10
2
0.4
W
Ah Muzen Cab
Manequien
Ah Muzen Cab
2
1
15
9.5
L
Danzaburou
Sernolld
Danzaburou
4
6
3
0.92
W
Thanatos
jucelmuni
Thanatos
6
7
14
1.86
W
Guan Yu
rxHit
Guan Yu
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,154
Damage
89,873
143,030
Taken
137,564
127,343
Mitigated
107,263
74,508
Healing
34,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ac1dJoneZz
Persephone
22,923
2,300
0
6,856
26,770
21,766
0
3,805
22,961
140,276
0
W
Kali
15,740
6,774
0
12,563
29,234
20,324
0
10,974
18,260
0
134,213
L
Mulan
Dlsan
Mulan
19,426
1,239
0
4,774
30,051
45,681
0
8,950
21,101
1,319
81,060
L
Xing Tian
EckoSan
Xing Tian
22,853
548
0
8,912
35,926
19,939
0
7,059
28,867
98,188
0
W
Merlin
Innochka
Merlin
35,665
2,581
318
8,759
31,883
16,058
1,721
13,307
18,576
160,582
0
L
11,456
280
2,490
5,878
22,101
7,889
136
9,481
12,620
95,946
0
W
Ah Muzen Cab
Manequien
Ah Muzen Cab
24,879
7,779
0
13,364
21,899
10,383
8,589
5,856
16,043
0
178,011
L
Danzaburou
Sernolld
Danzaburou
13,215
3,918
0
5,968
22,716
11,988
0
6,370
16,346
0
136,396
W
Thanatos
jucelmuni
Thanatos
13,119
3,033
0
16,841
25,946
20,760
1,482
9,400
16,546
0
85,917
W
Guan Yu
rxHit
Guan Yu
21,751
1,407
5,116
17,547
34,068
59,818
270
20,534
13,534
0
122,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,272
Gold Earned
64,209
873
Minions Killed
838
0
Camps Cleared
0
2,823,022
Distance Traveled
2,445,301
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,476
517
244
9
0
486,126
7
W
Kali
14,886
532
148
5
0
665,398
5
L
Mulan
12,387
442
103
4
0
495,818
6
L
Xing Tian
12,265
438
119
4
0
518,698
4
W
Merlin
16,821
601
163
6
0
476,643
10
L
Hel
11,462
409
155
6
0
449,374
3
W
Ah Muzen Cab
16,453
588
244
9
0
558,612
6
L
Danzaburou
13,619
486
217
8
0
495,285
9
W
Thanatos
14,584
521
109
4
0
528,308
4
W
Guan Yu
16,528
590
209
7
0
594,061
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role