Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Belisimo
Shiva
Level 137
God Stats
1W - 1L
1,680 SR
Queue Stats
38W - 45L
1,499 Elo+
Solo
Izanami
Izanami
Ligacy
Izanami
Level 119
God Stats
1W - 1L
1,710 SR
Queue Stats
78W - 63L
1,610 Elo+
Solo
Kukulkan
Kukulkan
Sir BlackBolt
Kukulkan
Level 147
God Stats
4W - 6L
1,188 SR
Queue Stats
503W - 514L
1,546 Elo+
Solo
Janus
Janus
knifeopg
Janus
Level 149
God Stats
0W - 1L
1,435 SR
Queue Stats
66W - 73L
1,556 Elo+
Solo
Team Averages
Level 142
1,503 SR
1,542 Elo+

VS

Team Averages
Level 110
1,614 SR
1,552 Elo+
Poseidon
Poseidon
MrMichaelloPL
Poseidon
Level 120
God Stats
2W - 2L
1,775 SR
Queue Stats
317W - 297L
1,579 Elo+
Solo
Ares
Ares
STENvinchester
Ares
Level 109
God Stats
1W - 0L
1,579 SR
Queue Stats
13W - 11L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Vaskop
Baron Samedi
Level 128
God Stats
1W - 0L
1,718 SR
Queue Stats
28W - 29L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iHaveBIGGER
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 286L
1,566 Elo+
Solo
Tyr
Tyr
梨花压海棠
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 5 / 9
10,526
619
14,517
14,628
8,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Belisimo
Shiva
17
4 / 8 / 10
10,774
634
15,462
23,095
23,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Ligacy
Izanami
17
5 / 5 / 7
10,811
636
19,733
14,322
6,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sir BlackBolt
Kukulkan
20
4 / 6 / 10
11,504
677
14,128
16,994
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
knifeopg
Janus
16
2 / 7 / 13
10,414
613
11,428
16,510
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MrMichaelloPL
Poseidon
20
6 / 3 / 16
12,504
736
15,457
12,783
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 20
12,317
725
13,040
27,091
34,568
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Vaskop
Baron Samedi
20
10 / 3 / 15
12,723
748
21,247
16,330
10,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
iHaveBIGGER
Ah Muzen Cab
20
6 / 5 / 11
12,593
741
18,547
14,931
7,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 4 / 18
11,602
682
7,406
20,791
28,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
19
Kills
30
31
Deaths
21
49
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
9
1.7
L
Shiva
Belisimo
Shiva
4
8
10
1.13
L
Izanami
Ligacy
Izanami
5
5
7
1.7
W
Poseidon
MrMichaelloPL
Poseidon
6
3
16
4.67
W
4
6
20
2.33
L
Kukulkan
Sir BlackBolt
Kukulkan
4
6
10
1.5
W
Baron Samedi
Vaskop
Baron Samedi
10
3
15
5.83
W
Ah Muzen Cab
iHaveBIGGER
Ah Muzen Cab
6
5
11
2.3
L
Janus
knifeopg
Janus
2
7
13
1.21
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,268
Damage
75,697
85,549
Taken
91,926
55,044
Mitigated
87,552
18,149
Healing
36,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,517
667
1,583
2,600
14,628
8,905
151
6,944
7,684
24,804
0
L
Shiva
Belisimo
Shiva
15,462
1,767
3,226
2,494
23,095
23,968
0
11,516
11,579
0
24,612
L
Izanami
Ligacy
Izanami
19,733
8,217
327
1,172
14,322
6,952
261
8,497
5,825
0
37,208
W
Poseidon
MrMichaelloPL
Poseidon
15,457
1,731
3,336
3,064
12,783
6,434
1,656
6,537
6,246
53,282
0
W
13,040
188
927
5,768
27,091
34,568
463
10,463
16,628
15,326
0
L
Kukulkan
Sir BlackBolt
Kukulkan
14,128
558
1,185
1,581
16,994
8,292
118
12,544
4,450
43,188
0
W
Baron Samedi
Vaskop
Baron Samedi
21,247
720
4,033
5,707
16,330
10,883
2,049
7,202
9,128
41,447
0
W
Ah Muzen Cab
iHaveBIGGER
Ah Muzen Cab
18,547
4,948
314
3,647
14,931
7,420
4,038
8,990
5,941
0
36,894
L
Janus
knifeopg
Janus
11,428
46
1,817
2,164
16,510
6,927
0
10,243
6,267
20,510
0
W
7,406
533
3,471
5,935
20,791
28,247
197
6,881
13,910
0
16,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
61,739
200
Minions Killed
169
0
Camps Cleared
0
1,389,124
Distance Traveled
1,535,543
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,526
619
28
2
0
289,449
1
L
Shiva
10,774
634
23
1
0
273,620
1
L
Izanami
10,811
636
44
3
0
262,916
1
W
Poseidon
12,504
736
63
4
0
303,458
0
W
Ares
12,317
725
3
0
0
294,953
0
L
Kukulkan
11,504
677
65
4
0
265,764
0
W
Baron Samedi
12,723
748
42
2
0
281,880
1
W
Ah Muzen Cab
12,593
741
40
2
0
298,997
0
L
Janus
10,414
613
40
2
0
297,375
4
W
Tyr
11,602
682
21
1
0
356,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role