Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cigzey
Anubis
Level 143
God Stats
15W - 17L
1,328 SR
Queue Stats
681W - 708L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
aztecwarrior9511
Erlang Shen
Level 138
God Stats
11W - 7L
1,492 SR
Queue Stats
318W - 354L
1,490 Elo+
Solo
Cthulhu
Cthulhu
tomtom0925
Cthulhu
Level 125
God Stats
5W - 1L
1,357 SR
Queue Stats
253W - 259L
1,445 Elo+
Solo
Team Averages
Level 116
1,435 SR
1,478 Elo+

VS

Team Averages
Level 107
1,599 SR
1,539 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AnbuBlackOps269
Chiron
Level 27
God Stats
2W - 1L
1,637 SR
Queue Stats
9W - 3L
1,736 Elo+
Solo
Nemesis
Nemesis
AndreMD5699
Nemesis
Level 158
God Stats
53W - 43L
1,593 SR
Queue Stats
2,230W - 2,401L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Brittanyxboo
Ah Puch
Level 128
God Stats
1W - 2L
1,605 SR
Queue Stats
92W - 96L
1,522 Elo+
Solo
Ganesha
Ganesha
Solitud1
Ganesha
Level 113
God Stats
0W - 1L
1,661 SR
Queue Stats
22W - 20L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
7 / 2 / 4
10,489
699
28,126
10,582
6,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
 
Chernobog
17
0 / 1 / 7
9,435
629
7,943
7,838
4,836
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Cigzey
Anubis
19
6 / 3 / 6
10,906
727
15,937
14,537
9,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
aztecwarrior9511
Erlang Shen
14
1 / 2 / 8
9,667
644
6,922
16,774
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
tomtom0925
Cthulhu
17
2 / 1 / 11
9,591
639
18,243
16,963
20,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 4 / 2
9,956
664
7,170
16,019
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 1 / 4
9,666
644
15,471
12,907
6,962
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
AndreMD5699
Nemesis
17
2 / 4 / 2
10,794
720
8,872
22,497
19,336
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Brittanyxboo
Ah Puch
17
3 / 5 / 2
10,385
692
15,189
15,157
7,568
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Solitud1
Ganesha
16
0 / 2 / 4
10,209
681
6,537
18,776
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
16
Kills
9
9
Deaths
16
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
2
4
4.5
W
Chernobog
 
Chernobog
0
1
7
3.5
L
Freya
 
Freya
3
4
2
1
L
1
1
4
3
L
Nemesis
AndreMD5699
Nemesis
2
4
2
0.75
L
Ah Puch
Brittanyxboo
Ah Puch
3
5
2
0.8
W
Anubis
Cigzey
Anubis
6
3
6
3
L
Ganesha
Solitud1
Ganesha
0
2
4
1
W
Erlang Shen
aztecwarrior9511
Erlang Shen
1
2
8
2.5
W
Cthulhu
tomtom0925
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,171
Damage
53,239
66,694
Taken
85,356
59,005
Mitigated
63,287
32,531
Healing
35,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
28,126
4,289
571
539
10,582
6,241
85
5,430
5,152
0
39,959
W
Chernobog
 
Chernobog
7,943
4,408
1,486
1,400
7,838
4,836
1,806
4,662
3,176
0
29,178
L
Freya
 
Freya
7,170
2,286
1,915
4,100
16,019
7,868
306
7,714
8,305
15,961
0
L
15,471
7,430
3,384
4,157
12,907
6,962
1,099
8,082
4,825
0
36,314
L
Nemesis
AndreMD5699
Nemesis
8,872
1,237
1,999
9,663
22,497
19,336
0
6,441
16,056
7,805
16,179
L
Ah Puch
Brittanyxboo
Ah Puch
15,189
627
679
3,005
15,157
7,568
393
7,164
7,993
33,824
0
W
Anubis
Cigzey
Anubis
15,937
304
701
6,731
14,537
9,364
396
7,165
7,372
33,355
0
L
Ganesha
Solitud1
Ganesha
6,537
306
1,430
4,836
18,776
21,553
159
4,779
13,997
12,173
0
W
Erlang Shen
aztecwarrior9511
Erlang Shen
6,922
3,420
3,485
7,702
16,774
18,172
368
6,955
9,819
0
8,412
W
Cthulhu
tomtom0925
Cthulhu
18,243
1,457
3,554
6,362
16,963
20,392
136
7,599
9,364
31,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
51,010
179
Minions Killed
158
0
Camps Cleared
0
1,351,370
Distance Traveled
1,326,410
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,489
699
35
2
0
253,153
0
W
Chernobog
9,435
629
61
4
0
205,470
2
L
Freya
9,956
664
28
2
0
260,258
1
L
Chiron
9,666
644
46
3
0
250,643
2
L
Nemesis
10,794
720
38
3
0
250,309
5
L
Ah Puch
10,385
692
46
3
0
265,520
1
W
Anubis
10,906
727
51
3
0
252,577
0
L
Ganesha
10,209
681
0
0
0
299,680
0
W
Erlang Shen
9,667
644
8
1
0
308,614
0
W
Cthulhu
9,591
639
24
2
0
331,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role