Player Matchup

Da Ji
Da Ji
Damdiir
Da Ji
Level 24
God Stats
0W - 4L
1,095 SR
Queue Stats
0W - 5L
1,066 Elo+
Party 1
Xing Tian
Xing Tian
brokenwillow
Xing Tian
Level 104
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 19L
1,184 Elo+
Party 1
Sol
Sol
planetTHIEF02
Sol
Level 139
God Stats
16W - 9L
1,701 SR
Queue Stats
214W - 205L
1,557 Elo+
Solo
Team Averages
Level 89
1,515 SR
1,269 Elo+

VS

Team Averages
Level 101
1,663 SR
1,638 Elo+
Jormungandr
Jormungandr
HippopotamusR3X
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 35L
1,666 Elo+
Party 2
Ne Zha
Ne Zha
IWasntLoved
Ne Zha
Level 160
God Stats
108W - 43L
1,793 SR
Queue Stats
393W - 208L
1,755 Elo+
Party 2
Discordia
Discordia
TalonFall
Discordia
Level 124
God Stats
37W - 25L
1,697 SR
Queue Stats
229W - 266L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Damdiir
Da Ji
9
0 / 3 / 1
5,714
571
1,580
7,070
3,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
brokenwillow
Xing Tian
9
1 / 2 / 0
5,822
582
1,772
10,386
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 2 / 0
6,019
602
5,916
8,154
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HippopotamusR3X
Jormungandr
12
3 / 1 / 3
7,159
716
6,942
8,215
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
12
3 / 1 / 4
7,258
726
6,531
7,201
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TalonFall
Discordia
12
1 / 0 / 4
7,011
701
7,894
3,578
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Damdiir
Da Ji
0
3
1
0.17
W
Jormungandr
HippopotamusR3X
Jormungandr
3
1
3
4.5
W
Ne Zha
3
1
4
5
W
Discordia
TalonFall
Discordia
1
0
4
3
L
Xing Tian
brokenwillow
Xing Tian
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,268
Damage
21,367
25,610
Taken
18,994
13,890
Mitigated
10,569
6,817
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Damdiir
Da Ji
1,580
113
0
310
7,070
3,066
0
3,344
3,726
0
6,186
W
Jormungandr
HippopotamusR3X
Jormungandr
6,942
2,736
0
660
8,215
5,839
264
3,008
5,126
23,973
0
W
Ne Zha
6,531
1,131
0
2,686
7,201
3,279
1,586
2,382
4,722
0
24,550
W
Discordia
TalonFall
Discordia
7,894
122
0
764
3,578
1,451
92
1,986
1,560
21,343
0
L
Xing Tian
brokenwillow
Xing Tian
1,772
88
0
2,586
10,386
7,335
0
6,294
4,092
6,286
0
L
5,916
1,572
0
3,921
8,154
3,489
0
5,378
2,776
29,921
3,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,555
Gold Earned
21,428
83
Minions Killed
120
3
Camps Cleared
6
532,616
Distance Traveled
572,368
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,714
571
9
1
0
178,638
0
W
Jormungandr
7,159
716
38
4
2
164,403
0
W
Ne Zha
7,258
726
49
5
3
207,416
2
W
Discordia
7,011
701
33
3
1
200,549
6
L
Xing Tian
5,822
582
2
0
0
183,921
1
L
Sol
6,019
602
72
7
3
170,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role