Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Alcromido
Atlas
Level 160
God Stats
8W - 7L
1,626 SR
Queue Stats
201W - 168L
1,600 Elo+
Party 1
King Arthur
King Arthur
DarkkArtist
King Arthur
Level 160
God Stats
5W - 2L
1,566 SR
Queue Stats
317W - 280L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
SC001er
Danzaburou
Level 24
God Stats
2W - 1L
1,584 SR
Queue Stats
28W - 24L
1,497 Elo+
Party 1
Hera
Hera
nexusabhi
Hera
Level 159
God Stats
39W - 19L
1,695 SR
Queue Stats
178W - 148L
1,646 Elo+
Party 1
Team Averages
Level 129
1,594 SR
1,561 Elo+

VS

Team Averages
Level 84
1,390 SR
1,424 Elo+
King Arthur
King Arthur
AngrySquid1
King Arthur
Level 138
God Stats
1W - 2L
1,553 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Nu Wa
Nu Wa
MafaldaOff
Nu Wa
Level 84
God Stats
13W - 17L
1,412 SR
Queue Stats
97W - 113L
1,455 Elo+
Party 2
Arachne
Arachne
OverTimePT
Arachne
Level 60
God Stats
1W - 3L
1,296 SR
Queue Stats
62W - 80L
1,416 Elo+
Party 2
Fafnir
Fafnir
h3ct0r3M
Fafnir
Level 43
God Stats
0W - 3L
1,190 SR
Queue Stats
6W - 16L
1,343 Elo+
Party 3
Charybdis
Charybdis
juanjesusg2
Charybdis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 0 / 2
7,334
667
7,703
7,170
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Alcromido
Atlas
10
3 / 1 / 3
6,376
580
5,011
8,647
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
DarkkArtist
King Arthur
11
0 / 0 / 0
6,258
569
5,314
9,052
7,353
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SC001er
Danzaburou
9
1 / 1 / 3
5,669
515
3,132
6,384
2,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
3 / 0 / 6
6,468
588
5,249
2,659
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngrySquid1
King Arthur
9
0 / 1 / 0
5,436
494
6,119
9,023
6,651
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
8
0 / 4 / 1
4,918
447
2,295
5,190
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
OverTimePT
Arachne
8
0 / 3 / 1
4,962
451
1,491
9,727
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
h3ct0r3M
Fafnir
7
2 / 2 / 0
5,242
477
2,443
7,797
5,296
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
juanjesusg2
Charybdis
8
0 / 4 / 2
5,029
457
5,852
9,241
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
2
2
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
2
8
W
Atlas
Alcromido
Atlas
3
1
3
4.5
L
King Arthur
AngrySquid1
King Arthur
0
1
0
0
W
King Arthur
DarkkArtist
King Arthur
0
0
0
0
L
Nu Wa
0
4
1
0.13
L
Arachne
OverTimePT
Arachne
0
3
1
0.17
W
Danzaburou
SC001er
Danzaburou
1
1
3
2.5
L
Fafnir
h3ct0r3M
Fafnir
2
2
0
1
L
Charybdis
juanjesusg2
Charybdis
0
4
2
0.25
W
Hera
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
18,200
33,912
Taken
40,978
19,666
Mitigated
19,916
8,134
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,703
3,198
0
2,256
7,170
3,381
33
1,011
6,041
0
62,776
W
Atlas
Alcromido
Atlas
5,011
2,403
0
2,286
8,647
5,703
0
1,176
7,365
16,702
0
L
King Arthur
AngrySquid1
King Arthur
6,119
1,332
0
500
9,023
6,651
0
198
8,825
0
34,386
W
King Arthur
DarkkArtist
King Arthur
5,314
712
0
1,250
9,052
7,353
0
249
8,771
0
50,491
L
Nu Wa
2,295
103
0
200
5,190
1,713
585
2,259
2,931
20,813
0
L
Arachne
OverTimePT
Arachne
1,491
1,050
0
2,241
9,727
3,295
0
1,099
8,628
0
24,831
W
Danzaburou
SC001er
Danzaburou
3,132
1,823
0
1,897
6,384
2,348
549
1,383
4,979
0
30,776
L
Fafnir
h3ct0r3M
Fafnir
2,443
772
421
1,563
7,797
5,296
0
3,814
3,983
7,106
0
L
Charybdis
juanjesusg2
Charybdis
5,852
2,783
0
3,635
9,241
2,961
0
2,890
6,351
0
37,130
W
Hera
5,249
1,705
0
445
2,659
881
0
567
2,018
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
25,587
366
Minions Killed
218
0
Camps Cleared
0
1,138,205
Distance Traveled
1,047,587
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,334
667
115
10
0
262,534
5
W
Atlas
6,376
580
20
2
0
215,484
2
L
King Arthur
5,436
494
49
4
0
204,353
4
W
King Arthur
6,258
569
92
8
0
243,195
2
L
Nu Wa
4,918
447
45
4
0
178,442
6
L
Arachne
4,962
451
54
5
0
242,662
2
W
Danzaburou
5,669
515
57
5
0
199,803
0
L
Fafnir
5,242
477
9
1
0
234,638
4
L
Charybdis
5,029
457
61
6
0
187,492
4
W
Hera
6,468
588
82
7
0
217,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role