Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Rikubito
Susano
Level 156
God Stats
41W - 3L
2,007 SR
Queue Stats
57W - 9L
2,021 Elo+
Party 1
Team Averages
Level 155
1,669 SR
1,674 Elo+

VS

Team Averages
Level 77
1,425 SR
1,282 Elo+
Baron Samedi
Baron Samedi
AlwaysDown2Sesh
Baron Samedi
Level 138
God Stats
2W - 2L
1,608 SR
Queue Stats
203W - 350L
1,283 Elo+
Party 2
Pele
Pele
BellaFay99
Pele
Level 63
God Stats
24W - 53L
1,261 SR
Queue Stats
147W - 270L
1,277 Elo+
Party 2
Cerberus
Cerberus
Uncle Gloomz
Cerberus
Level 30
God Stats
4W - 7L
1,406 SR
Queue Stats
54W - 114L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
6 / 0 / 11
8,298
830
6,963
6,216
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
11
5 / 0 / 10
7,769
777
4,847
6,526
5,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Rikubito
Susano
13
7 / 0 / 9
8,320
832
12,614
6,159
2,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysDown2Sesh
Baron Samedi
8
0 / 6 / 0
5,609
561
4,174
7,212
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 9 / 0
5,506
551
3,358
12,325
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Uncle Gloomz
Cerberus
8
0 / 3 / 0
5,875
588
1,375
10,655
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
11
11.5
W
Cerberus
 
Cerberus
5
0
10
10
L
Baron Samedi
AlwaysDown2Sesh
Baron Samedi
0
6
0
0
L
0
9
0
0
W
Susano
Rikubito
Susano
7
0
9
11.5
L
Cerberus
Uncle Gloomz
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
8,907
18,901
Taken
30,192
10,951
Mitigated
14,499
10,388
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,963
1,051
3,221
3,950
6,216
2,916
120
1,909
4,003
21,356
0
W
Cerberus
 
Cerberus
4,847
401
0
2,243
6,526
5,502
191
1,857
4,340
17,043
0
L
Baron Samedi
AlwaysDown2Sesh
Baron Samedi
4,174
577
436
354
7,212
2,590
0
2,964
4,248
9,578
0
L
3,358
799
0
800
12,325
5,338
0
4,783
7,542
0
7,260
W
Susano
Rikubito
Susano
12,614
2,450
0
974
6,159
2,533
1,153
1,856
3,999
0
34,821
L
Cerberus
Uncle Gloomz
Cerberus
1,375
70
0
1,284
10,655
6,571
0
4,063
6,592
8,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
16,990
126
Minions Killed
48
10
Camps Cleared
0
574,273
Distance Traveled
410,041
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,298
830
38
4
2
191,266
2
W
Cerberus
7,769
777
40
4
2
186,151
5
L
Baron Samedi
5,609
561
16
2
0
114,130
3
L
Pele
5,506
551
10
1
0
155,525
2
W
Susano
8,320
832
48
5
6
196,856
2
L
Cerberus
5,875
588
22
2
0
140,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role