Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
OJoeMammaO
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 134L
1,628 Elo+
Party 1
Thor
Thor
Rosete92
Thor
Level 61
God Stats
21W - 17L
1,359 SR
Queue Stats
321W - 305L
1,543 Elo+
Solo
Vamana
Vamana
UwUStepBro
Vamana
Level 154
God Stats
23W - 14L
1,689 SR
Queue Stats
315W - 292L
1,530 Elo+
Solo
Ullr
Ullr
simsam16
Ullr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 78L
1,623 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,565 Elo+

VS

Team Averages
Level 130
1,538 SR
1,569 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HowDidThisH4ppen
Thanatos
Level 68
God Stats
2W - 7L
1,311 SR
Queue Stats
79W - 99L
1,621 Elo+
Solo
Cabrakan
Cabrakan
Tzvetan
Cabrakan
Level 127
God Stats
26W - 18L
1,600 SR
Queue Stats
170W - 145L
1,596 Elo+
Solo
Hera
Hera
peasants88
Hera
Level 160
God Stats
2W - 1L
1,780 SR
Queue Stats
88W - 84L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 1 / 6
9,110
569
4,807
10,028
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
OJoeMammaO
Zhong Kui
16
3 / 1 / 3
9,226
577
9,104
9,299
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
14
4 / 4 / 8
8,802
550
8,212
13,848
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
UwUStepBro
Vamana
16
6 / 2 / 5
9,820
614
10,382
17,516
10,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
17
4 / 1 / 3
10,013
626
10,915
9,957
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 4 / 1
8,861
554
8,578
11,496
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
 
Chernobog
11
0 / 4 / 2
7,124
445
4,435
11,302
4,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 1
8,741
546
6,050
13,515
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Tzvetan
Cabrakan
12
1 / 7 / 1
7,274
455
4,867
15,536
10,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 2
8,265
517
13,243
8,960
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
9
9
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
6
7
L
Zhong Kui
 
Zhong Kui
2
4
1
0.63
L
Chernobog
 
Chernobog
0
4
2
0.25
L
4
3
1
1.5
W
Zhong Kui
OJoeMammaO
Zhong Kui
3
1
3
4.5
W
Thor
4
4
8
2
L
Cabrakan
Tzvetan
Cabrakan
1
7
1
0.21
W
Vamana
UwUStepBro
Vamana
6
2
5
4.25
L
2
3
2
1
W
Ullr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,420
Damage
37,173
60,648
Taken
60,809
39,398
Mitigated
34,345
24,157
Healing
20,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,807
1,142
1,337
3,506
10,028
10,853
0
5,609
4,419
25,417
0
L
Zhong Kui
 
Zhong Kui
8,578
1,975
0
3,339
11,496
9,346
504
956
10,540
59,217
6,257
L
Chernobog
 
Chernobog
4,435
2,366
0
1,861
11,302
4,222
336
1,896
9,406
0
45,438
L
6,050
1,875
0
12,426
13,515
6,625
0
3,294
10,221
0
71,011
W
Zhong Kui
OJoeMammaO
Zhong Kui
9,104
847
0
5,616
9,299
7,623
963
5,880
3,419
84,894
0
W
Thor
8,212
2,050
0
3,757
13,848
5,941
1,241
6,172
7,676
0
63,035
L
Cabrakan
Tzvetan
Cabrakan
4,867
625
345
1,244
15,536
10,510
27
2,740
12,796
34,541
0
W
Vamana
UwUStepBro
Vamana
10,382
6,087
0
8,891
17,516
10,515
1,080
6,292
11,224
0
74,307
L
13,243
3,915
0
1,095
8,960
3,642
0
5,025
3,935
68,693
0
W
Ullr
10,915
5,199
0
1,050
9,957
4,466
3,054
1,767
8,190
0
88,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
40,265
552
Minions Killed
480
0
Camps Cleared
0
1,576,326
Distance Traveled
1,388,577
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,110
569
35
2
0
309,466
5
L
Zhong Kui
8,861
554
123
8
0
280,379
0
L
Chernobog
7,124
445
74
5
0
250,768
5
L
Thanatos
8,741
546
112
7
0
319,723
1
W
Zhong Kui
9,226
577
151
9
0
305,045
5
W
Thor
8,802
550
99
6
0
347,802
3
L
Cabrakan
7,274
455
57
4
0
260,283
5
W
Vamana
9,820
614
127
8
0
327,264
1
L
Hera
8,265
517
114
7
0
277,424
7
W
Ullr
10,013
626
140
9
0
286,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role